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55 lines
1.5 KiB
Markdown
55 lines
1.5 KiB
Markdown
2 years ago
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# Tile view (lv_tileview)
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## Overview
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The Tile view is a container object whose elements (called *tiles*) can be arranged in grid form.
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A user can navigate between the tiles by swiping.
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Any direction of swiping can be disabled on the tiles individually to not allow moving from one tile to another.
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If the Tile view is screen sized, the user interface resembles what you may have seen on smartwatches.
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## Parts and Styles
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The Tile view is built from an [lv_obj](/widgets/obj) container and [lv_obj](/widgets/obj) tiles.
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The parts and styles work the same as for [lv_obj](/widgets/obj).
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## Usage
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### Add a tile
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`lv_tileview_add_tile(tileview, row_id, col_id, dir)` creates a new tile on the `row_id`th row and `col_id`th column.
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`dir` can be `LV_DIR_LEFT/RIGHT/TOP/BOTTOM/HOR/VER/ALL` or OR-ed values to enable moving to the adjacent tiles into the given direction by swiping.
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The returned value is an `lv_obj_t *` on which the content of the tab can be created.
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### Change tile
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The Tile view can scroll to a tile with `lv_obj_set_tile(tileview, tile_obj, LV_ANIM_ON/OFF)` or `lv_obj_set_tile_id(tileviewv, col_id, row_id, LV_ANIM_ON/OFF);`
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## Events
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- `LV_EVENT_VALUE_CHANGED` Sent when a new tile loaded by scrolling. `lv_tileview_get_tile_act(tabview)` can be used to get current tile.
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## Keys
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*Keys* are not handled by the Tile view.
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Learn more about [Keys](/overview/indev).
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## Example
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```eval_rst
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.. include:: ../../../examples/widgets/tileview/index.rst
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```
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## API
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```eval_rst
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.. doxygenfile:: lv_tileview.h
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:project: lvgl
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```
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