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cryptpad/www/oldtodo/example/js/store.js

142 lines
3.6 KiB
JavaScript

/*jshint eqeqeq:false */
(function (window) {
'use strict';
/**
* Creates a new client side storage object and will create an empty
* collection if no collection already exists.
*
* @param {string} name The name of our DB we want to use
* @param {function} callback Our fake DB uses callbacks because in
* real life you probably would be making AJAX calls
*/
function Store(name, callback) {
callback = callback || function () {};
this._dbName = name;
if (!localStorage[name]) {
var data = {
todos: []
};
localStorage[name] = JSON.stringify(data);
}
callback.call(this, JSON.parse(localStorage[name]));
}
/**
* Finds items based on a query given as a JS object
*
* @param {object} query The query to match against (i.e. {foo: 'bar'})
* @param {function} callback The callback to fire when the query has
* completed running
*
* @example
* db.find({foo: 'bar', hello: 'world'}, function (data) {
* // data will return any items that have foo: bar and
* // hello: world in their properties
* });
*/
Store.prototype.find = function (query, callback) {
if (!callback) {
return;
}
var todos = JSON.parse(localStorage[this._dbName]).todos;
callback.call(this, todos.filter(function (todo) {
for (var q in query) {
if (query[q] !== todo[q]) {
return false;
}
}
return true;
}));
};
/**
* Will retrieve all data from the collection
*
* @param {function} callback The callback to fire upon retrieving data
*/
Store.prototype.findAll = function (callback) {
callback = callback || function () {};
callback.call(this, JSON.parse(localStorage[this._dbName]).todos);
};
/**
* Will save the given data to the DB. If no item exists it will create a new
* item, otherwise it'll simply update an existing item's properties
*
* @param {object} updateData The data to save back into the DB
* @param {function} callback The callback to fire after saving
* @param {number} id An optional param to enter an ID of an item to update
*/
Store.prototype.save = function (updateData, callback, id) {
var data = JSON.parse(localStorage[this._dbName]);
var todos = data.todos;
callback = callback || function () {};
// If an ID was actually given, find the item and update each property
if (id) {
for (var i = 0; i < todos.length; i++) {
if (todos[i].id === id) {
for (var key in updateData) {
todos[i][key] = updateData[key];
}
break;
}
}
localStorage[this._dbName] = JSON.stringify(data);
callback.call(this, todos);
} else {
// Generate an ID
updateData.id = new Date().getTime();
todos.push(updateData);
localStorage[this._dbName] = JSON.stringify(data);
callback.call(this, [updateData]);
}
};
/**
* Will remove an item from the Store based on its ID
*
* @param {number} id The ID of the item you want to remove
* @param {function} callback The callback to fire after saving
*/
Store.prototype.remove = function (id, callback) {
var data = JSON.parse(localStorage[this._dbName]);
var todos = data.todos;
for (var i = 0; i < todos.length; i++) {
if (todos[i].id == id) {
todos.splice(i, 1);
break;
}
}
localStorage[this._dbName] = JSON.stringify(data);
callback.call(this, todos);
};
/**
* Will drop all storage and start fresh
*
* @param {function} callback The callback to fire after dropping the data
*/
Store.prototype.drop = function (callback) {
var data = {todos: []};
localStorage[this._dbName] = JSON.stringify(data);
callback.call(this, data.todos);
};
// Export to window
window.app = window.app || {};
window.app.Store = Store;
})(window);