# Demos for LVGL ## Add the examples to your projects 1. demos can be found in the 'demos' folder once you clone the lvgl. 2. In the ***lv_conf.h*** or equivalent places, you can find demo related macros, change its value to enable or disable specified demos: ```c ... /*=================== * DEMO USAGE ====================*/ /*Show some widget. It might be required to increase `LV_MEM_SIZE` */ #define LV_USE_DEMO_WIDGETS 0 #if LV_USE_DEMO_WIDGETS #define LV_DEMO_WIDGETS_SLIDESHOW 0 #endif /*Demonstrate the usage of encoder and keyboard*/ #define LV_USE_DEMO_KEYPAD_AND_ENCODER 0 /*Benchmark your system*/ #define LV_USE_DEMO_BENCHMARK 0 /*Stress test for LVGL*/ #define LV_USE_DEMO_STRESS 0 /*Music player demo*/ #define LV_USE_DEMO_MUSIC 0 #if LV_USE_DEMO_MUSIC # define LV_DEMO_MUSIC_SQUARE 0 # define LV_DEMO_MUSIC_LANDSCAPE 0 # define LV_DEMO_MUSIC_ROUND 0 # define LV_DEMO_MUSIC_LARGE 0 # define LV_DEMO_MUSIC_AUTO_PLAY 0 #endif ... ``` 3. If your development environment or toolchain does not add source files inside '***lvgl***' folder automatically, ensure the `demos` folder is included for compilation. 4. Include "***demos/lv_demos.h***" in your application source file, for example: ```c //! main.c #include "lvgl.h" #include "demos/lv_demos.h" ... ``` ## Demos ### Widgets Shows how the widgets look like out of the box using the built-in material theme. See in [widgets](https://github.com/lvgl/lvgl/tree/master/demos/widgets) folder. Basic demo to show the widgets of LVGL For running this demo properly, please make sure **LV_MEM_SIZE** is at least **38KB** (and **48KB** is recommended): ```c #define LV_MEME_SIZE (38ul * 1024ul) ``` ### Music player The music player demo shows what kind of modern, smartphone-like user interfaces can be created on LVGL. It works the best with display with 480x272 or 272x480 resolution. See in [music](https://github.com/lvgl/lvgl/tree/master/demos/music) folder. Music player demo with LVGL ### Keypad and encoder LVGL allows you to control the widgets with a keypad and/or encoder without a touchpad. This demo shows how to handle buttons, drop-down lists, rollers, sliders, switches, and text inputs without touchpad. Learn more about the touchpad-less usage of LVGL [here](https://docs.lvgl.io/master/overview/indev.html#keypad-and-encoder). See in [keypad_encoder](https://github.com/lvgl/lvgl/tree/master/demos/keypad_encoder) folder. Keypad and encoder navigation in LVGL embedded GUI library ### Benchmark A demo to measure the performance of LVGL or to compare different settings. See in [benchmark](https://github.com/lvgl/lvgl/tree/master/demos/benchmark) folder. Benchmark demo with LVGL embedded GUI library ### Stress A stress test for LVGL. It contains a lot of object creation, deletion, animations, style usage, and so on. It can be used if there is any memory corruption during heavy usage or any memory leaks. See in [stress](https://github.com/lvgl/lvgl/tree/master/demos/stress) folder. Stress test for LVGL ## Contributing For contribution and coding style guidelines, please refer to the file docs/CONTRIBUTING.md in the main LVGL repo:   https://github.com/lvgl/lvgl