You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
32 lines
940 B
Markdown
32 lines
940 B
Markdown
2 years ago
|
# Tick interface
|
||
|
|
||
|
LVGL needs a system tick to know elapsed time for animations and other tasks.
|
||
|
|
||
|
You need to call the `lv_tick_inc(tick_period)` function periodically and provide the call period in milliseconds. For example, `lv_tick_inc(1)` when calling every millisecond.
|
||
|
|
||
|
`lv_tick_inc` should be called in a higher priority routine than `lv_task_handler()` (e.g. in an interrupt) to precisely know the elapsed milliseconds even if the execution of `lv_task_handler` takes more time.
|
||
|
|
||
|
With FreeRTOS `lv_tick_inc` can be called in `vApplicationTickHook`.
|
||
|
|
||
|
On Linux based operating systems (e.g. on Raspberry Pi) `lv_tick_inc` can be called in a thread like below:
|
||
|
```c
|
||
|
void * tick_thread (void *args)
|
||
|
{
|
||
|
while(1) {
|
||
|
usleep(5*1000); /*Sleep for 5 millisecond*/
|
||
|
lv_tick_inc(5); /*Tell LVGL that 5 milliseconds were elapsed*/
|
||
|
}
|
||
|
}
|
||
|
```
|
||
|
|
||
|
|
||
|
|
||
|
## API
|
||
|
|
||
|
```eval_rst
|
||
|
|
||
|
.. doxygenfile:: lv_hal_tick.h
|
||
|
:project: lvgl
|
||
|
|
||
|
```
|