From 4c206ec10181e14cfd9c5c912e2d6d41ab712ec5 Mon Sep 17 00:00:00 2001 From: ansuz Date: Fri, 23 Oct 2020 10:15:41 +0530 Subject: [PATCH] optimize Util.throttle for extremely high call frequencies --- www/common/common-util.js | 37 +++++++++++++++++++++++++++++++++++-- 1 file changed, 35 insertions(+), 2 deletions(-) diff --git a/www/common/common-util.js b/www/common/common-util.js index 0e86ecc8c..eba7ad5f9 100644 --- a/www/common/common-util.js +++ b/www/common/common-util.js @@ -306,11 +306,44 @@ }; Util.throttle = function (f, ms) { + var last = 0; var to; + var args; + + var defer = function (delay) { + console.log("setTimeout(stuff, %s)", delay); + // no timeout: run function `f` in `ms` milliseconds + // unless `g` is called again in the meantime + to = setTimeout(function () { + // wipe the current timeout handler + to = undefined; + + // take the current time + var now = +new Date(); + // compute time passed since `last` + var diff = now - last; + if (diff < ms) { + // don't run `f` if `g` was called since this timeout was set + // instead calculate how much further in the future your next + // timeout should be scheduled + return void defer(ms - diff); + } + + // else run `f` with the most recently supplied arguments + f.apply(null, args); + }, ms); + }; + var g = function () { - clearTimeout(to); - to = setTimeout(Util.bake(f, Util.slice(arguments)), ms); + // every time you call this function store the time + last = +new Date(); + // remember what arguments were passed + args = Util.slice(arguments); + // if there is a pending timeout then do nothing + if (to) { return; } + defer(ms); }; + g.clear = function () { clearTimeout(to); to = undefined;