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399 lines
12 KiB
JavaScript
399 lines
12 KiB
JavaScript
/* jshint esversion: 6 */
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/* global process */
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const Util = require("../common-util");
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const nThen = require('nthen');
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const OS = require("os");
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const { fork } = require('child_process');
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const Workers = module.exports;
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const PID = process.pid;
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const DB_PATH = 'lib/workers/db-worker';
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const MAX_JOBS = 16;
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Workers.initialize = function (Env, config, _cb) {
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var cb = Util.once(Util.mkAsync(_cb));
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const workers = [];
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const response = Util.response(function (errLabel, info) {
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Env.Log.error('HK_DB_WORKER__' + errLabel, info);
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});
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const Log = Env.Log;
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const handleLog = function (level, label, info) {
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if (typeof(Log[level]) !== 'function') { return; }
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Log[level](label, info);
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};
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var isWorker = function (value) {
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return value && value.worker && typeof(value.worker.send) === 'function';
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};
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// pick ids that aren't already in use...
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const guid = function () {
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var id = Util.uid();
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return response.expected(id)? guid(): id;
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};
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const countWorkerTasks = function (/* index */) {
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return 0; // XXX this disables all queueing until it can be proven correct
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//return Object.keys(workers[index].tasks || {}).length;
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};
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var workerOffset = -1;
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var queue = [];
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var getAvailableWorkerIndex = function () {
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// If there is already a backlog of tasks you can avoid some work
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// by going to the end of the line
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if (queue.length) { return -1; }
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var L = workers.length;
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if (L === 0) {
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Log.error('NO_WORKERS_AVAILABLE', {
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queue: queue.length,
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});
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return -1;
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}
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// cycle through the workers once
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// start from a different offset each time
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// return -1 if none are available
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workerOffset = (workerOffset + 1) % L;
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var temp;
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for (let i = 0; i < L; i++) {
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temp = (workerOffset + i) % L;
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/* I'd like for this condition to be more efficient
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(`Object.keys` is sub-optimal) but I found some bugs in my initial
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implementation stemming from a task counter variable going out-of-sync
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with reality when a worker crashed and its tasks were re-assigned to
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its substitute. I'm sure it can be done correctly and efficiently,
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but this is a relatively easy way to make sure it's always up to date.
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We'll see how it performs in practice before optimizing.
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*/
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if (workers[temp] && countWorkerTasks(temp) <= MAX_JOBS) {
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return temp;
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}
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}
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return -1;
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};
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var drained = true;
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var sendCommand = function (msg, _cb) {
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var index = getAvailableWorkerIndex();
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var state = workers[index];
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// if there is no worker available:
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if (!isWorker(state)) {
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// queue the message for when one becomes available
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queue.push({
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msg: msg,
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cb: _cb,
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});
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if (drained) {
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drained = false;
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Log.debug('WORKER_QUEUE_BACKLOG', {
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workers: workers.length,
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});
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}
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return;
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}
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const txid = guid();
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msg.txid = txid;
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msg.pid = PID;
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// track which worker is doing which jobs
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state.tasks[txid] = msg;
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var cb = Util.once(Util.mkAsync(Util.both(_cb, function (err /*, value */) {
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if (err !== 'TIMEOUT') { return; }
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// in the event of a timeout the user will receive an error
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// but the state used to resend a query in the event of a worker crash
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// won't be cleared. This also leaks a slot that could be used to keep
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// an upper bound on the amount of parallelism for any given worker.
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// if you run out of slots then the worker locks up.
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delete state.tasks[txid];
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})));
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response.expect(txid, cb, 180000);
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state.worker.send(msg);
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};
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var handleResponse = function (state, res) {
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if (!res) { return; }
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// handle log messages before checking if it was addressed to your PID
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// it might still be useful to know what happened inside an orphaned worker
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if (res.log) {
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return void handleLog(res.log, res.label, res.info);
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}
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// but don't bother handling things addressed to other processes
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// since it's basically guaranteed not to work
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if (res.pid !== PID) {
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return void Log.error("WRONG_PID", res);
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}
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if (!res.txid) { return; }
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response.handle(res.txid, [res.error, res.value]);
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delete state.tasks[res.txid];
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if (!queue.length) {
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if (!drained) {
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drained = true;
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Log.debug('WORKER_QUEUE_DRAINED', {
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workers: workers.length,
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});
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}
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return;
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}
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var nextMsg = queue.shift();
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/* `nextMsg` was at the top of the queue.
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We know that a job just finished and all of this code
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is synchronous, so calling `sendCommand` should take the worker
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which was just freed up. This is somewhat fragile though, so
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be careful if you want to modify this block. The risk is that
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we take something that was at the top of the queue and push it
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to the back because the following msg took its place. OR, in an
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even worse scenario, we cycle through the queue but don't run anything.
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*/
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sendCommand(nextMsg.msg, nextMsg.cb);
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};
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const initWorker = function (worker, cb) {
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const txid = guid();
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const state = {
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worker: worker,
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tasks: {},
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};
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response.expect(txid, function (err) {
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if (err) { return void cb(err); }
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workers.push(state);
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cb(void 0, state);
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}, 15000);
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worker.send({
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pid: PID,
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txid: txid,
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config: config,
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});
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worker.on('message', function (res) {
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handleResponse(state, res);
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});
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var substituteWorker = Util.once(function () {
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Env.Log.info("SUBSTITUTE_DB_WORKER", '');
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var idx = workers.indexOf(state);
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if (idx !== -1) {
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workers.splice(idx, 1);
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}
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Object.keys(state.tasks).forEach(function (txid) {
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const cb = response.expectation(txid);
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if (typeof(cb) !== 'function') { return; }
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const task = state.tasks[txid];
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if (!task && task.msg) { return; }
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response.clear(txid);
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Log.info('DB_WORKER_RESEND', task.msg);
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sendCommand(task.msg, cb);
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});
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var w = fork(DB_PATH);
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initWorker(w, function (err, state) {
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if (err) {
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throw new Error(err);
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}
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workers.push(state);
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});
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});
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worker.on('exit', substituteWorker);
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worker.on('close', substituteWorker);
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worker.on('error', function (err) {
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substituteWorker();
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Env.Log.error("DB_WORKER_ERROR", {
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error: err,
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});
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});
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};
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nThen(function (w) {
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const max = config.maxWorkers;
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var limit;
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if (typeof(max) !== 'undefined') {
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// the admin provided a limit on the number of workers
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if (typeof(max) === 'number' && !isNaN(max)) {
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if (max < 1) {
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Log.info("INSUFFICIENT_MAX_WORKERS", max);
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limit = 1;
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}
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limit = max;
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} else {
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Log.error("INVALID_MAX_WORKERS", '[' + max + ']');
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}
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}
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var logged;
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OS.cpus().forEach(function (cpu, index) {
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if (limit && index >= limit) {
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if (!logged) {
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logged = true;
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Log.info('WORKER_LIMIT', "(Opting not to use available CPUs beyond " + index + ')');
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}
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return;
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}
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initWorker(fork(DB_PATH), w(function (err) {
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if (!err) { return; }
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w.abort();
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return void cb(err);
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}));
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});
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}).nThen(function () {
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Env.computeIndex = function (Env, channel, cb) {
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Env.store.getWeakLock(channel, function (next) {
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sendCommand({
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channel: channel,
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command: 'COMPUTE_INDEX',
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}, function (err, index) {
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next();
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cb(err, index);
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});
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});
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};
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Env.computeMetadata = function (channel, cb) {
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Env.store.getWeakLock(channel, function (next) {
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sendCommand({
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channel: channel,
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command: 'COMPUTE_METADATA',
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}, function (err, metadata) {
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next();
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cb(err, metadata);
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});
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});
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};
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Env.getOlderHistory = function (channel, oldestKnownHash, toHash, desiredMessages, desiredCheckpoint, cb) {
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Env.store.getWeakLock(channel, function (next) {
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sendCommand({
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channel: channel,
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command: "GET_OLDER_HISTORY",
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hash: oldestKnownHash,
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toHash: toHash,
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desiredMessages: desiredMessages,
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desiredCheckpoint: desiredCheckpoint,
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}, Util.both(next, cb));
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});
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};
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Env.getPinState = function (safeKey, cb) {
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Env.pinStore.getWeakLock(safeKey, function (next) {
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sendCommand({
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key: safeKey,
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command: 'GET_PIN_STATE',
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}, Util.both(next, cb));
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});
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};
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Env.getFileSize = function (channel, cb) {
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sendCommand({
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command: 'GET_FILE_SIZE',
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channel: channel,
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}, cb);
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};
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Env.getDeletedPads = function (channels, cb) {
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sendCommand({
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command: "GET_DELETED_PADS",
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channels: channels,
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}, cb);
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};
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Env.getTotalSize = function (channels, cb) {
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// we could take out locks for all of these channels,
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// but it's OK if the size is slightly off
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sendCommand({
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command: 'GET_TOTAL_SIZE',
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channels: channels,
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}, cb);
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};
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Env.getMultipleFileSize = function (channels, cb) {
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sendCommand({
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command: "GET_MULTIPLE_FILE_SIZE",
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channels: channels,
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}, cb);
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};
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Env.getHashOffset = function (channel, hash, cb) {
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Env.store.getWeakLock(channel, function (next) {
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sendCommand({
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command: 'GET_HASH_OFFSET',
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channel: channel,
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hash: hash,
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}, Util.both(next, cb));
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});
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};
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Env.removeOwnedBlob = function (blobId, safeKey, cb) {
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sendCommand({
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command: 'REMOVE_OWNED_BLOB',
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blobId: blobId,
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safeKey: safeKey,
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}, cb);
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};
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Env.runTasks = function (cb) {
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sendCommand({
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command: 'RUN_TASKS',
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}, cb);
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};
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Env.writeTask = function (time, command, args, cb) {
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sendCommand({
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command: 'WRITE_TASK',
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time: time,
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task_command: command,
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args: args,
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}, cb);
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};
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// Synchronous crypto functions
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Env.validateMessage = function (signedMsg, key, cb) {
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sendCommand({
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msg: signedMsg,
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key: key,
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command: 'INLINE',
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}, cb);
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};
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Env.checkSignature = function (signedMsg, signature, publicKey, cb) {
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sendCommand({
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command: 'DETACHED',
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sig: signature,
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msg: signedMsg,
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key: publicKey,
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}, cb);
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};
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Env.hashChannelList = function (channels, cb) {
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sendCommand({
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command: 'HASH_CHANNEL_LIST',
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channels: channels,
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}, cb);
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};
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cb(void 0);
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});
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};
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