/** * @file mouse.h * */ #ifndef MOUSE_H #define MOUSE_H #ifdef __cplusplus extern "C" { #endif /********************* * INCLUDES *********************/ #ifndef LV_DRV_NO_CONF #ifdef LV_CONF_INCLUDE_SIMPLE #include "lv_drv_conf.h" #else #include "../../lv_drv_conf.h" #endif #endif #if USE_MOUSE #warning "Deprecated, use the SDL driver instead. See lv_drivers/sdl/sdl.c" #ifdef LV_LVGL_H_INCLUDE_SIMPLE #include "lvgl.h" #else #include "lvgl/lvgl.h" #endif #if USE_SDL_GPU #include "../sdl/sdl_gpu.h" #else #include "../sdl/sdl.h" #endif /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ /********************** * GLOBAL PROTOTYPES **********************/ /** * Initialize the mouse */ static inline void mouse_init(void) { /*Nothing to do*/ } /** * Get the current position and state of the mouse * @param indev_drv pointer to the related input device driver * @param data store the mouse data here */ void mouse_read(lv_indev_drv_t * indev_drv, lv_indev_data_t * data) { sdl_mouse_read(indev_drv, data); } /********************** * MACROS **********************/ #endif /* USE_MOUSE */ #ifdef __cplusplus } /* extern "C" */ #endif #endif /* MOUSE_H */