/** * @file fbdev.h * */ #ifndef FBDEV_H #define FBDEV_H #ifdef __cplusplus extern "C" { #endif /********************* * INCLUDES *********************/ #ifndef LV_DRV_NO_CONF #ifdef LV_CONF_INCLUDE_SIMPLE #include "lv_drv_conf.h" #else #include "../../lv_drv_conf.h" #endif #endif #if USE_FBDEV || USE_BSD_FBDEV #ifdef LV_LVGL_H_INCLUDE_SIMPLE #include "lvgl.h" #else #include "lvgl/lvgl.h" #endif /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ /********************** * GLOBAL PROTOTYPES **********************/ void fbdev_init(void); void fbdev_exit(void); void fbdev_flush(lv_disp_drv_t * drv, const lv_area_t * area, lv_color_t * color_p); void fbdev_get_sizes(uint32_t *width, uint32_t *height, uint32_t *dpi); /** * Set the X and Y offset in the variable framebuffer info. * @param xoffset horizontal offset * @param yoffset vertical offset */ void fbdev_set_offset(uint32_t xoffset, uint32_t yoffset); /********************** * MACROS **********************/ #endif /*USE_FBDEV*/ #ifdef __cplusplus } /* extern "C" */ #endif #endif /*FBDEV_H*/