optimize Util.throttle for extremely high call frequencies

pull/1/head
ansuz 4 years ago
parent bafd3405ae
commit c9dae93c04

@ -306,11 +306,44 @@
};
Util.throttle = function (f, ms) {
var last = 0;
var to;
var args;
var defer = function (delay) {
console.log("setTimeout(stuff, %s)", delay);
// no timeout: run function `f` in `ms` milliseconds
// unless `g` is called again in the meantime
to = setTimeout(function () {
// wipe the current timeout handler
to = undefined;
// take the current time
var now = +new Date();
// compute time passed since `last`
var diff = now - last;
if (diff < ms) {
// don't run `f` if `g` was called since this timeout was set
// instead calculate how much further in the future your next
// timeout should be scheduled
return void defer(ms - diff);
}
// else run `f` with the most recently supplied arguments
f.apply(null, args);
}, ms);
};
var g = function () {
clearTimeout(to);
to = setTimeout(Util.bake(f, Util.slice(arguments)), ms);
// every time you call this function store the time
last = +new Date();
// remember what arguments were passed
args = Util.slice(arguments);
// if there is a pending timeout then do nothing
if (to) { return; }
defer(ms);
};
g.clear = function () {
clearTimeout(to);
to = undefined;

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