# Logging LVGL has a built-in *Log* module to inform the user about what is happening in the library. ## Log level To enable logging, set `LV_USE_LOG 1` in `lv_conf.h` and set `LV_LOG_LEVEL` to one of the following values: - `LV_LOG_LEVEL_TRACE` A lot of logs to give detailed information - `LV_LOG_LEVEL_INFO` Log important events - `LV_LOG_LEVEL_WARN` Log if something unwanted happened but didn't cause a problem - `LV_LOG_LEVEL_ERROR` Only critical issues, where the system may fail - `LV_LOG_LEVEL_USER` Only user messages - `LV_LOG_LEVEL_NONE` Do not log anything The events which have a higher level than the set log level will be logged too. E.g. if you `LV_LOG_LEVEL_WARN`, errors will be also logged. ## Printing logs ### Logging with printf If your system supports `printf`, you just need to enable `LV_LOG_PRINTF` in `lv_conf.h` to send the logs with `printf`. ### Custom log function If you can't use `printf` or want to use a custom function to log, you can register a "logger" callback with `lv_log_register_print_cb()`. For example: ```c void my_log_cb(const char * buf) { serial_send(buf, strlen(buf)); } ... lv_log_register_print_cb(my_log_cb); ``` ## Add logs You can also use the log module via the `LV_LOG_TRACE/INFO/WARN/ERROR/USER(text)` or `LV_LOG(text)` functions. Here: - `LV_LOG_TRACE/INFO/WARN/ERROR/USER(text)` append following information to your `text` - Log Level - \_\_FILE\_\_ - \_\_LINE\_\_ - \_\_func\_\_ - `LV_LOG(text)` is similar to `LV_LOG_USER` but has no extra information attached.