# Line (lv_line) ## Overview The Line object is capable of drawing straight lines between a set of points. ## Parts and Styles - `LV_PART_MAIN` uses all the typical background properties and line style properties. ## Usage ### Set points The points have to be stored in an `lv_point_t` array and passed to the object by the `lv_line_set_points(lines, point_array, point_cnt)` function. ### Auto-size By default, the Line's width and height are set to `LV_SIZE_CONTENT`. This means it will automatically set its size to fit all the points. If the size is set explicitly, parts on the line may not be visible. ### Invert y By default, the *y == 0* point is in the top of the object. It might be counter-intuitive in some cases so the y coordinates can be inverted with `lv_line_set_y_invert(line, true)`. In this case, *y == 0* will be the bottom of the object. *y invert* is disabled by default. ## Events Only the [Generic events](../overview/event.html#generic-events) are sent by the object type. See the events of the [Base object](/widgets/obj) too. Learn more about [Events](/overview/event). ## Keys No *Keys* are processed by the object type. Learn more about [Keys](/overview/indev). ## Example ```eval_rst .. include:: ../../../examples/widgets/line/index.rst ``` ## API ```eval_rst .. doxygenfile:: lv_line.h :project: lvgl ```