The definition of the reverse cursor is now up to the user.

master
Christoph Lohmann 9 years ago
parent 594a259836
commit f7b80caebe

@ -94,16 +94,18 @@ static const char *colorname[] = {
/* more colors can be added after 255 to use with DefaultXX */ /* more colors can be added after 255 to use with DefaultXX */
"#cccccc", "#cccccc",
"#555555",
}; };
/* /*
* Default colors (colorname index) * Default colors (colorname index)
* foreground, background, cursor * foreground, background, cursor, reverse cursor
*/ */
static unsigned int defaultfg = 7; static unsigned int defaultfg = 7;
static unsigned int defaultbg = 0; static unsigned int defaultbg = 0;
static unsigned int defaultcs = 256; static unsigned int defaultcs = 256;
static unsigned int defaultrcs = 257;
/* /*
* Default shape of cursor * Default shape of cursor

15
st.c

@ -3831,7 +3831,6 @@ xdrawcursor(void)
Glyph g = {' ', ATTR_NULL, defaultbg, defaultcs}, og; Glyph g = {' ', ATTR_NULL, defaultbg, defaultcs}, og;
int ena_sel = sel.ob.x != -1 && sel.alt == IS_SET(MODE_ALTSCREEN); int ena_sel = sel.ob.x != -1 && sel.alt == IS_SET(MODE_ALTSCREEN);
Color drawcol; Color drawcol;
XRenderColor dccol;
LIMIT(oldx, 0, term.col-1); LIMIT(oldx, 0, term.col-1);
LIMIT(oldy, 0, term.row-1); LIMIT(oldy, 0, term.row-1);
@ -3852,16 +3851,7 @@ xdrawcursor(void)
g.u = term.line[term.c.y][term.c.x].u; g.u = term.line[term.c.y][term.c.x].u;
if (ena_sel && selected(term.c.x, term.c.y)) { if (ena_sel && selected(term.c.x, term.c.y)) {
/* drawcol = dc.col[defaultrcs];
* Allocate the drawing color which is the reverse of
* defaultcs, if we are selected.
*/
dccol.red = ~dc.col[defaultcs].color.red;
dccol.green = ~dc.col[defaultcs].color.green;
dccol.blue = ~dc.col[defaultcs].color.blue;
dccol.alpha = ~dc.col[defaultcs].color.alpha;
XftColorAllocValue(xw.dpy, xw.vis, xw.cmap, &dccol, &drawcol);
g.mode ^= ATTR_REVERSE; g.mode ^= ATTR_REVERSE;
} else { } else {
drawcol = dc.col[defaultcs]; drawcol = dc.col[defaultcs];
@ -3889,7 +3879,8 @@ xdrawcursor(void)
case 4: /* Steady Underline */ case 4: /* Steady Underline */
XftDrawRect(xw.draw, &drawcol, XftDrawRect(xw.draw, &drawcol,
borderpx + curx * xw.cw, borderpx + curx * xw.cw,
borderpx + (term.c.y + 1) * xw.ch - cursorthickness, borderpx + (term.c.y + 1) * xw.ch - \
cursorthickness,
xw.cw, cursorthickness); xw.cw, cursorthickness);
break; break;
case 5: /* Blinking bar */ case 5: /* Blinking bar */

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