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@ -306,11 +306,44 @@
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};
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Util.throttle = function (f, ms) {
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var last = 0;
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var to;
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var args;
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var defer = function (delay) {
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console.log("setTimeout(stuff, %s)", delay);
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// no timeout: run function `f` in `ms` milliseconds
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// unless `g` is called again in the meantime
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to = setTimeout(function () {
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// wipe the current timeout handler
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to = undefined;
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// take the current time
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var now = +new Date();
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// compute time passed since `last`
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var diff = now - last;
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if (diff < ms) {
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// don't run `f` if `g` was called since this timeout was set
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// instead calculate how much further in the future your next
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// timeout should be scheduled
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return void defer(ms - diff);
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}
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// else run `f` with the most recently supplied arguments
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f.apply(null, args);
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}, ms);
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};
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var g = function () {
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clearTimeout(to);
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to = setTimeout(Util.bake(f, Util.slice(arguments)), ms);
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// every time you call this function store the time
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last = +new Date();
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// remember what arguments were passed
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args = Util.slice(arguments);
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// if there is a pending timeout then do nothing
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if (to) { return; }
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defer(ms);
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};
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g.clear = function () {
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clearTimeout(to);
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to = undefined;
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