# GIF decoder Allow using GIF images in LVGL. Based on https://github.com/lecram/gifdec When enabled in `lv_conf.h` with `LV_USE_GIF` `lv_gif_create(parent)` can be used to create a gif widget. `lv_gif_set_src(obj, src)` works very similarly to `lv_img_set_src`. As source, it also accepts images as variables (`lv_img_dsc_t`) or files. ## Convert GIF files to C array To convert a GIF file to byte values array use [LVGL's online converter](https://lvgl.io/tools/imageconverter). Select "Raw" color format and "C array" Output format. ## Use GIF images from file For example: ```c lv_gif_set_src(obj, "S:path/to/example.gif"); ``` Note that, a file system driver needs to be registered to open images from files. Read more about it [here](https://docs.lvgl.io/master/overview/file-system.html) or just enable one in `lv_conf.h` with `LV_USE_FS_...` ## Memory requirements To decode and display a GIF animation the following amount of RAM is required: - `LV_COLOR_DEPTH 8`: 3 x image width x image height - `LV_COLOR_DEPTH 16`: 4 x image width x image height - `LV_COLOR_DEPTH 32`: 5 x image width x image height ## Example ```eval_rst .. include:: ../../examples/libs/gif/index.rst ``` ## API ```eval_rst .. doxygenfile:: lv_gif.h :project: lvgl ```