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@ -80,7 +80,7 @@ define([
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};
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};
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// https://emojipedia.org/nature/
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// https://emojipedia.org/nature/
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var ANIMALS = [ '🙈', '🦀', '🐞', '🦋', '🐬', '🐋', '🐢', '🦉', '🦆', '🐧', '🦡', '🦘', '🦨', '🦦', '🦥', '🐼', '🐻', '🦝', '🦄', '🐄', '🐷', '🐐', '🦙', '🦒', '🐘', '🦏', '🐁', '🐹', '🐰', '🦫', '🦔', '🐨'];
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var ANIMALS = '🙈 🦀 🐞 🦋 🐬 🐋 🐢 🦉 🦆 🐧 🦡 🦘 🦨 🦦 🦥 🐼 🐻 🦝 🦓 🐄 🐷 🐐 🦙 🦒 🐘 🦏 🐁 🐹 🐰 🦫 🦔 🐨 🐱 🐺 👺 👹 👽 👾 🤖'.split(/\s+/);
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var getRandomAnimal = function () {
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var getRandomAnimal = function () {
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return ANIMALS[Math.floor(Math.random() * ANIMALS.length)];
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return ANIMALS[Math.floor(Math.random() * ANIMALS.length)];
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@ -94,14 +94,13 @@ define([
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return ANIMALS[seed % ANIMALS.length];
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return ANIMALS[seed % ANIMALS.length];
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};
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};
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var animal_avatars = {};
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MT.displayAvatar = function (common, $container, href, name, _cb, uid) {
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MT.displayAvatar = function (common, $container, href, name, _cb, uid) {
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var cb = Util.once(Util.mkAsync(_cb || function () {}));
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var cb = Util.once(Util.mkAsync(_cb || function () {}));
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var displayDefault = function () {
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var displayDefault = function () {
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if (avatars[uid]) {
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var animal_avatar;
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var nodes = $.parseHTML(avatars[uid]);
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if (uid && animal_avatars[uid]) {
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var $el = $(nodes[0]);
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animal_avatar = animal_avatars[uid]
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$container.append($el);
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return void cb($el);
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}
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}
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var animal = false;
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var animal = false;
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@ -109,7 +108,11 @@ define([
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var parts = name.split(/\s+/);
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var parts = name.split(/\s+/);
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var text;
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var text;
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if (name === Messages.anonymous) {
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if (name === Messages.anonymous) {
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text = getPseudorandomAnimal(uid);
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if (animal_avatar) {
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text = animal_avatar;
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} else {
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text = animal_avatar = getPseudorandomAnimal(uid);
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}
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animal = true;
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animal = true;
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} else if (parts.length > 1) {
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} else if (parts.length > 1) {
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text = parts.slice(0, 2).map(Util.getFirstCharacter).join('');
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text = parts.slice(0, 2).map(Util.getFirstCharacter).join('');
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@ -120,7 +123,9 @@ define([
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var $avatar = $('<span>', {'class': 'cp-avatar-default' + (animal? ' animal': '')}).text(text);
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var $avatar = $('<span>', {'class': 'cp-avatar-default' + (animal? ' animal': '')}).text(text);
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$container.append($avatar);
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$container.append($avatar);
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avatars[uid] = $avatar[0].outerHTML;
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if (uid && animal) {
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animal_avatars[uid] = animal_avatar;
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}
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if (cb) { cb(); }
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if (cb) { cb(); }
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};
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};
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if (!window.Symbol) { return void displayDefault(); } // IE doesn't have Symbol
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if (!window.Symbol) { return void displayDefault(); } // IE doesn't have Symbol
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