/* jshint esversion: 6 */ /* global process */ const Util = require("../common-util"); const nThen = require('nthen'); const OS = require("os"); const { fork } = require('child_process'); const Workers = module.exports; const PID = process.pid; const DB_PATH = 'lib/workers/db-worker'; const MAX_JOBS = 16; Workers.initialize = function (Env, config, _cb) { var cb = Util.once(Util.mkAsync(_cb)); const workers = []; const response = Util.response(function (errLabel, info) { Env.Log.error('HK_DB_WORKER__' + errLabel, info); }); const Log = Env.Log; const handleLog = function (level, label, info) { if (typeof(Log[level]) !== 'function') { return; } Log[level](label, info); }; var isWorker = function (value) { return value && value.worker && typeof(value.worker.send) === 'function'; }; // pick ids that aren't already in use... const guid = function () { var id = Util.uid(); return response.expected(id)? guid(): id; }; const countWorkerTasks = function (/* index */) { return 0; // XXX this disables all queueing until it can be proven correct //return Object.keys(workers[index].tasks || {}).length; }; var workerOffset = -1; var queue = []; var getAvailableWorkerIndex = function () { // If there is already a backlog of tasks you can avoid some work // by going to the end of the line if (queue.length) { return -1; } var L = workers.length; if (L === 0) { Log.error('NO_WORKERS_AVAILABLE', { queue: queue.length, }); return -1; } // cycle through the workers once // start from a different offset each time // return -1 if none are available workerOffset = (workerOffset + 1) % L; var temp; for (let i = 0; i < L; i++) { temp = (workerOffset + i) % L; /* I'd like for this condition to be more efficient (`Object.keys` is sub-optimal) but I found some bugs in my initial implementation stemming from a task counter variable going out-of-sync with reality when a worker crashed and its tasks were re-assigned to its substitute. I'm sure it can be done correctly and efficiently, but this is a relatively easy way to make sure it's always up to date. We'll see how it performs in practice before optimizing. */ if (workers[temp] && countWorkerTasks(temp) <= MAX_JOBS) { return temp; } } return -1; }; var drained = true; var sendCommand = function (msg, _cb) { var index = getAvailableWorkerIndex(); var state = workers[index]; // if there is no worker available: if (!isWorker(state)) { // queue the message for when one becomes available queue.push({ msg: msg, cb: _cb, }); if (drained) { drained = false; Log.debug('WORKER_QUEUE_BACKLOG', { workers: workers.length, }); } return; } const txid = guid(); msg.txid = txid; msg.pid = PID; // track which worker is doing which jobs state.tasks[txid] = msg; var cb = Util.once(Util.mkAsync(Util.both(_cb, function (err /*, value */) { if (err !== 'TIMEOUT') { return; } // in the event of a timeout the user will receive an error // but the state used to resend a query in the event of a worker crash // won't be cleared. This also leaks a slot that could be used to keep // an upper bound on the amount of parallelism for any given worker. // if you run out of slots then the worker locks up. delete state.tasks[txid]; }))); response.expect(txid, cb, 180000); state.worker.send(msg); }; var handleResponse = function (state, res) { if (!res) { return; } // handle log messages before checking if it was addressed to your PID // it might still be useful to know what happened inside an orphaned worker if (res.log) { return void handleLog(res.log, res.label, res.info); } // but don't bother handling things addressed to other processes // since it's basically guaranteed not to work if (res.pid !== PID) { return void Log.error("WRONG_PID", res); } if (!res.txid) { return; } response.handle(res.txid, [res.error, res.value]); delete state.tasks[res.txid]; if (!queue.length) { if (!drained) { drained = true; Log.debug('WORKER_QUEUE_DRAINED', { workers: workers.length, }); } return; } var nextMsg = queue.shift(); /* `nextMsg` was at the top of the queue. We know that a job just finished and all of this code is synchronous, so calling `sendCommand` should take the worker which was just freed up. This is somewhat fragile though, so be careful if you want to modify this block. The risk is that we take something that was at the top of the queue and push it to the back because the following msg took its place. OR, in an even worse scenario, we cycle through the queue but don't run anything. */ sendCommand(nextMsg.msg, nextMsg.cb); }; const initWorker = function (worker, cb) { const txid = guid(); const state = { worker: worker, tasks: {}, }; response.expect(txid, function (err) { if (err) { return void cb(err); } workers.push(state); cb(void 0, state); }, 15000); worker.send({ pid: PID, txid: txid, config: config, }); worker.on('message', function (res) { handleResponse(state, res); }); var substituteWorker = Util.once(function () { Env.Log.info("SUBSTITUTE_DB_WORKER", ''); var idx = workers.indexOf(state); if (idx !== -1) { workers.splice(idx, 1); } Object.keys(state.tasks).forEach(function (txid) { const cb = response.expectation(txid); if (typeof(cb) !== 'function') { return; } const task = state.tasks[txid]; if (!task && task.msg) { return; } response.clear(txid); Log.info('DB_WORKER_RESEND', task.msg); sendCommand(task.msg, cb); }); var w = fork(DB_PATH); initWorker(w, function (err, state) { if (err) { throw new Error(err); } workers.push(state); }); }); worker.on('exit', substituteWorker); worker.on('close', substituteWorker); worker.on('error', function (err) { substituteWorker(); Env.Log.error("DB_WORKER_ERROR", { error: err, }); }); }; nThen(function (w) { const max = config.maxWorkers; var limit; if (typeof(max) !== 'undefined') { // the admin provided a limit on the number of workers if (typeof(max) === 'number' && !isNaN(max)) { if (max < 1) { Log.info("INSUFFICIENT_MAX_WORKERS", max); limit = 1; } limit = max; } else { Log.error("INVALID_MAX_WORKERS", '[' + max + ']'); } } var logged; OS.cpus().forEach(function (cpu, index) { if (limit && index >= limit) { if (!logged) { logged = true; Log.info('WORKER_LIMIT', "(Opting not to use available CPUs beyond " + index + ')'); } return; } initWorker(fork(DB_PATH), w(function (err) { if (!err) { return; } w.abort(); return void cb(err); })); }); }).nThen(function () { Env.computeIndex = function (Env, channel, cb) { Env.store.getWeakLock(channel, function (next) { sendCommand({ channel: channel, command: 'COMPUTE_INDEX', }, function (err, index) { next(); cb(err, index); }); }); }; Env.computeMetadata = function (channel, cb) { Env.store.getWeakLock(channel, function (next) { sendCommand({ channel: channel, command: 'COMPUTE_METADATA', }, function (err, metadata) { next(); cb(err, metadata); }); }); }; Env.getOlderHistory = function (channel, oldestKnownHash, desiredMessages, desiredCheckpoint, cb) { Env.store.getWeakLock(channel, function (next) { sendCommand({ channel: channel, command: "GET_OLDER_HISTORY", hash: oldestKnownHash, desiredMessages: desiredMessages, desiredCheckpoint: desiredCheckpoint, }, Util.both(next, cb)); }); }; Env.getPinState = function (safeKey, cb) { Env.pinStore.getWeakLock(safeKey, function (next) { sendCommand({ key: safeKey, command: 'GET_PIN_STATE', }, Util.both(next, cb)); }); }; Env.getFileSize = function (channel, cb) { sendCommand({ command: 'GET_FILE_SIZE', channel: channel, }, cb); }; Env.getDeletedPads = function (channels, cb) { sendCommand({ command: "GET_DELETED_PADS", channels: channels, }, cb); }; Env.getTotalSize = function (channels, cb) { // we could take out locks for all of these channels, // but it's OK if the size is slightly off sendCommand({ command: 'GET_TOTAL_SIZE', channels: channels, }, cb); }; Env.getMultipleFileSize = function (channels, cb) { sendCommand({ command: "GET_MULTIPLE_FILE_SIZE", channels: channels, }, cb); }; Env.getHashOffset = function (channel, hash, cb) { Env.store.getWeakLock(channel, function (next) { sendCommand({ command: 'GET_HASH_OFFSET', channel: channel, hash: hash, }, Util.both(next, cb)); }); }; Env.removeOwnedBlob = function (blobId, safeKey, cb) { sendCommand({ command: 'REMOVE_OWNED_BLOB', blobId: blobId, safeKey: safeKey, }, cb); }; Env.runTasks = function (cb) { sendCommand({ command: 'RUN_TASKS', }, cb); }; Env.writeTask = function (time, command, args, cb) { sendCommand({ command: 'WRITE_TASK', time: time, task_command: command, args: args, }, cb); }; // Synchronous crypto functions Env.validateMessage = function (signedMsg, key, cb) { sendCommand({ msg: signedMsg, key: key, command: 'INLINE', }, cb); }; Env.checkSignature = function (signedMsg, signature, publicKey, cb) { sendCommand({ command: 'DETACHED', sig: signature, msg: signedMsg, key: publicKey, }, cb); }; Env.hashChannelList = function (channels, cb) { sendCommand({ command: 'HASH_CHANNEL_LIST', channels: channels, }, cb); }; cb(void 0); }); };