|
|
|
@ -2057,26 +2057,34 @@ define([
|
|
|
|
|
|
|
|
|
|
var userHash;
|
|
|
|
|
|
|
|
|
|
Nthen(function () {
|
|
|
|
|
var getLogElement = function () {
|
|
|
|
|
var logger = document.createElement('div');
|
|
|
|
|
logger.setAttribute('id', 'cp-logger');
|
|
|
|
|
document.body.appendChild(logger);
|
|
|
|
|
var css = function(){/* #cp-logger { display: none; } */}.toString().slice(14, -3);
|
|
|
|
|
(function iOSFirefoxFix () {
|
|
|
|
|
/*
|
|
|
|
|
For some bizarre reason Firefox on iOS throws an error during the
|
|
|
|
|
loading process unless we call this function. Drawing these elements
|
|
|
|
|
to the DOM presumably causes the JS engine to wait just a little bit longer
|
|
|
|
|
until some APIs we need are ready. This occurs despite all this code being
|
|
|
|
|
run after the usual dom-ready events. This fix was discovered while trying
|
|
|
|
|
to log the error messages to the DOM because it's extremely difficult
|
|
|
|
|
to debug Firefox iOS in the usual ways. In summary, computers are terrible.
|
|
|
|
|
*/
|
|
|
|
|
try {
|
|
|
|
|
var style = document.createElement('style');
|
|
|
|
|
style.type = 'text/css';
|
|
|
|
|
style.appendChild(document.createTextNode(css));
|
|
|
|
|
style.appendChild(document.createTextNode('#cp-logger { display: none; }'));
|
|
|
|
|
document.head.appendChild(style);
|
|
|
|
|
return logger;
|
|
|
|
|
};
|
|
|
|
|
var logToDom = function () {
|
|
|
|
|
|
|
|
|
|
var logger = document.createElement('div');
|
|
|
|
|
logger.setAttribute('id', 'cp-logger');
|
|
|
|
|
document.body.appendChild(logger);
|
|
|
|
|
|
|
|
|
|
var pre = document.createElement('pre');
|
|
|
|
|
pre.innerText = 'x';
|
|
|
|
|
getLogElement();
|
|
|
|
|
getLogElement().appendChild(pre);
|
|
|
|
|
};
|
|
|
|
|
logToDom();
|
|
|
|
|
}).nThen(function (waitFor) {
|
|
|
|
|
pre.style.display = 'none';
|
|
|
|
|
logger.appendChild(pre);
|
|
|
|
|
} catch (err) { console.error(err); }
|
|
|
|
|
}());
|
|
|
|
|
|
|
|
|
|
Nthen(function (waitFor) {
|
|
|
|
|
if (AppConfig.beforeLogin) {
|
|
|
|
|
AppConfig.beforeLogin(LocalStore.isLoggedIn(), waitFor());
|
|
|
|
|
}
|
|
|
|
|