diff --git a/www/_socket/realtime-input.js b/www/_socket/realtime-input.js index 926fc2e1d..4208bc805 100644 --- a/www/_socket/realtime-input.js +++ b/www/_socket/realtime-input.js @@ -46,49 +46,7 @@ define([ console.error(x); recoverableErrors++; if (recoverableErrors >= MAX_RECOVERABLE_ERRORS) { - alert("FAIL"); - } - }; - - // ------------------ Trapping Keyboard Events ---------------------- // - - var _unused_bindEvents = function (element, events, callback, unbind) { - for (var i = 0; i < events.length; i++) { - var e = events[i]; - if (element.addEventListener) { - if (unbind) { - element.removeEventListener(e, callback, false); - } else { - element.addEventListener(e, callback, false); - } - } else { - if (unbind) { - element.detachEvent('on' + e, callback); - } else { - element.attachEvent('on' + e, callback); - } - } - } - }; - - var _unused_bindAllEvents = function (textarea, docBody, onEvent, unbind) - { - /* - we use docBody for the purposes of CKEditor. - because otherwise special keybindings like ctrl-b and ctrl-i - would open bookmarks and info instead of applying bold/italic styles - */ - if (docBody) { - bindEvents(docBody, - ['textInput', 'keydown', 'keyup', 'select', 'cut', 'paste'], - onEvent, - unbind); - } - if (textarea) { - bindEvents(textarea, - ['mousedown','mouseup','click','change'], - onEvent, - unbind); + window.alert("FAIL"); } }; @@ -180,14 +138,6 @@ define([ var toReturn = { socket: socket }; socket.onOpen.push(function (evt) { - if (!initializing) { - console.log("Starting"); - // realtime is passed around as an attribute of the socket - // FIXME?? - socket.realtime.start(); - return; - } - var realtime = toReturn.realtime = socket.realtime = // everybody has a username, and we assume they don't collide // usernames are used to determine whether a message is remote @@ -278,16 +228,6 @@ define([ window.cryptpad_propogate(); } realtime.message(message); - if (/\[5,/.test(message)) { verbose("pong"); } - - if (!initializing) { - if (/\[2,/.test(message)) { - //verbose("Got a patch"); - -//TODO clean this all up - - } - } }); // actual socket bindings @@ -323,9 +263,6 @@ define([ } // it's working as expected, continue }, 200); - // TODO maybe push this out to the application layer. - //bindAllEvents(null, doc, onEvent, false); - toReturn.patchText = TextPatcher.create({ realtime: realtime });