/** * @file lv_indev.c * */ /********************* * INCLUDES ********************/ #include "lv_indev.h" #include "lv_disp.h" #include "lv_obj.h" #include "lv_indev_scroll.h" #include "lv_group.h" #include "lv_refr.h" #include "../hal/lv_hal_tick.h" #include "../misc/lv_timer.h" #include "../misc/lv_math.h" /********************* * DEFINES *********************/ #if LV_INDEV_DEF_SCROLL_THROW <= 0 #warning "LV_INDEV_DRAG_THROW must be greater than 0" #endif /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ static void indev_pointer_proc(lv_indev_t * i, lv_indev_data_t * data); static void indev_keypad_proc(lv_indev_t * i, lv_indev_data_t * data); static void indev_encoder_proc(lv_indev_t * i, lv_indev_data_t * data); static void indev_button_proc(lv_indev_t * i, lv_indev_data_t * data); static void indev_proc_press(_lv_indev_proc_t * proc); static void indev_proc_release(_lv_indev_proc_t * proc); static void indev_proc_reset_query_handler(lv_indev_t * indev); static void indev_click_focus(_lv_indev_proc_t * proc); static void indev_gesture(_lv_indev_proc_t * proc); static bool indev_reset_check(_lv_indev_proc_t * proc); /********************** * STATIC VARIABLES **********************/ static lv_indev_t * indev_act; static lv_obj_t * indev_obj_act = NULL; /********************** * MACROS **********************/ #if LV_LOG_TRACE_INDEV #define INDEV_TRACE(...) LV_LOG_TRACE(__VA_ARGS__) #else #define INDEV_TRACE(...) #endif /********************** * GLOBAL FUNCTIONS **********************/ void lv_indev_read_timer_cb(lv_timer_t * timer) { INDEV_TRACE("begin"); lv_indev_data_t data; indev_act = timer->user_data; /*Read and process all indevs*/ if(indev_act->driver->disp == NULL) return; /*Not assigned to any displays*/ /*Handle reset query before processing the point*/ indev_proc_reset_query_handler(indev_act); if(indev_act->proc.disabled || indev_act->driver->disp->prev_scr != NULL) return; /*Input disabled or screen animation active*/ bool continue_reading; do { /*Read the data*/ _lv_indev_read(indev_act, &data); continue_reading = data.continue_reading; /*The active object might be deleted even in the read function*/ indev_proc_reset_query_handler(indev_act); indev_obj_act = NULL; indev_act->proc.state = data.state; /*Save the last activity time*/ if(indev_act->proc.state == LV_INDEV_STATE_PRESSED) { indev_act->driver->disp->last_activity_time = lv_tick_get(); } else if(indev_act->driver->type == LV_INDEV_TYPE_ENCODER && data.enc_diff) { indev_act->driver->disp->last_activity_time = lv_tick_get(); } if(indev_act->driver->type == LV_INDEV_TYPE_POINTER) { indev_pointer_proc(indev_act, &data); } else if(indev_act->driver->type == LV_INDEV_TYPE_KEYPAD) { indev_keypad_proc(indev_act, &data); } else if(indev_act->driver->type == LV_INDEV_TYPE_ENCODER) { indev_encoder_proc(indev_act, &data); } else if(indev_act->driver->type == LV_INDEV_TYPE_BUTTON) { indev_button_proc(indev_act, &data); } /*Handle reset query if it happened in during processing*/ indev_proc_reset_query_handler(indev_act); } while(continue_reading); /*End of indev processing, so no act indev*/ indev_act = NULL; indev_obj_act = NULL; INDEV_TRACE("finished"); } void lv_indev_enable(lv_indev_t * indev, bool en) { uint8_t enable = en ? 0 : 1; if(indev) { indev->proc.disabled = enable; } else { lv_indev_t * i = lv_indev_get_next(NULL); while(i) { i->proc.disabled = enable; i = lv_indev_get_next(i); } } } lv_indev_t * lv_indev_get_act(void) { return indev_act; } lv_indev_type_t lv_indev_get_type(const lv_indev_t * indev) { if(indev == NULL) return LV_INDEV_TYPE_NONE; return indev->driver->type; } void lv_indev_reset(lv_indev_t * indev, lv_obj_t * obj) { if(indev) { indev->proc.reset_query = 1; if(indev_act == indev) indev_obj_act = NULL; if(indev->driver->type == LV_INDEV_TYPE_POINTER || indev->driver->type == LV_INDEV_TYPE_KEYPAD) { if(obj == NULL || indev->proc.types.pointer.last_pressed == obj) { indev->proc.types.pointer.last_pressed = NULL; } if(obj == NULL || indev->proc.types.pointer.act_obj == obj) { indev->proc.types.pointer.act_obj = NULL; } if(obj == NULL || indev->proc.types.pointer.last_obj == obj) { indev->proc.types.pointer.last_obj = NULL; } } } else { lv_indev_t * i = lv_indev_get_next(NULL); while(i) { i->proc.reset_query = 1; if(i->driver->type == LV_INDEV_TYPE_POINTER || i->driver->type == LV_INDEV_TYPE_KEYPAD) { if(obj == NULL || i->proc.types.pointer.last_pressed == obj) { i->proc.types.pointer.last_pressed = NULL; } if(obj == NULL || i->proc.types.pointer.act_obj == obj) { i->proc.types.pointer.act_obj = NULL; } if(obj == NULL || i->proc.types.pointer.last_obj == obj) { i->proc.types.pointer.last_obj = NULL; } } i = lv_indev_get_next(i); } indev_obj_act = NULL; } } void lv_indev_reset_long_press(lv_indev_t * indev) { indev->proc.long_pr_sent = 0; indev->proc.longpr_rep_timestamp = lv_tick_get(); indev->proc.pr_timestamp = lv_tick_get(); } void lv_indev_set_cursor(lv_indev_t * indev, lv_obj_t * cur_obj) { if(indev->driver->type != LV_INDEV_TYPE_POINTER) return; indev->cursor = cur_obj; lv_obj_set_parent(indev->cursor, lv_disp_get_layer_sys(indev->driver->disp)); lv_obj_set_pos(indev->cursor, indev->proc.types.pointer.act_point.x, indev->proc.types.pointer.act_point.y); lv_obj_clear_flag(indev->cursor, LV_OBJ_FLAG_CLICKABLE); lv_obj_add_flag(indev->cursor, LV_OBJ_FLAG_IGNORE_LAYOUT | LV_OBJ_FLAG_FLOATING); } void lv_indev_set_group(lv_indev_t * indev, lv_group_t * group) { if(indev->driver->type == LV_INDEV_TYPE_KEYPAD || indev->driver->type == LV_INDEV_TYPE_ENCODER) { indev->group = group; } } void lv_indev_set_button_points(lv_indev_t * indev, const lv_point_t points[]) { if(indev->driver->type == LV_INDEV_TYPE_BUTTON) { indev->btn_points = points; } } void lv_indev_get_point(const lv_indev_t * indev, lv_point_t * point) { if(indev == NULL) { point->x = 0; point->y = 0; return; } if(indev->driver->type != LV_INDEV_TYPE_POINTER && indev->driver->type != LV_INDEV_TYPE_BUTTON) { point->x = -1; point->y = -1; } else { point->x = indev->proc.types.pointer.act_point.x; point->y = indev->proc.types.pointer.act_point.y; } } lv_dir_t lv_indev_get_gesture_dir(const lv_indev_t * indev) { return indev->proc.types.pointer.gesture_dir; } uint32_t lv_indev_get_key(const lv_indev_t * indev) { if(indev->driver->type != LV_INDEV_TYPE_KEYPAD) return 0; else return indev->proc.types.keypad.last_key; } lv_dir_t lv_indev_get_scroll_dir(const lv_indev_t * indev) { if(indev == NULL) return false; if(indev->driver->type != LV_INDEV_TYPE_POINTER && indev->driver->type != LV_INDEV_TYPE_BUTTON) return false; return indev->proc.types.pointer.scroll_dir; } lv_obj_t * lv_indev_get_scroll_obj(const lv_indev_t * indev) { if(indev == NULL) return NULL; if(indev->driver->type != LV_INDEV_TYPE_POINTER && indev->driver->type != LV_INDEV_TYPE_BUTTON) return NULL; return indev->proc.types.pointer.scroll_obj; } void lv_indev_get_vect(const lv_indev_t * indev, lv_point_t * point) { point->x = 0; point->y = 0; if(indev == NULL) return; if(indev->driver->type == LV_INDEV_TYPE_POINTER || indev->driver->type == LV_INDEV_TYPE_BUTTON) { point->x = indev->proc.types.pointer.vect.x; point->y = indev->proc.types.pointer.vect.y; } } void lv_indev_wait_release(lv_indev_t * indev) { if(indev == NULL)return; indev->proc.wait_until_release = 1; } lv_obj_t * lv_indev_get_obj_act(void) { return indev_obj_act; } lv_timer_t * lv_indev_get_read_timer(lv_disp_t * indev) { if(!indev) { LV_LOG_WARN("lv_indev_get_read_timer: indev was NULL"); return NULL; } return indev->refr_timer; } lv_obj_t * lv_indev_search_obj(lv_obj_t * obj, lv_point_t * point) { lv_obj_t * found_p = NULL; /*If this obj is hidden the children are hidden too so return immediately*/ if(lv_obj_has_flag(obj, LV_OBJ_FLAG_HIDDEN)) return NULL; lv_point_t p_trans = *point; lv_obj_transform_point(obj, &p_trans, false, true); bool hit_test_ok = lv_obj_hit_test(obj, &p_trans); /*If the point is on this object or has overflow visible check its children too*/ if(_lv_area_is_point_on(&obj->coords, &p_trans, 0) || lv_obj_has_flag(obj, LV_OBJ_FLAG_OVERFLOW_VISIBLE)) { int32_t i; uint32_t child_cnt = lv_obj_get_child_cnt(obj); /*If a child matches use it*/ for(i = child_cnt - 1; i >= 0; i--) { lv_obj_t * child = obj->spec_attr->children[i]; found_p = lv_indev_search_obj(child, &p_trans); if(found_p) return found_p; } } /*If not return earlier for a clicked child and this obj's hittest was ok use it *else return NULL*/ if(hit_test_ok) return obj; else return NULL; } /********************** * STATIC FUNCTIONS **********************/ /** * Process a new point from LV_INDEV_TYPE_POINTER input device * @param i pointer to an input device * @param data pointer to the data read from the input device */ static void indev_pointer_proc(lv_indev_t * i, lv_indev_data_t * data) { lv_disp_t * disp = i->driver->disp; /*Save the raw points so they can be used again in _lv_indev_read*/ i->proc.types.pointer.last_raw_point.x = data->point.x; i->proc.types.pointer.last_raw_point.y = data->point.y; if(disp->driver->rotated == LV_DISP_ROT_180 || disp->driver->rotated == LV_DISP_ROT_270) { data->point.x = disp->driver->hor_res - data->point.x - 1; data->point.y = disp->driver->ver_res - data->point.y - 1; } if(disp->driver->rotated == LV_DISP_ROT_90 || disp->driver->rotated == LV_DISP_ROT_270) { lv_coord_t tmp = data->point.y; data->point.y = data->point.x; data->point.x = disp->driver->ver_res - tmp - 1; } /*Simple sanity check*/ if(data->point.x < 0) { LV_LOG_WARN("X is %d which is smaller than zero", data->point.x); } if(data->point.x >= lv_disp_get_hor_res(i->driver->disp)) { LV_LOG_WARN("X is %d which is greater than hor. res", data->point.x); } if(data->point.y < 0) { LV_LOG_WARN("Y is %d which is smaller than zero", data->point.y); } if(data->point.y >= lv_disp_get_ver_res(i->driver->disp)) { LV_LOG_WARN("Y is %d which is greater than ver. res", data->point.y); } /*Move the cursor if set and moved*/ if(i->cursor != NULL && (i->proc.types.pointer.last_point.x != data->point.x || i->proc.types.pointer.last_point.y != data->point.y)) { lv_obj_set_pos(i->cursor, data->point.x, data->point.y); } i->proc.types.pointer.act_point.x = data->point.x; i->proc.types.pointer.act_point.y = data->point.y; if(i->proc.state == LV_INDEV_STATE_PRESSED) { indev_proc_press(&i->proc); } else { indev_proc_release(&i->proc); } i->proc.types.pointer.last_point.x = i->proc.types.pointer.act_point.x; i->proc.types.pointer.last_point.y = i->proc.types.pointer.act_point.y; } /** * Process a new point from LV_INDEV_TYPE_KEYPAD input device * @param i pointer to an input device * @param data pointer to the data read from the input device */ static void indev_keypad_proc(lv_indev_t * i, lv_indev_data_t * data) { if(data->state == LV_INDEV_STATE_PRESSED && i->proc.wait_until_release) return; if(i->proc.wait_until_release) { i->proc.wait_until_release = 0; i->proc.pr_timestamp = 0; i->proc.long_pr_sent = 0; i->proc.types.keypad.last_state = LV_INDEV_STATE_RELEASED; /*To skip the processing of release*/ } lv_group_t * g = i->group; if(g == NULL) return; indev_obj_act = lv_group_get_focused(g); if(indev_obj_act == NULL) return; bool dis = lv_obj_has_state(indev_obj_act, LV_STATE_DISABLED); /*Save the last key to compare it with the current latter on RELEASE*/ uint32_t prev_key = i->proc.types.keypad.last_key; /*Save the last key. *It must be done here else `lv_indev_get_key` will return the last key in events*/ i->proc.types.keypad.last_key = data->key; /*Save the previous state so we can detect state changes below and also set the last state now *so if any event handler on the way returns `LV_RES_INV` the last state is remembered *for the next time*/ uint32_t prev_state = i->proc.types.keypad.last_state; i->proc.types.keypad.last_state = data->state; /*Key press happened*/ if(data->state == LV_INDEV_STATE_PRESSED && prev_state == LV_INDEV_STATE_RELEASED) { LV_LOG_INFO("%" LV_PRIu32 " key is pressed", data->key); i->proc.pr_timestamp = lv_tick_get(); /*Move the focus on NEXT*/ if(data->key == LV_KEY_NEXT) { lv_group_set_editing(g, false); /*Editing is not used by KEYPAD is be sure it is disabled*/ lv_group_focus_next(g); if(indev_reset_check(&i->proc)) return; } /*Move the focus on PREV*/ else if(data->key == LV_KEY_PREV) { lv_group_set_editing(g, false); /*Editing is not used by KEYPAD is be sure it is disabled*/ lv_group_focus_prev(g); if(indev_reset_check(&i->proc)) return; } else if(!dis) { /*Simulate a press on the object if ENTER was pressed*/ if(data->key == LV_KEY_ENTER) { /*Send the ENTER as a normal KEY*/ lv_group_send_data(g, LV_KEY_ENTER); if(indev_reset_check(&i->proc)) return; if(!dis) lv_event_send(indev_obj_act, LV_EVENT_PRESSED, indev_act); if(indev_reset_check(&i->proc)) return; } else if(data->key == LV_KEY_ESC) { /*Send the ESC as a normal KEY*/ lv_group_send_data(g, LV_KEY_ESC); if(indev_reset_check(&i->proc)) return; lv_event_send(indev_obj_act, LV_EVENT_CANCEL, indev_act); if(indev_reset_check(&i->proc)) return; } /*Just send other keys to the object (e.g. 'A' or `LV_GROUP_KEY_RIGHT`)*/ else { lv_group_send_data(g, data->key); if(indev_reset_check(&i->proc)) return; } } } /*Pressing*/ else if(!dis && data->state == LV_INDEV_STATE_PRESSED && prev_state == LV_INDEV_STATE_PRESSED) { if(data->key == LV_KEY_ENTER) { lv_event_send(indev_obj_act, LV_EVENT_PRESSING, indev_act); if(indev_reset_check(&i->proc)) return; } /*Long press time has elapsed?*/ if(i->proc.long_pr_sent == 0 && lv_tick_elaps(i->proc.pr_timestamp) > i->driver->long_press_time) { i->proc.long_pr_sent = 1; if(data->key == LV_KEY_ENTER) { i->proc.longpr_rep_timestamp = lv_tick_get(); lv_event_send(indev_obj_act, LV_EVENT_LONG_PRESSED, indev_act); if(indev_reset_check(&i->proc)) return; } } /*Long press repeated time has elapsed?*/ else if(i->proc.long_pr_sent != 0 && lv_tick_elaps(i->proc.longpr_rep_timestamp) > i->driver->long_press_repeat_time) { i->proc.longpr_rep_timestamp = lv_tick_get(); /*Send LONG_PRESS_REP on ENTER*/ if(data->key == LV_KEY_ENTER) { lv_event_send(indev_obj_act, LV_EVENT_LONG_PRESSED_REPEAT, indev_act); if(indev_reset_check(&i->proc)) return; } /*Move the focus on NEXT again*/ else if(data->key == LV_KEY_NEXT) { lv_group_set_editing(g, false); /*Editing is not used by KEYPAD is be sure it is disabled*/ lv_group_focus_next(g); if(indev_reset_check(&i->proc)) return; } /*Move the focus on PREV again*/ else if(data->key == LV_KEY_PREV) { lv_group_set_editing(g, false); /*Editing is not used by KEYPAD is be sure it is disabled*/ lv_group_focus_prev(g); if(indev_reset_check(&i->proc)) return; } /*Just send other keys again to the object (e.g. 'A' or `LV_GROUP_KEY_RIGHT)*/ else { lv_group_send_data(g, data->key); if(indev_reset_check(&i->proc)) return; } } } /*Release happened*/ else if(!dis && data->state == LV_INDEV_STATE_RELEASED && prev_state == LV_INDEV_STATE_PRESSED) { LV_LOG_INFO("%" LV_PRIu32 " key is released", data->key); /*The user might clear the key when it was released. Always release the pressed key*/ data->key = prev_key; if(data->key == LV_KEY_ENTER) { lv_event_send(indev_obj_act, LV_EVENT_RELEASED, indev_act); if(indev_reset_check(&i->proc)) return; if(i->proc.long_pr_sent == 0) { lv_event_send(indev_obj_act, LV_EVENT_SHORT_CLICKED, indev_act); if(indev_reset_check(&i->proc)) return; } lv_event_send(indev_obj_act, LV_EVENT_CLICKED, indev_act); if(indev_reset_check(&i->proc)) return; } i->proc.pr_timestamp = 0; i->proc.long_pr_sent = 0; } indev_obj_act = NULL; } /** * Process a new point from LV_INDEV_TYPE_ENCODER input device * @param i pointer to an input device * @param data pointer to the data read from the input device */ static void indev_encoder_proc(lv_indev_t * i, lv_indev_data_t * data) { if(data->state == LV_INDEV_STATE_PRESSED && i->proc.wait_until_release) return; if(i->proc.wait_until_release) { i->proc.wait_until_release = 0; i->proc.pr_timestamp = 0; i->proc.long_pr_sent = 0; i->proc.types.keypad.last_state = LV_INDEV_STATE_RELEASED; /*To skip the processing of release*/ } /*Save the last keys before anything else. *They need to be already saved if the function returns for any reason*/ lv_indev_state_t last_state = i->proc.types.keypad.last_state; i->proc.types.keypad.last_state = data->state; i->proc.types.keypad.last_key = data->key; lv_group_t * g = i->group; if(g == NULL) return; indev_obj_act = lv_group_get_focused(g); if(indev_obj_act == NULL) return; /*Process the steps they are valid only with released button*/ if(data->state != LV_INDEV_STATE_RELEASED) { data->enc_diff = 0; } /*Refresh the focused object. It might change due to lv_group_focus_prev/next*/ indev_obj_act = lv_group_get_focused(g); if(indev_obj_act == NULL) return; /*Button press happened*/ if(data->state == LV_INDEV_STATE_PRESSED && last_state == LV_INDEV_STATE_RELEASED) { LV_LOG_INFO("pressed"); i->proc.pr_timestamp = lv_tick_get(); if(data->key == LV_KEY_ENTER) { bool editable_or_scrollable = lv_obj_is_editable(indev_obj_act) || lv_obj_has_flag(indev_obj_act, LV_OBJ_FLAG_SCROLLABLE); if(lv_group_get_editing(g) == true || editable_or_scrollable == false) { lv_event_send(indev_obj_act, LV_EVENT_PRESSED, indev_act); if(indev_reset_check(&i->proc)) return; } } else if(data->key == LV_KEY_LEFT) { /*emulate encoder left*/ data->enc_diff--; } else if(data->key == LV_KEY_RIGHT) { /*emulate encoder right*/ data->enc_diff++; } else if(data->key == LV_KEY_ESC) { /*Send the ESC as a normal KEY*/ lv_group_send_data(g, LV_KEY_ESC); if(indev_reset_check(&i->proc)) return; lv_event_send(indev_obj_act, LV_EVENT_CANCEL, indev_act); if(indev_reset_check(&i->proc)) return; } /*Just send other keys to the object (e.g. 'A' or `LV_GROUP_KEY_RIGHT`)*/ else { lv_group_send_data(g, data->key); if(indev_reset_check(&i->proc)) return; } } /*Pressing*/ else if(data->state == LV_INDEV_STATE_PRESSED && last_state == LV_INDEV_STATE_PRESSED) { /*Long press*/ if(i->proc.long_pr_sent == 0 && lv_tick_elaps(i->proc.pr_timestamp) > i->driver->long_press_time) { i->proc.long_pr_sent = 1; i->proc.longpr_rep_timestamp = lv_tick_get(); if(data->key == LV_KEY_ENTER) { bool editable_or_scrollable = lv_obj_is_editable(indev_obj_act) || lv_obj_has_flag(indev_obj_act, LV_OBJ_FLAG_SCROLLABLE); /*On enter long press toggle edit mode.*/ if(editable_or_scrollable) { /*Don't leave edit mode if there is only one object (nowhere to navigate)*/ if(lv_group_get_obj_count(g) > 1) { LV_LOG_INFO("toggling edit mode"); lv_group_set_editing(g, lv_group_get_editing(g) ? false : true); /*Toggle edit mode on long press*/ lv_obj_clear_state(indev_obj_act, LV_STATE_PRESSED); /*Remove the pressed state manually*/ } } /*If not editable then just send a long press Call the ancestor's event handler*/ else { lv_event_send(indev_obj_act, LV_EVENT_LONG_PRESSED, indev_act); if(indev_reset_check(&i->proc)) return; } } i->proc.long_pr_sent = 1; } /*Long press repeated time has elapsed?*/ else if(i->proc.long_pr_sent != 0 && lv_tick_elaps(i->proc.longpr_rep_timestamp) > i->driver->long_press_repeat_time) { i->proc.longpr_rep_timestamp = lv_tick_get(); if(data->key == LV_KEY_ENTER) { lv_event_send(indev_obj_act, LV_EVENT_LONG_PRESSED_REPEAT, indev_act); if(indev_reset_check(&i->proc)) return; } else if(data->key == LV_KEY_LEFT) { /*emulate encoder left*/ data->enc_diff--; } else if(data->key == LV_KEY_RIGHT) { /*emulate encoder right*/ data->enc_diff++; } else { lv_group_send_data(g, data->key); if(indev_reset_check(&i->proc)) return; } } } /*Release happened*/ else if(data->state == LV_INDEV_STATE_RELEASED && last_state == LV_INDEV_STATE_PRESSED) { LV_LOG_INFO("released"); if(data->key == LV_KEY_ENTER) { bool editable_or_scrollable = lv_obj_is_editable(indev_obj_act) || lv_obj_has_flag(indev_obj_act, LV_OBJ_FLAG_SCROLLABLE); /*The button was released on a non-editable object. Just send enter*/ if(editable_or_scrollable == false) { lv_event_send(indev_obj_act, LV_EVENT_RELEASED, indev_act); if(indev_reset_check(&i->proc)) return; if(i->proc.long_pr_sent == 0) lv_event_send(indev_obj_act, LV_EVENT_SHORT_CLICKED, indev_act); if(indev_reset_check(&i->proc)) return; lv_event_send(indev_obj_act, LV_EVENT_CLICKED, indev_act); if(indev_reset_check(&i->proc)) return; } /*An object is being edited and the button is released.*/ else if(lv_group_get_editing(g)) { /*Ignore long pressed enter release because it comes from mode switch*/ if(!i->proc.long_pr_sent || lv_group_get_obj_count(g) <= 1) { lv_event_send(indev_obj_act, LV_EVENT_RELEASED, indev_act); if(indev_reset_check(&i->proc)) return; lv_event_send(indev_obj_act, LV_EVENT_SHORT_CLICKED, indev_act); if(indev_reset_check(&i->proc)) return; lv_event_send(indev_obj_act, LV_EVENT_CLICKED, indev_act); if(indev_reset_check(&i->proc)) return; lv_group_send_data(g, LV_KEY_ENTER); if(indev_reset_check(&i->proc)) return; } else { lv_obj_clear_state(indev_obj_act, LV_STATE_PRESSED); /*Remove the pressed state manually*/ } } /*If the focused object is editable and now in navigate mode then on enter switch edit mode*/ else if(!i->proc.long_pr_sent) { LV_LOG_INFO("entering edit mode"); lv_group_set_editing(g, true); /*Set edit mode*/ } } i->proc.pr_timestamp = 0; i->proc.long_pr_sent = 0; } indev_obj_act = NULL; /*if encoder steps or simulated steps via left/right keys*/ if(data->enc_diff != 0) { /*In edit mode send LEFT/RIGHT keys*/ if(lv_group_get_editing(g)) { LV_LOG_INFO("rotated by %+d (edit)", data->enc_diff); int32_t s; if(data->enc_diff < 0) { for(s = 0; s < -data->enc_diff; s++) { lv_group_send_data(g, LV_KEY_LEFT); if(indev_reset_check(&i->proc)) return; } } else if(data->enc_diff > 0) { for(s = 0; s < data->enc_diff; s++) { lv_group_send_data(g, LV_KEY_RIGHT); if(indev_reset_check(&i->proc)) return; } } } /*In navigate mode focus on the next/prev objects*/ else { LV_LOG_INFO("rotated by %+d (nav)", data->enc_diff); int32_t s; if(data->enc_diff < 0) { for(s = 0; s < -data->enc_diff; s++) { lv_group_focus_prev(g); if(indev_reset_check(&i->proc)) return; } } else if(data->enc_diff > 0) { for(s = 0; s < data->enc_diff; s++) { lv_group_focus_next(g); if(indev_reset_check(&i->proc)) return; } } } } } /** * Process new points from an input device. indev->state.pressed has to be set * @param indev pointer to an input device state * @param x x coordinate of the next point * @param y y coordinate of the next point */ static void indev_button_proc(lv_indev_t * i, lv_indev_data_t * data) { /*Die gracefully if i->btn_points is NULL*/ if(i->btn_points == NULL) { LV_LOG_WARN("btn_points is NULL"); return; } lv_coord_t x = i->btn_points[data->btn_id].x; lv_coord_t y = i->btn_points[data->btn_id].y; static lv_indev_state_t prev_state = LV_INDEV_STATE_RELEASED; if(prev_state != data->state) { if(data->state == LV_INDEV_STATE_PRESSED) { LV_LOG_INFO("button %" LV_PRIu32 " is pressed (x:%d y:%d)", data->btn_id, x, y); } else { LV_LOG_INFO("button %" LV_PRIu32 " is released (x:%d y:%d)", data->btn_id, x, y); } } /*If a new point comes always make a release*/ if(data->state == LV_INDEV_STATE_PRESSED) { if(i->proc.types.pointer.last_point.x != x || i->proc.types.pointer.last_point.y != y) { indev_proc_release(&i->proc); } } if(indev_reset_check(&i->proc)) return; /*Save the new points*/ i->proc.types.pointer.act_point.x = x; i->proc.types.pointer.act_point.y = y; if(data->state == LV_INDEV_STATE_PRESSED) indev_proc_press(&i->proc); else indev_proc_release(&i->proc); if(indev_reset_check(&i->proc)) return; i->proc.types.pointer.last_point.x = i->proc.types.pointer.act_point.x; i->proc.types.pointer.last_point.y = i->proc.types.pointer.act_point.y; } /** * Process the pressed state of LV_INDEV_TYPE_POINTER input devices * @param indev pointer to an input device 'proc' * @return LV_RES_OK: no indev reset required; LV_RES_INV: indev reset is required */ static void indev_proc_press(_lv_indev_proc_t * proc) { LV_LOG_INFO("pressed at x:%d y:%d", proc->types.pointer.act_point.x, proc->types.pointer.act_point.y); indev_obj_act = proc->types.pointer.act_obj; if(proc->wait_until_release != 0) return; lv_disp_t * disp = indev_act->driver->disp; bool new_obj_searched = false; /*If there is no last object then search*/ if(indev_obj_act == NULL) { indev_obj_act = lv_indev_search_obj(lv_disp_get_layer_sys(disp), &proc->types.pointer.act_point); if(indev_obj_act == NULL) indev_obj_act = lv_indev_search_obj(lv_disp_get_layer_top(disp), &proc->types.pointer.act_point); if(indev_obj_act == NULL) indev_obj_act = lv_indev_search_obj(lv_disp_get_scr_act(disp), &proc->types.pointer.act_point); new_obj_searched = true; } /*If there is last object but it is not scrolled and not protected also search*/ else if(proc->types.pointer.scroll_obj == NULL && lv_obj_has_flag(indev_obj_act, LV_OBJ_FLAG_PRESS_LOCK) == false) { indev_obj_act = lv_indev_search_obj(lv_disp_get_layer_sys(disp), &proc->types.pointer.act_point); if(indev_obj_act == NULL) indev_obj_act = lv_indev_search_obj(lv_disp_get_layer_top(disp), &proc->types.pointer.act_point); if(indev_obj_act == NULL) indev_obj_act = lv_indev_search_obj(lv_disp_get_scr_act(disp), &proc->types.pointer.act_point); new_obj_searched = true; } /*The last object might have scroll throw. Stop it manually*/ if(new_obj_searched && proc->types.pointer.last_obj) { proc->types.pointer.scroll_throw_vect.x = 0; proc->types.pointer.scroll_throw_vect.y = 0; _lv_indev_scroll_throw_handler(proc); if(indev_reset_check(proc)) return; } lv_obj_transform_point(indev_obj_act, &proc->types.pointer.act_point, true, true); /*If a new object was found reset some variables and send a pressed event handler*/ if(indev_obj_act != proc->types.pointer.act_obj) { proc->types.pointer.last_point.x = proc->types.pointer.act_point.x; proc->types.pointer.last_point.y = proc->types.pointer.act_point.y; /*If a new object found the previous was lost, so send a Call the ancestor's event handler*/ if(proc->types.pointer.act_obj != NULL) { /*Save the obj because in special cases `act_obj` can change in the Call the ancestor's event handler function*/ lv_obj_t * last_obj = proc->types.pointer.act_obj; lv_event_send(last_obj, LV_EVENT_PRESS_LOST, indev_act); if(indev_reset_check(proc)) return; } proc->types.pointer.act_obj = indev_obj_act; /*Save the pressed object*/ proc->types.pointer.last_obj = indev_obj_act; if(indev_obj_act != NULL) { /*Save the time when the obj pressed to count long press time.*/ proc->pr_timestamp = lv_tick_get(); proc->long_pr_sent = 0; proc->types.pointer.scroll_sum.x = 0; proc->types.pointer.scroll_sum.y = 0; proc->types.pointer.scroll_dir = LV_DIR_NONE; proc->types.pointer.gesture_dir = LV_DIR_NONE; proc->types.pointer.gesture_sent = 0; proc->types.pointer.gesture_sum.x = 0; proc->types.pointer.gesture_sum.y = 0; proc->types.pointer.vect.x = 0; proc->types.pointer.vect.y = 0; /*Call the ancestor's event handler about the press*/ lv_event_send(indev_obj_act, LV_EVENT_PRESSED, indev_act); if(indev_reset_check(proc)) return; if(indev_act->proc.wait_until_release) return; /*Handle focus*/ indev_click_focus(&indev_act->proc); if(indev_reset_check(proc)) return; } } /*Calculate the vector and apply a low pass filter: new value = 0.5 * old_value + 0.5 * new_value*/ proc->types.pointer.vect.x = proc->types.pointer.act_point.x - proc->types.pointer.last_point.x; proc->types.pointer.vect.y = proc->types.pointer.act_point.y - proc->types.pointer.last_point.y; proc->types.pointer.scroll_throw_vect.x = (proc->types.pointer.scroll_throw_vect.x + proc->types.pointer.vect.x) / 2; proc->types.pointer.scroll_throw_vect.y = (proc->types.pointer.scroll_throw_vect.y + proc->types.pointer.vect.y) / 2; proc->types.pointer.scroll_throw_vect_ori = proc->types.pointer.scroll_throw_vect; if(indev_obj_act) { lv_event_send(indev_obj_act, LV_EVENT_PRESSING, indev_act); if(indev_reset_check(proc)) return; if(indev_act->proc.wait_until_release) return; _lv_indev_scroll_handler(proc); if(indev_reset_check(proc)) return; indev_gesture(proc); if(indev_reset_check(proc)) return; /*If there is no scrolling then check for long press time*/ if(proc->types.pointer.scroll_obj == NULL && proc->long_pr_sent == 0) { /*Call the ancestor's event handler about the long press if enough time elapsed*/ if(lv_tick_elaps(proc->pr_timestamp) > indev_act->driver->long_press_time) { lv_event_send(indev_obj_act, LV_EVENT_LONG_PRESSED, indev_act); if(indev_reset_check(proc)) return; /*Mark the Call the ancestor's event handler sending to do not send it again*/ proc->long_pr_sent = 1; /*Save the long press time stamp for the long press repeat handler*/ proc->longpr_rep_timestamp = lv_tick_get(); } } /*Send long press repeated Call the ancestor's event handler*/ if(proc->types.pointer.scroll_obj == NULL && proc->long_pr_sent == 1) { /*Call the ancestor's event handler about the long press repeat if enough time elapsed*/ if(lv_tick_elaps(proc->longpr_rep_timestamp) > indev_act->driver->long_press_repeat_time) { lv_event_send(indev_obj_act, LV_EVENT_LONG_PRESSED_REPEAT, indev_act); if(indev_reset_check(proc)) return; proc->longpr_rep_timestamp = lv_tick_get(); } } } } /** * Process the released state of LV_INDEV_TYPE_POINTER input devices * @param proc pointer to an input device 'proc' */ static void indev_proc_release(_lv_indev_proc_t * proc) { if(proc->wait_until_release != 0) { lv_event_send(proc->types.pointer.act_obj, LV_EVENT_PRESS_LOST, indev_act); if(indev_reset_check(proc)) return; proc->types.pointer.act_obj = NULL; proc->types.pointer.last_obj = NULL; proc->pr_timestamp = 0; proc->longpr_rep_timestamp = 0; proc->wait_until_release = 0; } indev_obj_act = proc->types.pointer.act_obj; lv_obj_t * scroll_obj = proc->types.pointer.scroll_obj; /*Forget the act obj and send a released Call the ancestor's event handler*/ if(indev_obj_act) { LV_LOG_INFO("released"); /*Send RELEASE Call the ancestor's event handler and event*/ lv_event_send(indev_obj_act, LV_EVENT_RELEASED, indev_act); if(indev_reset_check(proc)) return; /*Send CLICK if no scrolling*/ if(scroll_obj == NULL) { if(proc->long_pr_sent == 0) { lv_event_send(indev_obj_act, LV_EVENT_SHORT_CLICKED, indev_act); if(indev_reset_check(proc)) return; } lv_event_send(indev_obj_act, LV_EVENT_CLICKED, indev_act); if(indev_reset_check(proc)) return; } proc->types.pointer.act_obj = NULL; proc->pr_timestamp = 0; proc->longpr_rep_timestamp = 0; } /*The reset can be set in the Call the ancestor's event handler function. * In case of reset query ignore the remaining parts.*/ if(scroll_obj) { _lv_indev_scroll_throw_handler(proc); if(indev_reset_check(proc)) return; } } /** * Process a new point from LV_INDEV_TYPE_BUTTON input device * @param i pointer to an input device * @param data pointer to the data read from the input device * Reset input device if a reset query has been sent to it * @param indev pointer to an input device */ static void indev_proc_reset_query_handler(lv_indev_t * indev) { if(indev->proc.reset_query) { indev->proc.types.pointer.act_obj = NULL; indev->proc.types.pointer.last_obj = NULL; indev->proc.types.pointer.scroll_obj = NULL; indev->proc.long_pr_sent = 0; indev->proc.pr_timestamp = 0; indev->proc.longpr_rep_timestamp = 0; indev->proc.types.pointer.scroll_sum.x = 0; indev->proc.types.pointer.scroll_sum.y = 0; indev->proc.types.pointer.scroll_dir = LV_DIR_NONE; indev->proc.types.pointer.scroll_throw_vect.x = 0; indev->proc.types.pointer.scroll_throw_vect.y = 0; indev->proc.types.pointer.gesture_sum.x = 0; indev->proc.types.pointer.gesture_sum.y = 0; indev->proc.reset_query = 0; indev_obj_act = NULL; } } /** * Handle focus/defocus on click for POINTER input devices * @param proc pointer to the state of the indev */ static void indev_click_focus(_lv_indev_proc_t * proc) { /*Handle click focus*/ if(lv_obj_has_flag(indev_obj_act, LV_OBJ_FLAG_CLICK_FOCUSABLE) == false || proc->types.pointer.last_pressed == indev_obj_act) { return; } lv_group_t * g_act = lv_obj_get_group(indev_obj_act); lv_group_t * g_prev = proc->types.pointer.last_pressed ? lv_obj_get_group(proc->types.pointer.last_pressed) : NULL; /*If both the last and act. obj. are in the same group (or have no group)*/ if(g_act == g_prev) { /*The objects are in a group*/ if(g_act) { lv_group_focus_obj(indev_obj_act); if(indev_reset_check(proc)) return; } /*The object are not in group*/ else { if(proc->types.pointer.last_pressed) { lv_event_send(proc->types.pointer.last_pressed, LV_EVENT_DEFOCUSED, indev_act); if(indev_reset_check(proc)) return; } lv_event_send(indev_obj_act, LV_EVENT_FOCUSED, indev_act); if(indev_reset_check(proc)) return; } } /*The object are not in the same group (in different groups or one has no group)*/ else { /*If the prev. obj. is not in a group then defocus it.*/ if(g_prev == NULL && proc->types.pointer.last_pressed) { lv_event_send(proc->types.pointer.last_pressed, LV_EVENT_DEFOCUSED, indev_act); if(indev_reset_check(proc)) return; } /*Focus on a non-group object*/ else { if(proc->types.pointer.last_pressed) { /*If the prev. object also wasn't in a group defocus it*/ if(g_prev == NULL) { lv_event_send(proc->types.pointer.last_pressed, LV_EVENT_DEFOCUSED, indev_act); if(indev_reset_check(proc)) return; } /*If the prev. object also was in a group at least "LEAVE" it instead of defocus*/ else { lv_event_send(proc->types.pointer.last_pressed, LV_EVENT_LEAVE, indev_act); if(indev_reset_check(proc)) return; } } } /*Focus to the act. in its group*/ if(g_act) { lv_group_focus_obj(indev_obj_act); if(indev_reset_check(proc)) return; } else { lv_event_send(indev_obj_act, LV_EVENT_FOCUSED, indev_act); if(indev_reset_check(proc)) return; } } proc->types.pointer.last_pressed = indev_obj_act; } /** * Handle the gesture of indev_proc_p->types.pointer.act_obj * @param indev pointer to an input device state */ void indev_gesture(_lv_indev_proc_t * proc) { if(proc->types.pointer.scroll_obj) return; if(proc->types.pointer.gesture_sent) return; lv_obj_t * gesture_obj = proc->types.pointer.act_obj; /*If gesture parent is active check recursively the gesture attribute*/ while(gesture_obj && lv_obj_has_flag(gesture_obj, LV_OBJ_FLAG_GESTURE_BUBBLE)) { gesture_obj = lv_obj_get_parent(gesture_obj); } if(gesture_obj == NULL) return; if((LV_ABS(proc->types.pointer.vect.x) < indev_act->driver->gesture_min_velocity) && (LV_ABS(proc->types.pointer.vect.y) < indev_act->driver->gesture_min_velocity)) { proc->types.pointer.gesture_sum.x = 0; proc->types.pointer.gesture_sum.y = 0; } /*Count the movement by gesture*/ proc->types.pointer.gesture_sum.x += proc->types.pointer.vect.x; proc->types.pointer.gesture_sum.y += proc->types.pointer.vect.y; if((LV_ABS(proc->types.pointer.gesture_sum.x) > indev_act->driver->gesture_limit) || (LV_ABS(proc->types.pointer.gesture_sum.y) > indev_act->driver->gesture_limit)) { proc->types.pointer.gesture_sent = 1; if(LV_ABS(proc->types.pointer.gesture_sum.x) > LV_ABS(proc->types.pointer.gesture_sum.y)) { if(proc->types.pointer.gesture_sum.x > 0) proc->types.pointer.gesture_dir = LV_DIR_RIGHT; else proc->types.pointer.gesture_dir = LV_DIR_LEFT; } else { if(proc->types.pointer.gesture_sum.y > 0) proc->types.pointer.gesture_dir = LV_DIR_BOTTOM; else proc->types.pointer.gesture_dir = LV_DIR_TOP; } lv_event_send(gesture_obj, LV_EVENT_GESTURE, indev_act); if(indev_reset_check(proc)) return; } } /** * Checks if the reset_query flag has been set. If so, perform necessary global indev cleanup actions * @param proc pointer to an input device 'proc' * @return true if indev query should be immediately truncated. */ static bool indev_reset_check(_lv_indev_proc_t * proc) { if(proc->reset_query) { indev_obj_act = NULL; } return proc->reset_query ? true : false; }