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@ -2,10 +2,6 @@ define([
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'/common/treesome.js',
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'/bower_components/rangy/rangy-core.min.js'
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], function (Tree, Rangy, saveRestore) {
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//window.Rangy = Rangy;
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//window.Tree = Tree;
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// do some function for the start and end of the cursor
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var log = function (x) { console.log(x); };
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var error = function (x) { console.log(x); };
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var verbose = function (x) { if (window.verboseMode) { console.log(x); } };
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@ -27,108 +23,6 @@ define([
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}
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};
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// TODO deprecate
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// assumes a negative index
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var seekLeft /* = cursor.seekLeft*/ = function (el, delta, current) {
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var textLength;
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var previous;
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// normalize
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if (-delta >= current) {
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delta += current;
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current = 0;
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} else {
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current += delta;
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delta = 0;
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}
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while (delta) {
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previous = el;
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el = Tree.previousNode(el, inner);
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if (el) {
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textLength = el.textContent.length;
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if (-delta > textLength) {
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delta -= textLength;
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} else {
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current = textLength + delta;
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delta = 0;
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}
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} else {
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return {
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el: previous,
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offset: 0,
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error: "out of bounds"
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};
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}
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}
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return {
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el: el,
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offset: current
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};
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};
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// TODO deprecate
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// seekRight assumes a positive delta
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var seekRight = /* cursor.seekRight = */ function (el, delta, current) {
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var textLength;
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var previous;
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// normalize
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delta += current;
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current = 0;
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while (delta) {
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if (el) {
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textLength = el.textContent.length;
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if (delta >= textLength) {
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delta -= textLength;
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previous = el;
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el = Tree.nextNode(el, inner);
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} else {
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current = delta;
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delta = 0;
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}
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} else {
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// don't ever return a negative index
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if (previous.textContent.length) {
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textLength = previous.textContent.length - 1;
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} else {
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textLength = 0;
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}
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return {
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el: previous,
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offset: textLength,
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error: "out of bounds"
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};
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}
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}
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return {
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el: el,
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offset: current
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};
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};
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// TODO deprecate
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var seekToDelta = /* cursor.seekToDelta = */ function (el, delta, current) {
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var result = null;
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if (el) {
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if (delta < 0) {
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return seekLeft(el, delta, current);
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} else if (delta > 0) {
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return seekRight(el, delta, current);
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} else {
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result = {
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el: el,
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offset: current
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};
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}
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} else {
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error("[cursor.seekToDelta] el is undefined");
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}
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return result;
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};
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/* cursor.update takes notes about wherever the cursor was last seen
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in the event of a cursor loss, the information produced by side
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effects of this function should be used to recover the cursor
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@ -262,109 +156,6 @@ define([
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};
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};
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/* getLength assumes that both nodes exist inside of the active editor. */
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// unused currently
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var getLength = cursor.getLength = function () {
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if (Range.start.el === Range.end.el) {
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if (Range.start.offset === Range.end.offset) { return 0; }
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if (Range.start.offset < Range.end.offset) {
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return Range.end.offset - Range.start.offset;
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} else {
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return Range.start.offset - Range.end.offset;
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}
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} else {
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var order = Tree.orderOfNodes(Range.start.el, Range.end.el, inner);
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var L;
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var cur;
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/* we know that the cursor elements are different, and that we
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must traverse to find the total length. We also know the
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order of the nodes (probably 1 or -1) */
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if (order === 1) {
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L = (Range.start.el.textContent.length - Range.start.offset);
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cur = Tree.nextNode(Range.start.el, inner);
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while (cur && cur !== Range.end.el) {
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L += cur.textContent.length;
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cur = Tree.nextNode(cur, inner);
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}
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L += Range.end.offset;
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return L;
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} else if (order === -1) {
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L = (Range.end.el.textContent - Range.end.offset);
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cur = Tree.nextNode(Range.end.el, inner);
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while (cur && cur !== Range.start.el) {
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L += cur.textContent.length;
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cur = Tree.nextNode(cur, inner);
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}
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L += Range.start.offset;
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return -L;
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} else {
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console.error("unexpected ordering of nodes...");
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return null;
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}
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}
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};
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// previously used for testing
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// TODO deprecate
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var delta = /* cursor.delta = */ function (delta1, delta2) {
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var sel = Rangy.getSelection(inner);
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delta2 = (typeof delta2 !== 'undefined') ? delta2 : delta1;
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// update returns errors if there are problems
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// and updates the persistent Range object
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var err = cursor.update(sel, inner);
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if (err) { return err; }
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// create a range to modify
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var range = Rangy.createRange();
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/*
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The assumption below is that Range.(start|end).el
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actually exists. This might not be the case.
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TODO check if start and end elements are defined
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*/
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// using infromation about wherever you were last...
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// move both parts by some delta
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var start = seekToDelta(Range.start.el, delta1, Range.start.offset);
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var end = seekToDelta(Range.end.el, delta2, Range.end.offset);
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/* if range is backwards, cursor.delta fails
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so check if they're in the expected order
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before setting the new range */
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var order = Tree.orderOfNodes(start.el, end.el, inner);
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var backward;
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// this could all be one line but nobody would be able to read it
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if (order === -1) {
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// definitely backward
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backward = true;
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} else if (order === 0) {
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// might be backward, check offsets to know for sure
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backward = (start.offset > end.offset);
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} else {
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// definitely not backward
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backward = false;
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}
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if (backward) {
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range.setStart(end.el, end.offset);
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range.setEnd(start.el, start.offset);
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} else {
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range.setStart(start.el, start.offset);
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range.setEnd(end.el, end.offset);
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}
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// actually set the cursor to the new range
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sel.setSingleRange(range);
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return {
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startError: start.error,
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endError: end.error
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};
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};
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cursor.brFix = function () {
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cursor.update();
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var start = Range.start;
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