ui/lvgl: add an optional spinner to card widget

some cards will need to show a nondeterministic progress.
the spinner in the top right corner does exactly that, controlled
via the new spin function.

the default is no spinner.
pull/28/head
alex 1 year ago
parent 094f6406e3
commit e8838b3eaf
Signed by: x1ddos
GPG Key ID: FDEFB4A63CBD8460

@ -45,7 +45,7 @@ pub fn initTabPanel(cont: lvgl.Container) !void {
// blockchain section
{
const card = try lvgl.Card.new(parent, "BLOCKCHAIN");
const card = try lvgl.Card.new(parent, "BLOCKCHAIN", .{});
const row = try lvgl.FlexLayout.new(card, .row, .{});
row.setWidth(lvgl.sizePercent(100));
row.setHeightToContent();
@ -69,7 +69,7 @@ pub fn initTabPanel(cont: lvgl.Container) !void {
}
// balance section
{
const card = try lvgl.Card.new(parent, "ON-CHAIN BALANCE");
const card = try lvgl.Card.new(parent, "ON-CHAIN BALANCE", .{});
const row = try lvgl.FlexLayout.new(card, .row, .{});
row.setWidth(lvgl.sizePercent(100));
row.setHeightToContent();
@ -93,7 +93,7 @@ pub fn initTabPanel(cont: lvgl.Container) !void {
}
// mempool section
{
const card = try lvgl.Card.new(parent, "MEMPOOL");
const card = try lvgl.Card.new(parent, "MEMPOOL", .{});
const row = try lvgl.FlexLayout.new(card, .row, .{});
row.setWidth(lvgl.sizePercent(100));
row.clearFlag(.scrollable);

@ -39,7 +39,7 @@ pub fn initTabPanel(cont: lvgl.Container) !void {
// info section
{
const card = try lvgl.Card.new(parent, "INFO");
const card = try lvgl.Card.new(parent, "INFO", .{});
const row = try lvgl.FlexLayout.new(card, .row, .{});
row.setHeightToContent();
row.setWidth(lvgl.sizePercent(100));
@ -63,7 +63,7 @@ pub fn initTabPanel(cont: lvgl.Container) !void {
}
// balance section
{
const card = try lvgl.Card.new(parent, "BALANCE");
const card = try lvgl.Card.new(parent, "BALANCE", .{});
const row = try lvgl.FlexLayout.new(card, .row, .{});
row.setWidth(lvgl.sizePercent(100));
row.clearFlag(.scrollable);
@ -89,7 +89,7 @@ pub fn initTabPanel(cont: lvgl.Container) !void {
}
// channels section
{
const card = try lvgl.Card.new(parent, "CHANNELS");
const card = try lvgl.Card.new(parent, "CHANNELS", .{});
tab.channels_cont = try lvgl.FlexLayout.new(card, .column, .{});
tab.channels_cont.setHeightToContent();
tab.channels_cont.setWidth(lvgl.sizePercent(100));

@ -623,17 +623,44 @@ pub const Window = struct {
pub const Card = struct {
lvobj: *LvObj,
title: Label,
spinner: ?Spinner = null,
pub usingnamespace BaseObjMethods;
pub usingnamespace WidgetMethods;
pub fn new(parent: anytype, title: [*:0]const u8) !Card {
pub const Opt = struct {
/// embeds a spinner in the top-right corner; control with spin fn.
spinner: bool = false,
};
pub fn new(parent: anytype, title: [*:0]const u8, opt: Opt) !Card {
const flex = (try Container.new(parent)).flex(.column, .{});
flex.setHeightToContent();
flex.setWidth(sizePercent(100));
const tl = try Label.new(flex, title, .{});
tl.addStyle(nm_style_title(), .{});
return .{ .lvobj = flex.lvobj, .title = tl };
var card: Card = .{ .lvobj = flex.lvobj, .title = undefined };
if (opt.spinner) {
const row = try FlexLayout.new(flex, .row, .{});
row.setWidth(sizePercent(100));
row.setHeightToContent();
card.title = try Label.new(row, title, .{});
card.title.flexGrow(1);
card.spinner = try Spinner.new(row);
card.spinner.?.flexGrow(0);
card.spin(.off);
} else {
card.title = try Label.new(flex, title, .{});
}
card.title.addStyle(nm_style_title(), .{});
return card;
}
pub fn spin(self: Card, onoff: enum { on, off }) void {
if (self.spinner) |p| switch (onoff) {
.on => p.show(),
.off => p.hide(),
};
}
};