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36 lines
1.2 KiB
Markdown
36 lines
1.2 KiB
Markdown
9 months ago
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# Tiny TTF font engine
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## Usage
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Use https://github.com/nothings/stb to render TrueType fonts in LVGL.
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When enabled in `lv_conf.h` with `LV_USE_TINY_TTF`
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`lv_tiny_ttf_create_data(data, data_size, font_size)` can be used to
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create a TTF font instance at the specified font size. You can then
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use that font anywhere `lv_font_t` is accepted.
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By default, the TTF or OTF file must be embedded as an array, either in
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a header, or loaded into RAM in order to function.
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However, if `LV_TINY_TTF_FILE_SUPPORT` is enabled,
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`lv_tiny_ttf_create_file(path, font_size)` will also be available,
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allowing tiny_ttf to stream from a file. The file must remain open the
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entire time the font is being used, and streaming on demand may be
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considerably slower.
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After a font is created, you can change the font size in pixels by using
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`lv_tiny_ttf_set_size(font, font_size)`.
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By default, a font will use up to 4KB of cache to speed up rendering
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glyphs. This maximum can be changed by using
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`lv_tiny_ttf_create_data_ex(data, data_size, font_size, cache_size)`
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or `lv_tiny_ttf_create_file_ex(path, font_size, cache_size)` (when
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available). The cache size is indicated in bytes.
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## API
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```eval_rst
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.. doxygenfile:: lv_tiny_ttf.h
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:project: lvgl
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```
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