This is needed so that immediately re-played requests don't fail.
Consider for example the following scenario: a client makes a batch
request that registers correctly on the server, but fails to return
(e.g. a networking error after the request has been processed). The
client would think that the request failed, but the server will already
have the up to date information. This commit just returns a successful
status if this request is sent again (by the client retrying the
request) instead of returning a conflict.
This however doesn't handle the case of a request failing, a
modification being made by another client, and then the request being
retried. This case will stay fail.
This enables us to have db-constraints for making sure that UIDs are
unique, as well as being more efficient for lookups (which are very
common).
The UID should always be the same as the main_item.uid, though that's
easily enforced as neither of them is allowed to change.
We were failing until now, but since the uid is sure to be unique,
we can just assume that if it's the same uid it's the same content.
This means we can just gracefully fail as the data is the same.
Until now, we were raising an error, but we now just do nothing
and consider it a success.
This is especially useful when a network error caused an item to
be uploaded but not updated on the client side.
ETEBASE_EASY_CONFIG_PATH is optional, the server serches for the
configurations files in this order:
- "ETEBASE_EASY_CONFIG_PATH"
- etebase-server.ini
- /etc/etebase-server/etebase-server.ini