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55 lines
1.4 KiB
Markdown
55 lines
1.4 KiB
Markdown
2 years ago
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# LED (lv_led)
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## Overview
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The LEDs are rectangle-like (or circle) object whose brightness can be adjusted. With lower brightness the colors of the LED become darker.
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## Parts and Styles
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The LEDs have only one main part, called `LV_LED_PART_MAIN` and it uses all the typical background style properties.
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## Usage
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### Color
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You can set the color of the LED with `lv_led_set_color(led, lv_color_hex(0xff0080))`.
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This will be used as background color, border color, and shadow color.
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### Brightness
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You can set their brightness with `lv_led_set_bright(led, bright)`. The brightness should be between 0 (darkest) and 255 (lightest).
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### Toggle
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Use `lv_led_on(led)` and `lv_led_off(led)` to set the brightness to a predefined ON or OFF value. The `lv_led_toggle(led)` toggles between the ON and OFF state.
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## Events
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- `LV_EVENT_DRAW_PART_BEGIN` and `LV_EVENT_DRAW_PART_END` is sent for the following types:
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- `LV_LED_DRAW_PART_RECTANGLE` The main rectangle. `LV_OBJ_DRAW_PART_RECTANGLE` is not sent by the base object.
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- `part`: `LV_PART_MAIN`
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- `rect_dsc`
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- `draw_area`: the area of the rectangle
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See the events of the [Base object](/widgets/obj) too.
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Learn more about [Events](/overview/event).
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## Keys
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No *Keys* are processed by the object type.
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Learn more about [Keys](/overview/indev).
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## Example
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```eval_rst
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.. include:: ../../../examples/widgets/led/index.rst
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```
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## API
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```eval_rst
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.. doxygenfile:: lv_led.h
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:project: lvgl
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```
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