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/**
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* @file libinput.c
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*
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*/
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/*********************
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* INCLUDES
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*********************/
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#include "libinput_drv.h"
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#if USE_LIBINPUT || USE_BSD_LIBINPUT
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#include <stdio.h>
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#include <unistd.h>
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#include <linux/limits.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <stdbool.h>
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#include <dirent.h>
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#include <libinput.h>
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#if USE_BSD_LIBINPUT
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#include <dev/evdev/input.h>
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#else
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#include <linux/input.h>
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#endif
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/*********************
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* DEFINES
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*********************/
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/**********************
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* TYPEDEFS
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**********************/
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struct input_device {
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libinput_capability capabilities;
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char *path;
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};
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/**********************
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* STATIC PROTOTYPES
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**********************/
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static bool rescan_devices(void);
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static bool add_scanned_device(char *path, libinput_capability capabilities);
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static void reset_scanned_devices(void);
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static void read_pointer(libinput_drv_state_t *state, struct libinput_event *event);
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static void read_keypad(libinput_drv_state_t *state, struct libinput_event *event);
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static int open_restricted(const char *path, int flags, void *user_data);
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static void close_restricted(int fd, void *user_data);
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/**********************
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* STATIC VARIABLES
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**********************/
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static struct input_device *devices = NULL;
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static size_t num_devices = 0;
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static libinput_drv_state_t default_state = { .most_recent_touch_point = { .x = 0, .y = 0 } };
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static const int timeout = 0; // do not block
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static const nfds_t nfds = 1;
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static const struct libinput_interface interface = {
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.open_restricted = open_restricted,
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.close_restricted = close_restricted,
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};
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/**********************
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* MACROS
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**********************/
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/**********************
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* GLOBAL FUNCTIONS
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**********************/
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/**
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* Determine the capabilities of a specific libinput device.
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* @param device the libinput device to query
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* @return the supported input capabilities
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*/
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libinput_capability libinput_query_capability(struct libinput_device *device) {
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libinput_capability capability = LIBINPUT_CAPABILITY_NONE;
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if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_KEYBOARD)
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&& (libinput_device_keyboard_has_key(device, KEY_ENTER) || libinput_device_keyboard_has_key(device, KEY_KPENTER)))
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{
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capability |= LIBINPUT_CAPABILITY_KEYBOARD;
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}
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if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_POINTER)) {
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capability |= LIBINPUT_CAPABILITY_POINTER;
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}
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if (libinput_device_has_capability(device, LIBINPUT_DEVICE_CAP_TOUCH)) {
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capability |= LIBINPUT_CAPABILITY_TOUCH;
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}
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return capability;
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}
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/**
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* Find connected input device with specific capabilities
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* @param capabilities required device capabilities
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* @param force_rescan erase the device cache (if any) and rescan the file system for available devices
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* @return device node path (e.g. /dev/input/event0) for the first matching device or NULL if no device was found.
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* The pointer is safe to use until the next forceful device search.
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*/
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char *libinput_find_dev(libinput_capability capabilities, bool force_rescan) {
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char *path = NULL;
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libinput_find_devs(capabilities, &path, 1, force_rescan);
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return path;
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}
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/**
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* Find connected input devices with specific capabilities
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* @param capabilities required device capabilities
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* @param devices pre-allocated array to store the found device node paths (e.g. /dev/input/event0). The pointers are
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* safe to use until the next forceful device search.
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* @param count maximum number of devices to find (the devices array should be at least this long)
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* @param force_rescan erase the device cache (if any) and rescan the file system for available devices
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* @return number of devices that were found
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*/
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size_t libinput_find_devs(libinput_capability capabilities, char **found, size_t count, bool force_rescan) {
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if ((!devices || force_rescan) && !rescan_devices()) {
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return 0;
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}
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size_t num_found = 0;
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for (size_t i = 0; i < num_devices && num_found < count; ++i) {
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if (devices[i].capabilities & capabilities) {
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found[num_found] = devices[i].path;
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num_found++;
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}
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}
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return num_found;
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}
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/**
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* Reconfigure the device file for libinput using the default driver state. Use this function if you only want
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* to connect a single device.
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* @param dev_name input device node path (e.g. /dev/input/event0)
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* @return true: the device file set complete
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* false: the device file doesn't exist current system
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*/
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bool libinput_set_file(char* dev_name)
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{
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return libinput_set_file_state(&default_state, dev_name);
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}
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/**
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* Reconfigure the device file for libinput using a specific driver state. Use this function if you want to
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* connect multiple devices.
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* @param state the driver state to configure
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* @param dev_name input device node path (e.g. /dev/input/event0)
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* @return true: the device file set complete
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* false: the device file doesn't exist current system
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*/
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bool libinput_set_file_state(libinput_drv_state_t *state, char* dev_name)
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{
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// This check *should* not be necessary, yet applications crashes even on NULL handles.
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// citing libinput.h:libinput_path_remove_device:
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// > If no matching device exists, this function does nothing.
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if (state->libinput_device) {
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libinput_path_remove_device(state->libinput_device);
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state->libinput_device = libinput_device_unref(state->libinput_device);
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}
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state->libinput_device = libinput_path_add_device(state->libinput_context, dev_name);
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if(!state->libinput_device) {
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perror("unable to add device to libinput context:");
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return false;
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}
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state->libinput_device = libinput_device_ref(state->libinput_device);
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if(!state->libinput_device) {
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perror("unable to reference device within libinput context:");
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return false;
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}
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state->button = LV_INDEV_STATE_REL;
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state->key_val = 0;
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return true;
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}
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/**
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* Prepare for reading input via libinput using the default driver state. Use this function if you only want
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* to connect a single device.
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*/
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void libinput_init(void)
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{
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libinput_init_state(&default_state, LIBINPUT_NAME);
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}
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/**
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* Prepare for reading input via libinput using the a specific driver state. Use this function if you want to
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* connect multiple devices.
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* @param state driver state to initialize
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* @param path input device node path (e.g. /dev/input/event0)
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*/
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void libinput_init_state(libinput_drv_state_t *state, char* path)
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{
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state->libinput_device = NULL;
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state->libinput_context = libinput_path_create_context(&interface, NULL);
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if(path == NULL || !libinput_set_file_state(state, path)) {
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fprintf(stderr, "unable to add device \"%s\" to libinput context: %s\n", path ? path : "NULL", strerror(errno));
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return;
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}
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state->fd = libinput_get_fd(state->libinput_context);
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/* prepare poll */
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state->fds[0].fd = state->fd;
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state->fds[0].events = POLLIN;
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state->fds[0].revents = 0;
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#if USE_XKB
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xkb_init_state(&(state->xkb_state));
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#endif
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}
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/**
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* De-initialise a previously initialised driver state and free any dynamically allocated memory. Use this function if you want to
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* reuse an existing driver state.
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* @param state driver state to de-initialize
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*/
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void libinput_deinit_state(libinput_drv_state_t *state)
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{
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if (state->libinput_device) {
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libinput_path_remove_device(state->libinput_device);
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libinput_device_unref(state->libinput_device);
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}
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if (state->libinput_context) {
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libinput_unref(state->libinput_context);
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}
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#if USE_XKB
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xkb_deinit_state(&(state->xkb_state));
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#endif
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lv_memzero(state, sizeof(libinput_drv_state_t));
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}
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/**
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* Read available input events via libinput using the default driver state. Use this function if you only want
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* to connect a single device.
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* @param indev_drv driver object itself
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* @param data store the libinput data here
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*/
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void libinput_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
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{
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libinput_read_state(&default_state, indev_drv, data);
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}
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/**
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* Read available input events via libinput using a specific driver state. Use this function if you want to
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* connect multiple devices.
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* @param state the driver state to use
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* @param indev_drv driver object itself
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* @param data store the libinput data here
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*/
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void libinput_read_state(libinput_drv_state_t * state, lv_indev_drv_t * indev_drv, lv_indev_data_t * data)
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{
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struct libinput_event *event;
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int rc = 0;
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rc = poll(state->fds, nfds, timeout);
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switch (rc){
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case -1:
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perror(NULL);
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case 0:
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goto report_most_recent_state;
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default:
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break;
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}
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libinput_dispatch(state->libinput_context);
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while((event = libinput_get_event(state->libinput_context)) != NULL) {
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switch (indev_drv->type) {
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case LV_INDEV_TYPE_POINTER:
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read_pointer(state, event);
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break;
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case LV_INDEV_TYPE_KEYPAD:
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read_keypad(state, event);
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break;
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default:
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break;
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}
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libinput_event_destroy(event);
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}
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report_most_recent_state:
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data->point.x = state->most_recent_touch_point.x;
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data->point.y = state->most_recent_touch_point.y;
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data->state = state->button;
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data->key = state->key_val;
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}
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/**********************
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* STATIC FUNCTIONS
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**********************/
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/**
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* rescan all attached evdev devices and store capable ones into the static devices array for quick later filtering
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* @return true if the operation succeeded
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*/
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static bool rescan_devices(void) {
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reset_scanned_devices();
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DIR *dir;
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struct dirent *ent;
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if (!(dir = opendir("/dev/input"))) {
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perror("unable to open directory /dev/input");
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return false;
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}
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struct libinput *context = libinput_path_create_context(&interface, NULL);
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while ((ent = readdir(dir))) {
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if (strncmp(ent->d_name, "event", 5) != 0) {
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continue;
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}
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/* 11 characters for /dev/input/ + length of name + 1 NUL terminator */
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char *path = malloc((11 + strlen(ent->d_name) + 1) * sizeof(char));
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if (!path) {
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perror("could not allocate memory for device node path");
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libinput_unref(context);
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reset_scanned_devices();
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return false;
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}
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strcpy(path, "/dev/input/");
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strcat(path, ent->d_name);
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struct libinput_device *device = libinput_path_add_device(context, path);
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if(!device) {
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perror("unable to add device to libinput context");
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free(path);
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continue;
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}
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/* The device pointer is guaranteed to be valid until the next libinput_dispatch. Since we're not dispatching events
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* as part of this function, we don't have to increase its reference count to keep it alive.
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* https://wayland.freedesktop.org/libinput/doc/latest/api/group__base.html#gaa797496f0150b482a4e01376bd33a47b */
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libinput_capability capabilities = libinput_query_capability(device);
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libinput_path_remove_device(device);
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if (capabilities == LIBINPUT_CAPABILITY_NONE) {
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free(path);
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continue;
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}
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if (!add_scanned_device(path, capabilities)) {
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free(path);
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libinput_unref(context);
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reset_scanned_devices();
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return false;
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}
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}
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libinput_unref(context);
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return true;
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}
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/**
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* add a new scanned device to the static devices array, growing its size when necessary
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* @param path device file path
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* @param capabilities device input capabilities
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* @return true if the operation succeeded
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*/
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static bool add_scanned_device(char *path, libinput_capability capabilities) {
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/* Double array size every 2^n elements */
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if ((num_devices & (num_devices + 1)) == 0) {
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struct input_device *tmp = realloc(devices, (2 * num_devices + 1) * sizeof(struct input_device));
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if (!tmp) {
|
|
|
|
perror("could not reallocate memory for devices array");
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
devices = tmp;
|
|
|
|
}
|
|
|
|
|
|
|
|
devices[num_devices].path = path;
|
|
|
|
devices[num_devices].capabilities = capabilities;
|
|
|
|
num_devices++;
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* reset the array of scanned devices and free any dynamically allocated memory
|
|
|
|
*/
|
|
|
|
static void reset_scanned_devices(void) {
|
|
|
|
if (!devices) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (size_t i = 0; i < num_devices; ++i) {
|
|
|
|
free(devices[i].path);
|
|
|
|
}
|
|
|
|
free(devices);
|
|
|
|
|
|
|
|
devices = NULL;
|
|
|
|
num_devices = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Handle libinput touch / pointer events
|
|
|
|
* @param state driver state to use
|
|
|
|
* @param event libinput event
|
|
|
|
*/
|
|
|
|
static void read_pointer(libinput_drv_state_t *state, struct libinput_event *event) {
|
|
|
|
struct libinput_event_touch *touch_event = NULL;
|
|
|
|
struct libinput_event_pointer *pointer_event = NULL;
|
|
|
|
enum libinput_event_type type = libinput_event_get_type(event);
|
|
|
|
|
|
|
|
/* We need to read unrotated display dimensions directly from the driver because libinput won't account
|
|
|
|
* for any rotation inside of LVGL */
|
|
|
|
lv_disp_drv_t *drv = lv_disp_get_default()->driver;
|
|
|
|
|
|
|
|
switch (type) {
|
|
|
|
case LIBINPUT_EVENT_TOUCH_MOTION:
|
|
|
|
case LIBINPUT_EVENT_TOUCH_DOWN:
|
|
|
|
touch_event = libinput_event_get_touch_event(event);
|
|
|
|
lv_coord_t x_touch = libinput_event_touch_get_x_transformed(touch_event, drv->physical_hor_res > 0 ? drv->physical_hor_res : drv->hor_res) - drv->offset_x;
|
|
|
|
lv_coord_t y_touch = libinput_event_touch_get_y_transformed(touch_event, drv->physical_ver_res > 0 ? drv->physical_ver_res : drv->ver_res) - drv->offset_y;
|
|
|
|
if (x_touch < 0 || x_touch > drv->hor_res || y_touch < 0 || y_touch > drv->ver_res) {
|
|
|
|
break; /* ignore touches that are out of bounds */
|
|
|
|
}
|
|
|
|
state->most_recent_touch_point.x = x_touch;
|
|
|
|
state->most_recent_touch_point.y = y_touch;
|
|
|
|
state->button = LV_INDEV_STATE_PR;
|
|
|
|
break;
|
|
|
|
case LIBINPUT_EVENT_TOUCH_UP:
|
|
|
|
state->button = LV_INDEV_STATE_REL;
|
|
|
|
break;
|
|
|
|
case LIBINPUT_EVENT_POINTER_MOTION:
|
|
|
|
pointer_event = libinput_event_get_pointer_event(event);
|
|
|
|
state->most_recent_touch_point.x += libinput_event_pointer_get_dx(pointer_event);
|
|
|
|
state->most_recent_touch_point.y += libinput_event_pointer_get_dy(pointer_event);
|
|
|
|
state->most_recent_touch_point.x = LV_CLAMP(0, state->most_recent_touch_point.x, drv->hor_res - 1);
|
|
|
|
state->most_recent_touch_point.y = LV_CLAMP(0, state->most_recent_touch_point.y, drv->ver_res - 1);
|
|
|
|
break;
|
|
|
|
case LIBINPUT_EVENT_POINTER_MOTION_ABSOLUTE:
|
|
|
|
pointer_event = libinput_event_get_pointer_event(event);
|
|
|
|
lv_coord_t x_pointer = libinput_event_pointer_get_absolute_x_transformed(pointer_event, drv->physical_hor_res > 0 ? drv->physical_hor_res : drv->hor_res) - drv->offset_x;
|
|
|
|
lv_coord_t y_pointer = libinput_event_pointer_get_absolute_y_transformed(pointer_event, drv->physical_ver_res > 0 ? drv->physical_ver_res : drv->ver_res) - drv->offset_y;
|
|
|
|
if (x_pointer < 0 || x_pointer > drv->hor_res || y_pointer < 0 || y_pointer > drv->ver_res) {
|
|
|
|
break; /* ignore pointer events that are out of bounds */
|
|
|
|
}
|
|
|
|
state->most_recent_touch_point.x = x_pointer;
|
|
|
|
state->most_recent_touch_point.y = y_pointer;
|
|
|
|
break;
|
|
|
|
case LIBINPUT_EVENT_POINTER_BUTTON:
|
|
|
|
pointer_event = libinput_event_get_pointer_event(event);
|
|
|
|
enum libinput_button_state button_state = libinput_event_pointer_get_button_state(pointer_event);
|
|
|
|
state->button = button_state == LIBINPUT_BUTTON_STATE_RELEASED ? LV_INDEV_STATE_REL : LV_INDEV_STATE_PR;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Handle libinput keyboard events
|
|
|
|
* @param state driver state to use
|
|
|
|
* @param event libinput event
|
|
|
|
*/
|
|
|
|
static void read_keypad(libinput_drv_state_t *state, struct libinput_event *event) {
|
|
|
|
struct libinput_event_keyboard *keyboard_event = NULL;
|
|
|
|
enum libinput_event_type type = libinput_event_get_type(event);
|
|
|
|
switch (type) {
|
|
|
|
case LIBINPUT_EVENT_KEYBOARD_KEY:
|
|
|
|
keyboard_event = libinput_event_get_keyboard_event(event);
|
|
|
|
enum libinput_key_state key_state = libinput_event_keyboard_get_key_state(keyboard_event);
|
|
|
|
uint32_t code = libinput_event_keyboard_get_key(keyboard_event);
|
|
|
|
#if USE_XKB
|
|
|
|
state->key_val = xkb_process_key_state(&(state->xkb_state), code, key_state == LIBINPUT_KEY_STATE_PRESSED);
|
|
|
|
#else
|
|
|
|
switch(code) {
|
|
|
|
case KEY_BACKSPACE:
|
|
|
|
state->key_val = LV_KEY_BACKSPACE;
|
|
|
|
break;
|
|
|
|
case KEY_ENTER:
|
|
|
|
state->key_val = LV_KEY_ENTER;
|
|
|
|
break;
|
|
|
|
case KEY_PREVIOUS:
|
|
|
|
state->key_val = LV_KEY_PREV;
|
|
|
|
break;
|
|
|
|
case KEY_NEXT:
|
|
|
|
state->key_val = LV_KEY_NEXT;
|
|
|
|
break;
|
|
|
|
case KEY_UP:
|
|
|
|
state->key_val = LV_KEY_UP;
|
|
|
|
break;
|
|
|
|
case KEY_LEFT:
|
|
|
|
state->key_val = LV_KEY_LEFT;
|
|
|
|
break;
|
|
|
|
case KEY_RIGHT:
|
|
|
|
state->key_val = LV_KEY_RIGHT;
|
|
|
|
break;
|
|
|
|
case KEY_DOWN:
|
|
|
|
state->key_val = LV_KEY_DOWN;
|
|
|
|
break;
|
|
|
|
case KEY_TAB:
|
|
|
|
state->key_val = LV_KEY_NEXT;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
state->key_val = 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
#endif /* USE_XKB */
|
|
|
|
if (state->key_val != 0) {
|
|
|
|
/* Only record button state when actual output is produced to prevent widgets from refreshing */
|
|
|
|
state->button = (key_state == LIBINPUT_KEY_STATE_RELEASED) ? LV_INDEV_STATE_REL : LV_INDEV_STATE_PR;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static int open_restricted(const char *path, int flags, void *user_data)
|
|
|
|
{
|
|
|
|
LV_UNUSED(user_data);
|
|
|
|
int fd = open(path, flags);
|
|
|
|
return fd < 0 ? -errno : fd;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void close_restricted(int fd, void *user_data)
|
|
|
|
{
|
|
|
|
LV_UNUSED(user_data);
|
|
|
|
close(fd);
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif /* USE_LIBINPUT || USE_BSD_LIBINPUT */
|