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@ -25,14 +25,37 @@ var applyChange = function(ctx, oldval, newval) {
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commonEnd++;
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}
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var result;
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/* throw some assertions in here before dropping patches into the realtime
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*/
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if (oldval.length !== commonStart + commonEnd) {
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if (ctx.localChange) { ctx.localChange(true); }
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ctx.remove(commonStart, oldval.length - commonStart - commonEnd);
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result = oldval.length - commonStart - commonEnd;
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ctx.remove(commonStart, result);
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console.log('removal at position: %s, length: %s', commonStart, result);
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console.log("remove: [" + oldval.slice(commonStart, commonStart + result ) + ']');
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}
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if (newval.length !== commonStart + commonEnd) {
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if (ctx.localChange) { ctx.localChange(true); }
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ctx.insert(commonStart, newval.slice(commonStart, newval.length - commonEnd));
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//console.log("insert: " + newval.slice(commonStart, newval.length - commonEnd));
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result = newval.slice(commonStart, newval.length - commonEnd);
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ctx.insert(commonStart, result);
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console.log("insert: [" + result + "]");
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}
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var userDoc;
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try {
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var userDoc = ctx.getUserDoc();
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JSON.parse(userDoc);
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} catch (err) {
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console.error('[textPatcherParseErr]');
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console.error(err);
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window.REALTIME_MODULE.textPatcher_parseError = {
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error: err,
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userDoc: userDoc
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};
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}
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};
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@ -43,15 +66,9 @@ var create = function(config) {
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// because nothing will equal this object
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var content = {};
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// FIXME this is only necessary because we need to be able to update the
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// textarea. This is being deprecated, however. Instead
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var replaceText = function(newText) {
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content = newText;
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};
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// *** remote -> local changes
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ctx.onPatch(function(pos, length) {
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replaceText(ctx.getUserDoc());
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content = ctx.getUserDoc()
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});
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// propogate()
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