/** * @file lv_refr.h * */ #ifndef LV_REFR_H #define LV_REFR_H #ifdef __cplusplus extern "C" { #endif /********************* * INCLUDES *********************/ #include "lv_obj.h" #include /********************* * DEFINES *********************/ #define LV_REFR_TASK_PRIO LV_TASK_PRIO_MID /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ /********************** * STATIC VARIABLES **********************/ /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ /** * Initialize the screen refresh subsystem */ void _lv_refr_init(void); /** * Redraw the invalidated areas now. * Normally the redrawing is periodically executed in `lv_timer_handler` but a long blocking process * can prevent the call of `lv_timer_handler`. In this case if the GUI is updated in the process * (e.g. progress bar) this function can be called when the screen should be updated. * @param disp pointer to display to refresh. NULL to refresh all displays. */ void lv_refr_now(lv_disp_t * disp); /** * Redrawn on object an all its children using the passed draw context * @param draw pointer to an initialized draw context * @param obj the start object from the redraw should start */ void lv_obj_redraw(lv_draw_ctx_t * draw_ctx, lv_obj_t * obj); /** * Invalidate an area on display to redraw it * @param area_p pointer to area which should be invalidated (NULL: delete the invalidated areas) * @param disp pointer to display where the area should be invalidated (NULL can be used if there is * only one display) */ void _lv_inv_area(lv_disp_t * disp, const lv_area_t * area_p); /** * Get the display which is being refreshed * @return the display being refreshed */ lv_disp_t * _lv_refr_get_disp_refreshing(void); /** * Set the display which is being refreshed. * It shouldn't be used directly by the user. * It can be used to trick the drawing functions about there is an active display. * @param the display being refreshed */ void _lv_refr_set_disp_refreshing(lv_disp_t * disp); #if LV_USE_PERF_MONITOR /** * Reset FPS counter */ void lv_refr_reset_fps_counter(void); /** * Get the average FPS * @return the average FPS */ uint32_t lv_refr_get_fps_avg(void); #endif /** * Called periodically to handle the refreshing * @param timer pointer to the timer itself */ void _lv_disp_refr_timer(lv_timer_t * timer); /********************** * STATIC FUNCTIONS **********************/ #ifdef __cplusplus } /*extern "C"*/ #endif #endif /*LV_REFR_H*/