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@ -14,6 +14,28 @@ const readFileBin = require("../stream-file").readFileBin;
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const BatchRead = require("../batch-read");
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const Schedule = require("../schedule");
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/* Each time you write to a channel it will either use an open file descriptor
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for that channel or open a new descriptor if one is not available. These are
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automatically closed after this window to prevent a file descriptor leak, so
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writes that take longer than this time may be dropped! */
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const CHANNEL_WRITE_WINDOW = 300000;
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/* Each time you read a channel it will have this many milliseconds to complete
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otherwise it will be closed to prevent a file descriptor leak. The server will
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lock up if it uses all available file descriptors, so it's important to close
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them. The tradeoff with this timeout is that some functions, the stream, and
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and the timeout itself are stored in memory. A longer timeout uses more memory
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and running out of memory will also kill the server. */
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const STREAM_CLOSE_TIMEOUT = 300000;
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/* The above timeout closes the stream, but apparently that doesn't always work.
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We set yet another timeout to allow the runtime to gracefully close the stream
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(flushing all pending writes/reads and doing who knows what else). After this timeout
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it will be MERCILESSLY DESTROYED. This isn't graceful, but again, file descriptor
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leaks are bad. */
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const STREAM_DESTROY_TIMEOUT = 30000;
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const isValidChannelId = function (id) {
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return typeof(id) === 'string' &&
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id.length >= 32 && id.length < 50 &&
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@ -64,7 +86,7 @@ const destroyStream = function (stream) {
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try { stream.close(); } catch (err) { console.error(err); }
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setTimeout(function () {
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try { stream.destroy(); } catch (err) { console.error(err); }
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}, 15000);
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}, STREAM_DESTROY_TIMEOUT);
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};
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const ensureStreamCloses = function (stream, id, ms) {
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@ -74,7 +96,7 @@ const ensureStreamCloses = function (stream, id, ms) {
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// this can only be a timeout error...
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console.log("stream close error:", err, id);
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}
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}), ms || 45000), []);
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}), ms || STREAM_CLOSE_TIMEOUT), []);
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};
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// readMessagesBin asynchronously iterates over the messages in a channel log
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@ -729,7 +751,7 @@ var getChannel = function (env, id, _callback) {
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delete env.channels[id];
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destroyStream(channel.writeStream, path);
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//console.log("closing writestream");
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}, 120000);
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}, CHANNEL_WRITE_WINDOW);
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channel.delayClose();
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env.channels[id] = channel;
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done(void 0, channel);
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