make most of the messenger api async

pull/1/head
ansuz 7 years ago
parent 253ab68d8d
commit 002eed0d6f

@ -18,12 +18,13 @@ define([
mapIdAck: 'MAP_ID_ACK'
};
var clone = function (o) {
return JSON.parse(JSON.stringify(o));
};
// TODO
// - mute a channel (hide notifications or don't open it?)
var ready = [];
var pending = {};
var pendingRequests = [];
var createData = Msg.createData = function (proxy, hash) {
return {
@ -36,6 +37,7 @@ define([
};
};
// TODO make this async
var getFriend = function (proxy, pubkey) {
if (pubkey === proxy.curvePublic) {
var data = createData(proxy);
@ -45,6 +47,7 @@ define([
return proxy.friends ? proxy.friends[pubkey] : undefined;
};
// TODO make this async
var removeFromFriendList = function (proxy, realtime, curvePublic, cb) {
if (!proxy.friends) { return; }
var friends = proxy.friends;
@ -52,6 +55,7 @@ define([
Realtime.whenRealtimeSyncs(realtime, cb);
};
// TODO make this async
var getFriendList = Msg.getFriendList = function (proxy) {
if (!proxy.friends) { proxy.friends = {}; }
return proxy.friends;
@ -90,6 +94,7 @@ define([
throw new Error(err);
});
};
getMoreHistory = getMoreHistory; // FIXME
var getChannelMessagesSince = function (network, proxy, chan, data, keys) {
var cfg = {
@ -104,15 +109,181 @@ define([
});
};
// Invitation
// FIXME there are too many functions with this name
var addToFriendList = Msg.addToFriendList = function (common, data, cb) {
var proxy = common.getProxy();
var friends = getFriendList(proxy);
var pubKey = data.curvePublic;
if (pubKey === proxy.curvePublic) { return void cb("E_MYKEY"); }
friends[pubKey] = data;
Realtime.whenRealtimeSyncs(common.getRealtime(), function () {
cb();
common.pinPads([data.channel]);
});
common.changeDisplayName(proxy[common.displayNameKey]);
};
var pendingRequests = [];
/* Used to accept friend requests within apps other than /contacts/ */
// TODO move this into MSG.messenger
// as _openGroupChannel_
Msg.addDirectMessageHandler = function (common) {
var network = common.getNetwork();
var proxy = common.getProxy();
if (!network) { return void console.error('Network not ready'); }
network.on('message', function (message, sender) {
var msg;
if (sender === network.historyKeeper) { return; }
try {
var parsed = common.parsePadUrl(window.location.href);
if (!parsed.hashData) { return; }
var chan = parsed.hashData.channel;
// Decrypt
var keyStr = parsed.hashData.key;
var cryptor = Crypto.createEditCryptor(keyStr);
var key = cryptor.cryptKey;
var decryptMsg;
try {
decryptMsg = Crypto.decrypt(message, key);
} catch (e) {
// If we can't decrypt, it means it is not a friend request message
}
if (!decryptMsg) { return; }
// Parse
msg = JSON.parse(decryptMsg);
if (msg[1] !== parsed.hashData.channel) { return; }
var msgData = msg[2];
var msgStr;
if (msg[0] === "FRIEND_REQ") {
msg = ["FRIEND_REQ_NOK", chan];
var todo = function (yes) {
if (yes) {
pending[sender] = msgData;
msg = ["FRIEND_REQ_OK", chan, createData(common, msgData.channel)];
}
msgStr = Crypto.encrypt(JSON.stringify(msg), key);
network.sendto(sender, msgStr);
};
var existing = getFriend(proxy, msgData.curvePublic);
if (existing) {
todo(true);
return;
}
var confirmMsg = common.Messages._getKey('contacts_request', [
common.fixHTML(msgData.displayName)
]);
common.confirm(confirmMsg, todo, null, true);
return;
}
if (msg[0] === "FRIEND_REQ_OK") {
var idx = pendingRequests.indexOf(sender);
if (idx !== -1) { pendingRequests.splice(idx, 1); }
// FIXME clarify this function's name
addToFriendList(common, msgData, function (err) {
if (err) {
return void common.log(common.Messages.contacts_addError);
}
common.log(common.Messages.contacts_added);
var msg = ["FRIEND_REQ_ACK", chan];
var msgStr = Crypto.encrypt(JSON.stringify(msg), key);
network.sendto(sender, msgStr);
});
return;
}
if (msg[0] === "FRIEND_REQ_NOK") {
var i = pendingRequests.indexOf(sender);
if (i !== -1) { pendingRequests.splice(i, 1); }
common.log(common.Messages.contacts_rejected);
common.changeDisplayName(proxy[common.displayNameKey]);
return;
}
if (msg[0] === "FRIEND_REQ_ACK") {
var data = pending[sender];
if (!data) { return; }
addToFriendList(common, data, function (err) {
if (err) {
return void common.log(common.Messages.contacts_addError);
}
common.log(common.Messages.contacts_added);
});
return;
}
// TODO: timeout ACK: warn the user
} catch (e) {
console.error("Cannot parse direct message", msg || message, "from", sender, e);
}
});
};
// TODO somehow fold this into openGroupChannel
Msg.inviteFromUserlist = function (common, netfluxId) {
var network = common.getNetwork();
var parsed = common.parsePadUrl(window.location.href);
if (!parsed.hashData) { return; }
// Message
var chan = parsed.hashData.channel;
var myData = createData(common);
var msg = ["FRIEND_REQ", chan, myData];
// Encryption
var keyStr = parsed.hashData.key;
var cryptor = Crypto.createEditCryptor(keyStr);
var key = cryptor.cryptKey;
var msgStr = Crypto.encrypt(JSON.stringify(msg), key);
// Send encrypted message
if (pendingRequests.indexOf(netfluxId) === -1) {
pendingRequests.push(netfluxId);
var proxy = common.getProxy();
// this redraws the userlist after a change has occurred
// TODO rename this function to reflect its purpose
common.changeDisplayName(proxy[common.displayNameKey]);
}
network.sendto(netfluxId, msgStr);
};
Msg.messenger = function (common) {
var messenger = {};
var messenger = {
handlers: {
message: [],
join: [],
leave: [],
update: [],
},
};
messenger.on = function (type, f) {
var stack = messenger.handlers[type];
if (!Array.isArray(stack)) {
return void console.error('unsupported message type');
}
if (typeof(f) !== 'function') {
return void console.error('expected function');
}
stack.push(f);
};
// TODO openGroupChannel
messenger.openGroupChannel = function (hash, cb) {
// sets up infrastructure for a one to one channel using curve cryptography
cb = cb;
};
//var ready = messenger.ready = [];
var DEBUG = function (label) {
console.log('event:' + label);
};
DEBUG = DEBUG; // FIXME
var channels = messenger.channels = {};
var joining = {};
// declare common variables
var network = common.getNetwork();
var proxy = common.getProxy();
@ -120,6 +291,33 @@ define([
Msg.hk = network.historyKeeper;
var friends = getFriendList(proxy);
var getChannel = function (curvePublic) {
var friend = friends[curvePublic];
if (!friend) { return; }
var chanId = friend.channel;
if (!chanId) { return; }
return channels[chanId];
};
var getCurveForChannel = function (id) {
var channel = channels[id];
if (!channel) { return; }
return channel.curve;
};
messenger.getChannelHead = function (curvePublic, cb) {
var friend = friends[curvePublic];
if (!friend) { return void cb('NO_SUCH_FRIEND'); }
cb(void 0, friend.lastKnownHash);
};
messenger.setChannelHead = function (curvePublic, hash, cb) {
var friend = friends[curvePublic];
if (!friend) { return void cb('NO_SUCH_FRIEND'); }
friend.lastKnownHash = hash;
cb();
};
// Id message allows us to map a netfluxId with a public curve key
var onIdMessage = function (msg, sender) {
var channel;
@ -161,9 +359,10 @@ define([
// check that the responding peer's encrypted netflux id matches
// the sender field. This is to prevent replay attacks.
if (parsed[2] !== sender || !parsed[1]) { return; }
channel.mapId[sender] = parsed[1];
channel.updateStatus();
channel.mapId[sender] = parsed[1]; // HERE
messenger.handlers.join.forEach(function (f) {
f(parsed[1], channel.id);
});
if (parsed[0] !== Types.mapId) { return; } // Don't send your key if it's already an ACK
// Answer with your own key
@ -178,7 +377,7 @@ define([
// TODO emit new message event or something
// extension point for other apps
console.log(msg);
//console.log(msg);
var sig = cryptMsg.slice(0, 64);
if (msgAlreadyKnown(channel, sig)) { return; }
@ -192,12 +391,22 @@ define([
channel: parsedMsg[1],
time: parsedMsg[2],
text: parsedMsg[3],
// this makes debugging a whole lot easier
curve: getCurveForChannel(channel.id),
};
// TODO emit message event
channel.messages.push(res);
messenger.handlers.message.forEach(function (f) {
f(res);
});
return true;
}
if (parsedMsg[0] === Types.update) {
// TODO emit update event
if (parsedMsg[1] === proxy.curvePublic) { return; }
var newdata = parsedMsg[3];
var data = getFriend(proxy, parsedMsg[1]);
@ -208,13 +417,13 @@ define([
data[k] = newdata[k];
}
});
channel.updateUI(types);
//channel.updateUI(types);
return;
}
if (parsedMsg[0] === Types.unfriend) {
removeFromFriendList(proxy, realtime, channel.friendEd, function () {
channel.wc.leave(Types.unfriend);
channel.removeUI();
//channel.removeUI();
});
return;
}
@ -222,7 +431,9 @@ define([
/* Broadcast a display name, profile, or avatar change to all contacts
*/
var updateMyData = function (proxy) {
// TODO send event...
messenger.updateMyData = function () {
var friends = getFriendList(proxy);
var mySyncData = friends.me;
var myData = createData(proxy);
@ -245,16 +456,13 @@ define([
}
};
var onChannelReady = function (proxy, chanId) {
if (ready.indexOf(chanId) !== -1) { return; }
ready.push(chanId);
channels[chanId].updateStatus(); // c'est quoi?
var friends = getFriendList(proxy);
if (ready.length === Object.keys(friends).length) {
// All channels are ready
updateMyData(proxy);
var onChannelReady = function (chanId) {
var cb = joining[chanId];
if (typeof(cb) !== 'function') {
return void console.log('channel ready without callback');
}
return ready.length;
delete joining[chanId];
return cb();
};
var onDirectMessage = function (common, msg, sender) {
@ -266,13 +474,13 @@ define([
if (parsed.state && parsed.state === 1 && parsed.channel) {
if (channels[parsed.channel]) {
// parsed.channel is Ready
// TODO: call a function that shows that the channel is ready? (remove a spinner, ...)
// channel[parsed.channel].ready();
channels[parsed.channel].ready = true;
onChannelReady(proxy, parsed.channel);
onChannelReady(parsed.channel);
var updateTypes = channels[parsed.channel].updateOnReady;
if (updateTypes) {
channels[parsed.channel].updateUI(updateTypes);
//channels[parsed.channel].updateUI(updateTypes);
}
}
return;
@ -280,22 +488,19 @@ define([
var chan = parsed[3];
if (!chan || !channels[chan]) { return; }
pushMsg(channels[chan], parsed[4]);
channels[chan].refresh();
};
var onMessage = function (common, msg, sender, chan) {
if (!channels[chan.id]) { return; }
var realtime = common.getRealtime();
var proxy = common.getProxy();
var isMessage = pushMsg(channels[chan.id], msg);
if (isMessage) {
// Don't notify for your own messages
if (channels[chan.id].wc.myID !== sender) {
channels[chan.id].notify();
// Don't notify for your own messages
//channels[chan.id].notify();
}
channels[chan.id].refresh();
//channels[chan.id].refresh();
// TODO emit message event
}
};
@ -304,160 +509,41 @@ define([
onDirectMessage(common, msg, sender);
});
// Refresh the active channel
// TODO extract into UI method
var refresh = function (/*curvePublic*/) {
return;
/*
if (messenger.active !== curvePublic) { return; }
var data = friends[curvePublic];
if (!data) { return; }
var channel = channels[data.channel];
if (!channel) { return; }
var $chat = ui.getChannel(curvePublic);
if (!$chat) { return; }
// Add new messages
var messages = channel.messages;
var $messages = $chat.find('.messages');
var msg, name;
var last = typeof(channel.lastDisplayed) === 'number'? channel.lastDisplayed: -1;
for (var i = last + 1; i<messages.length; i++) {
msg = messages[i];
name = (msg.channel !== channel.lastSender)?
getFriend(proxy, msg.channel).displayName: undefined;
ui.createMessage(msg, name).appendTo($messages);
channel.lastSender = msg.channel;
}
$messages.scrollTop($messages[0].scrollHeight);
channel.lastDisplayed = i-1;
channel.unnotify();
// return void channel.notify();
if (messages.length > 10) {
var lastKnownMsg = messages[messages.length - 11];
channel.setLastMessageRead(lastKnownMsg.sig);
}*/
};
// Display a new channel
// TODO extract into UI method
//var display = function (curvePublic) {
//curvePublic = curvePublic;
/*
ui.hideInfo();
var $chat = ui.getChannel(curvePublic);
if (!$chat) {
$chat = ui.createChat(curvePublic);
ui.createChatBox(proxy, $chat, curvePublic);
}
// Show the correct div
ui.hideChat();
$chat.show();
// TODO set this attr per-messenger
messenger.setActive(curvePublic);
// TODO don't mark messages as read unless you have displayed them
refresh(curvePublic);*/
//};
// TODO take a callback
var remove = function (curvePublic) {
messenger.removeFriend = function (curvePublic, cb) {
// TODO throw if no callback
var data = getFriend(proxy, curvePublic);
var channel = channels[data.channel];
var msg = [Types.unfriend, proxy.curvePublic, +new Date()];
var msgStr = JSON.stringify(msg);
var cryptMsg = channel.encryptor.encrypt(msgStr);
channel.wc.bcast(cryptMsg).then(function () {
removeFromFriendList(common, curvePublic, function () {
channel.wc.leave(Types.unfriend);
channel.removeUI();
delete friends[curvePublic];
Realtime.whenRealtimeSyncs(realtime, function () {
cb();
});
}, function (err) {
console.error(err);
cb(err);
});
};
// Open the channels
// TODO (curvePublic, cb) => (e) // READY
var openFriendChannel = function (data, f) {
var keys = Curve.deriveKeys(data.curvePublic, proxy.curvePrivate);
var encryptor = Curve.createEncryptor(keys);
network.join(data.channel).then(function (chan) {
var channel = channels[data.channel] = {
id: data.channel,
sending: false,
friendEd: f,
keys: keys,
curve: data.curvePublic,
encryptor: encryptor,
messages: [],
unfriend: function () {
DEBUG('unfriend');
remove(data.curvePublic);
},
refresh: function () {
DEBUG('refresh');
refresh(data.curvePublic);
},
notify: function () {
//ui.notify(data.curvePublic);
DEBUG('notify');
common.notify(); // HERE
},
unnotify: function () {
DEBUG('unnotify');
//ui.unnotify(data.curvePublic);
},
removeUI: function () {
DEBUG('remove-ui');
//ui.remove(data.curvePublic);
},
updateUI: function (/*types*/) {
DEBUG('update-ui');
//ui.update(data.curvePublic, types);
},
updateStatus: function () {
DEBUG('update-status');
//ui.updateStatus(data.curvePublic,
//channel.getStatus(data.curvePublic));
},
setLastMessageRead: function (hash) {
DEBUG('updateLastKnownHash');
data.lastKnownHash = hash;
},
getLastMessageRead: function () {
return data.lastKnownHash;
},
isActive: function () {
return data.curvePublic === messenger.active;
},
getMessagesSinceDisconnect: function () {
getChannelMessagesSince(network, proxy, chan, data, keys);
},
wc: chan,
userList: [],
mapId: {},
getStatus: function (curvePublic) {
return channel.userList.some(function (nId) {
return channel.mapId[nId] === curvePublic;
});
},
getPreviousMessages: function () {
var history = channel.messages;
if (!history || !history.length) {
// TODO ask for default history?
return;
}
var oldestMessage = history[0];
if (!oldestMessage) {
return; // nothing to fetch
}
var messageHash = oldestMessage[0];
getMoreHistory(network, chan, messageHash, 10);
},
send: function (payload, cb) {
if (!network.webChannels.some(function (wc) {
if (wc.id === channel.wc.id) { return true; }
@ -475,7 +561,7 @@ define([
}, function (err) {
cb(err);
});
},
}
};
chan.on('message', function (msg, sender) {
onMessage(common, msg, sender, chan);
@ -489,7 +575,6 @@ define([
var msgStr = JSON.stringify(msg);
var cryptMsg = channel.encryptor.encrypt(msgStr);
network.sendto(peer, cryptMsg);
channel.updateStatus();
};
chan.members.forEach(function (peer) {
if (peer === Msg.hk) { return; }
@ -498,12 +583,19 @@ define([
});
chan.on('join', onJoining);
chan.on('leave', function (peer) {
var curvePublic = channel.mapId[peer];
console.log(curvePublic);
var i = channel.userList.indexOf(peer);
while (i !== -1) {
channel.userList.splice(i, 1);
i = channel.userList.indexOf(peer);
}
channel.updateStatus();
// update status
if (!curvePublic) { return; }
messenger.handlers.leave.forEach(function (f) {
f(curvePublic, channel.id);
});
});
getChannelMessagesSince(network, proxy, chan, data, keys);
@ -512,180 +604,100 @@ define([
});
};
// FIXME don't do this implicitly.
// get messages when a channel is opened, and if it reconnects
/*
messenger.getLatestMessages = function () {
Object.keys(channels).forEach(function (id) {
if (id === 'me') { return; }
var friend = channels[id];
friend.getMessagesSinceDisconnect();
friend.refresh();
//friend.getMessagesSinceDisconnect();
//friend.refresh();
});
};
};*/
// FIXME this shouldn't be necessary
/*
messenger.cleanFriendChannels = function () {
Object.keys(channels).forEach(function (id) {
delete channels[id];
});
};*/
messenger.getFriendList = function (cb) {
var friends = proxy.friends;
if (!friends) { return void cb(void 0, []); }
cb(void 0, Object.keys(proxy.friends).filter(function (k) {
return k !== 'me';
}));
};
var openFriendChannels = messenger.openFriendChannels = function () {
messenger.openFriendChannels = function () {
eachFriend(friends, openFriendChannel);
};
//messenger.setEditable = ui.setEditable;
openFriendChannels();
messenger.openFriendChannel = function (curvePublic, cb) {
if (typeof(curvePublic) !== 'string') { return void cb('INVALID_ID'); }
if (typeof(cb) !== 'function') { throw new Error('expected callback'); }
// TODO split loop innards into ui methods
var checkNewFriends = function () {
eachFriend(friends, function (friend, id) {
if (!channels[id]) {
openFriendChannel(friend, id);
}
});
var friend = clone(friends[curvePublic]);
if (typeof(friend) !== 'object') {
return void cb('NO_FRIEND_DATA');
}
var channel = friend.channel;
if (!channel) { return void cb('E_NO_CHANNEL'); }
joining[channel] = cb;
openFriendChannel(friend, curvePublic);
};
common.onDisplayNameChanged(function () {
checkNewFriends();
updateMyData(proxy);
});
return messenger;
};
// Invitation
// FIXME there are too many functions with this name
var addToFriendList = Msg.addToFriendList = function (common, data, cb) {
var proxy = common.getProxy();
var friends = getFriendList(proxy);
var pubKey = data.curvePublic;
if (pubKey === proxy.curvePublic) { return void cb("E_MYKEY"); }
messenger.sendMessage = function (curvePublic, payload, cb) {
var channel = getChannel(curvePublic);
if (!channel) { return void cb('NO_CHANNEL'); }
if (!network.webChannels.some(function (wc) {
if (wc.id === channel.wc.id) { return true; }
})) {
return void cb('NO_SUCH_CHANNEL');
}
friends[pubKey] = data;
var msg = [Types.message, proxy.curvePublic, +new Date(), payload];
var msgStr = JSON.stringify(msg);
var cryptMsg = channel.encryptor.encrypt(msgStr);
Realtime.whenRealtimeSyncs(common.getRealtime(), function () {
cb();
common.pinPads([data.channel]);
});
common.changeDisplayName(proxy[common.displayNameKey]);
};
channel.wc.bcast(cryptMsg).then(function () {
pushMsg(channel, cryptMsg);
cb();
}, function (err) {
cb(err);
});
};
/* Used to accept friend requests within apps other than /contacts/ */
Msg.addDirectMessageHandler = function (common) {
var network = common.getNetwork();
var proxy = common.getProxy();
if (!network) { return void console.error('Network not ready'); }
network.on('message', function (message, sender) {
var msg;
if (sender === network.historyKeeper) { return; }
try {
var parsed = common.parsePadUrl(window.location.href);
if (!parsed.hashData) { return; }
var chan = parsed.hashData.channel;
// Decrypt
var keyStr = parsed.hashData.key;
var cryptor = Crypto.createEditCryptor(keyStr);
var key = cryptor.cryptKey;
var decryptMsg;
try {
decryptMsg = Crypto.decrypt(message, key);
} catch (e) {
// If we can't decrypt, it means it is not a friend request message
}
if (!decryptMsg) { return; }
// Parse
msg = JSON.parse(decryptMsg);
if (msg[1] !== parsed.hashData.channel) { return; }
var msgData = msg[2];
var msgStr;
if (msg[0] === "FRIEND_REQ") {
msg = ["FRIEND_REQ_NOK", chan];
var todo = function (yes) {
if (yes) {
pending[sender] = msgData;
msg = ["FRIEND_REQ_OK", chan, createData(common, msgData.channel)];
}
msgStr = Crypto.encrypt(JSON.stringify(msg), key);
network.sendto(sender, msgStr);
};
var existing = getFriend(proxy, msgData.curvePublic);
if (existing) {
todo(true);
return;
}
var confirmMsg = common.Messages._getKey('contacts_request', [
common.fixHTML(msgData.displayName)
]);
common.confirm(confirmMsg, todo, null, true);
return;
}
if (msg[0] === "FRIEND_REQ_OK") {
var idx = pendingRequests.indexOf(sender);
if (idx !== -1) { pendingRequests.splice(idx, 1); }
messenger.getStatus = function (curvePublic, cb) {
var channel = getChannel(curvePublic);
if (!channel) { return void cb('NO_SUCH_CHANNEL'); }
var online = channel.userList.some(function (nId) {
return channel.mapId[nId] === curvePublic;
});
cb(void 0, online);
};
// FIXME clarify this function's name
addToFriendList(common, msgData, function (err) {
if (err) {
return void common.log(common.Messages.contacts_addError);
}
common.log(common.Messages.contacts_added);
var msg = ["FRIEND_REQ_ACK", chan];
var msgStr = Crypto.encrypt(JSON.stringify(msg), key);
network.sendto(sender, msgStr);
});
return;
}
if (msg[0] === "FRIEND_REQ_NOK") {
var i = pendingRequests.indexOf(sender);
if (i !== -1) { pendingRequests.splice(i, 1); }
common.log(common.Messages.contacts_rejected);
common.changeDisplayName(proxy[common.displayNameKey]);
return;
}
if (msg[0] === "FRIEND_REQ_ACK") {
var data = pending[sender];
if (!data) { return; }
addToFriendList(common, data, function (err) {
if (err) {
return void common.log(common.Messages.contacts_addError);
}
common.log(common.Messages.contacts_added);
});
return;
// TODO emit friend-list-changed event
messenger.checkNewFriends = function () {
eachFriend(friends, function (friend, id) {
if (!channels[id]) {
openFriendChannel(friend, id);
}
// TODO: timeout ACK: warn the user
} catch (e) {
console.error("Cannot parse direct message", msg || message, "from", sender, e);
}
});
};
});
};
Msg.getPending = function () {
return pendingRequests;
};
messenger.getFriendInfo = function (curvePublic, cb) {
var friend = friends[curvePublic];
if (!friend) { return void cb('NO_SUCH_FRIEND'); }
cb(void 0, friend);
};
Msg.inviteFromUserlist = function (common, netfluxId) {
var network = common.getNetwork();
var parsed = common.parsePadUrl(window.location.href);
if (!parsed.hashData) { return; }
// Message
var chan = parsed.hashData.channel;
var myData = createData(common);
var msg = ["FRIEND_REQ", chan, myData];
// Encryption
var keyStr = parsed.hashData.key;
var cryptor = Crypto.createEditCryptor(keyStr);
var key = cryptor.cryptKey;
var msgStr = Crypto.encrypt(JSON.stringify(msg), key);
// Send encrypted message
if (pendingRequests.indexOf(netfluxId) === -1) {
pendingRequests.push(netfluxId);
var proxy = common.getProxy();
// this redraws the userlist after a change has occurred
// TODO rename this function to reflect its purpose
common.changeDisplayName(proxy[common.displayNameKey]);
}
network.sendto(netfluxId, msgStr);
return messenger;
};
return Msg;

@ -52,6 +52,7 @@ body {
width: 350px;
height: 100%;
background-color: lighten(@bg-color, 10%);
overflow-y: auto;
.friend {
background: rgba(0,0,0,0.1);
padding: 5px;

Loading…
Cancel
Save