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94 lines
2.0 KiB
C
94 lines
2.0 KiB
C
/**
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* @file sdl_common.h
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*
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*/
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#ifndef SDL_COMMON_H
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#define SDL_COMMON_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*********************
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* INCLUDES
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*********************/
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#ifndef LV_DRV_NO_CONF
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#ifdef LV_CONF_INCLUDE_SIMPLE
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#include "lv_drv_conf.h"
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#else
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#include "../../lv_drv_conf.h"
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#endif
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#endif
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#ifdef LV_LVGL_H_INCLUDE_SIMPLE
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#include "lvgl.h"
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#else
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#include "lvgl/lvgl.h"
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#endif
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#if USE_SDL || USE_SDL_GPU
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#ifndef SDL_INCLUDE_PATH
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#define SDL_INCLUDE_PATH MONITOR_SDL_INCLUDE_PATH
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#endif
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#ifndef SDL_ZOOM
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#define SDL_ZOOM MONITOR_ZOOM
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#endif
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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/**********************
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* GLOBAL PROTOTYPES
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**********************/
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extern volatile bool sdl_quit_qry;
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/**
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* Initialize SDL to be used as display, mouse and mouse wheel drivers.
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*/
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void sdl_init(void);
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/**
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* Flush a buffer to the marked area
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* @param drv pointer to driver where this function belongs
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* @param area an area where to copy `color_p`
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* @param color_p an array of pixel to copy to the `area` part of the screen
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*/
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void sdl_display_flush(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p);
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/**
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* Get the current position and state of the mouse
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* @param indev_drv pointer to the related input device driver
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* @param data store the mouse data here
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*/
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void sdl_mouse_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data);
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/**
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* Get encoder (i.e. mouse wheel) ticks difference and pressed state
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* @param indev_drv pointer to the related input device driver
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* @param data store the read data here
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*/
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void sdl_mousewheel_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data);
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/**
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* Get input from the keyboard.
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* @param indev_drv pointer to the related input device driver
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* @param data store the red data here
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*/
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void sdl_keyboard_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data);
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#endif /* USE_SDL || USE_SDL_GPU */
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /* SDL_COMMON_H */
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