delete dead code. fix off-by-one for messages. turn off history button when history is exhausted

pull/1/head
ansuz 7 years ago
parent 288c03bb41
commit 7d2a76f4d6

@ -24,8 +24,6 @@ define([
// TODO
// - mute a channel (hide notifications or don't open it?)
var pending = {};
var createData = Msg.createData = function (proxy, hash) {
return {
channel: hash || Hash.createChannelId(),
@ -72,143 +70,6 @@ define([
});
};
// Invitation
// FIXME there are too many functions with this name
var addToFriendList = Msg.addToFriendList = function (common, data, cb) {
var proxy = common.getProxy();
var friends = getFriendList(proxy);
var pubKey = data.curvePublic;
if (pubKey === proxy.curvePublic) { return void cb("E_MYKEY"); }
friends[pubKey] = data;
Realtime.whenRealtimeSyncs(common, common.getRealtime(), function () {
cb();
common.pinPads([data.channel], function (e) {
if (e) { console.error(e); }
});
});
common.changeDisplayName(proxy[common.displayNameKey]);
};
var pendingRequests = [];
/* Used to accept friend requests within apps other than /contacts/ */
// TODO rename as _openGroupChannel_
Msg.addDirectMessageHandler = function (common) {
var network = common.getNetwork();
var proxy = common.getProxy();
if (!network) { return void console.error('Network not ready'); }
network.on('message', function (message, sender) {
var msg;
if (sender === network.historyKeeper) { return; }
try {
var parsed = common.parsePadUrl(window.location.href);
if (!parsed.hashData) { return; }
var chan = parsed.hashData.channel;
// Decrypt
var keyStr = parsed.hashData.key;
var cryptor = Crypto.createEditCryptor(keyStr);
var key = cryptor.cryptKey;
var decryptMsg;
try {
decryptMsg = Crypto.decrypt(message, key);
} catch (e) {
// If we can't decrypt, it means it is not a friend request message
}
if (!decryptMsg) { return; }
// Parse
msg = JSON.parse(decryptMsg);
if (msg[1] !== parsed.hashData.channel) { return; }
var msgData = msg[2];
var msgStr;
if (msg[0] === "FRIEND_REQ") {
msg = ["FRIEND_REQ_NOK", chan];
var todo = function (yes) {
if (yes) {
pending[sender] = msgData;
msg = ["FRIEND_REQ_OK", chan, createData(common, msgData.channel)];
}
msgStr = Crypto.encrypt(JSON.stringify(msg), key);
network.sendto(sender, msgStr);
};
var existing = getFriend(proxy, msgData.curvePublic);
if (existing) {
todo(true);
return;
}
var confirmMsg = common.Messages._getKey('contacts_request', [
common.fixHTML(msgData.displayName)
]);
common.confirm(confirmMsg, todo, null, true);
return;
}
if (msg[0] === "FRIEND_REQ_OK") {
var idx = pendingRequests.indexOf(sender);
if (idx !== -1) { pendingRequests.splice(idx, 1); }
// FIXME clarify this function's name
addToFriendList(common, msgData, function (err) {
if (err) {
return void common.log(common.Messages.contacts_addError);
}
common.log(common.Messages.contacts_added);
var msg = ["FRIEND_REQ_ACK", chan];
var msgStr = Crypto.encrypt(JSON.stringify(msg), key);
network.sendto(sender, msgStr);
});
return;
}
if (msg[0] === "FRIEND_REQ_NOK") {
var i = pendingRequests.indexOf(sender);
if (i !== -1) { pendingRequests.splice(i, 1); }
common.log(common.Messages.contacts_rejected);
common.changeDisplayName(proxy[common.displayNameKey]);
return;
}
if (msg[0] === "FRIEND_REQ_ACK") {
var data = pending[sender];
if (!data) { return; }
addToFriendList(common, data, function (err) {
if (err) {
return void common.log(common.Messages.contacts_addError);
}
common.log(common.Messages.contacts_added);
});
return;
}
// TODO: timeout ACK: warn the user
} catch (e) {
console.error("Cannot parse direct message", msg || message, "from", sender, e);
}
});
};
// TODO somehow fold this into openGroupChannel
Msg.inviteFromUserlist = function (common, netfluxId) {
var network = common.getNetwork();
var parsed = common.parsePadUrl(window.location.href);
if (!parsed.hashData) { return; }
// Message
var chan = parsed.hashData.channel;
var myData = createData(common);
var msg = ["FRIEND_REQ", chan, myData];
// Encryption
var keyStr = parsed.hashData.key;
var cryptor = Crypto.createEditCryptor(keyStr);
var key = cryptor.cryptKey;
var msgStr = Crypto.encrypt(JSON.stringify(msg), key);
// Send encrypted message
if (pendingRequests.indexOf(netfluxId) === -1) {
pendingRequests.push(netfluxId);
var proxy = common.getProxy();
// this redraws the userlist after a change has occurred
common.changeDisplayName(proxy[common.displayNameKey]);
}
network.sendto(netfluxId, msgStr);
};
Msg.messenger = function (common) {
var messenger = {
handlers: {
@ -216,7 +77,7 @@ define([
join: [],
leave: [],
update: [],
new_friend: [],
friend: [],
unfriend: [],
},
range_requests: {},
@ -237,11 +98,6 @@ define([
stack.push(f);
};
/* messenger.openGroupChannel = function (hash, cb) {
// TODO set up infrastructure for a many to many channel
cb = cb;
}; */
var channels = messenger.channels = {};
var joining = {};
@ -372,7 +228,7 @@ define([
network.sendto(sender, cryptMsg);
};
var orderMessages = function (curvePublic, new_messages, sig) {
var orderMessages = function (curvePublic, new_messages /*, sig */) {
var channel = getChannel(curvePublic);
var messages = channel.messages;
@ -440,9 +296,7 @@ define([
removeFromFriendList(parsedMsg[1], function () {
channel.wc.leave(Types.unfriend);
eachHandler('unfriend', function (f) {
f=f; // FIXME
// TODO
console.log('unfriend');
f(curvePublic);
});
});
return;
@ -463,6 +317,12 @@ define([
delete myData.channel;
Object.keys(channels).forEach(function (chan) {
var channel = channels[chan];
if (!channel) {
return void console.error('NO_SUCH_CHANNEL');
}
var msg = [Types.update, myData.curvePublic, +new Date(), myData];
var msgStr = JSON.stringify(msg);
var cryptMsg = channel.encryptor.encrypt(msgStr);
@ -483,7 +343,7 @@ define([
var onChannelReady = function (chanId) {
var cb = joining[chanId];
if (typeof(cb) !== 'function') {
return void console.log('channel ready without callback');
return void console.error('channel ready without callback');
}
delete joining[chanId];
return cb();
@ -503,8 +363,7 @@ define([
}
if (type === 'HISTORY_RANGE') {
//console.log(parsed);
req.messages.push(parsed[2]); // TODO use pushMsg instead
req.messages.push(parsed[2]);
} else if (type === 'HISTORY_RANGE_END') {
// process all the messages (decrypt)
var curvePublic = req.curvePublic;
@ -564,7 +423,7 @@ define([
pushMsg(channels[chan], parsed[4]);
};
var onMessage = function (common, msg, sender, chan) {
var onMessage = function (msg, sender, chan) {
if (!channels[chan.id]) { return; }
var isMessage = pushMsg(channels[chan.id], msg);
@ -674,14 +533,13 @@ define([
}
};
chan.on('message', function (msg, sender) {
onMessage(common, msg, sender, chan);
onMessage(msg, sender, chan);
});
var onJoining = function (peer) {
if (peer === Msg.hk) { return; }
if (channel.userList.indexOf(peer) !== -1) { return; }
// FIXME this doesn't seem to be mapping correctly
channel.userList.push(peer);
var msg = [Types.mapId, proxy.curvePublic, chan.myID];
var msgStr = JSON.stringify(msg);
@ -696,8 +554,6 @@ define([
chan.on('join', onJoining);
chan.on('leave', function (peer) {
var curvePublic = channel.mapId[peer];
console.log(curvePublic); // FIXME
var i = channel.userList.indexOf(peer);
while (i !== -1) {
channel.userList.splice(i, 1);
@ -717,26 +573,6 @@ define([
});
};
// FIXME don't do this implicitly.
// get messages when a channel is opened, and if it reconnects
/*
messenger.getLatestMessages = function () {
Object.keys(channels).forEach(function (id) {
if (id === 'me') { return; }
var friend = channels[id];
//friend.getMessagesSinceDisconnect();
//friend.refresh();
});
};*/
// FIXME this shouldn't be necessary
/*
messenger.cleanFriendChannels = function () {
Object.keys(channels).forEach(function (id) {
delete channels[id];
});
};*/
messenger.getFriendList = function (cb) {
var friends = proxy.friends;
if (!friends) { return void cb(void 0, []); }
@ -746,11 +582,6 @@ define([
}));
};
/*
messenger.openFriendChannels = function () {
eachFriend(friends, openFriendChannel);
};*/
messenger.openFriendChannel = function (curvePublic, cb) {
if (typeof(curvePublic) !== 'string') { return void cb('INVALID_ID'); }
if (typeof(cb) !== 'function') { throw new Error('expected callback'); }
@ -795,20 +626,13 @@ define([
cb(void 0, online);
};
// TODO emit friend-list-changed event
messenger.checkNewFriends = function () {
eachFriend(friends, function (friend, id) {
if (!channels[id]) {
openFriendChannel(friend, id);
}
});
};
messenger.getFriendInfo = function (curvePublic, cb) {
var friend = friends[curvePublic];
if (!friend) { return void cb('NO_SUCH_FRIEND'); }
// this clone will be redundant when ui uses postmessage
cb(void 0, clone(friend));
setTimeout(function () {
var friend = friends[curvePublic];
if (!friend) { return void cb('NO_SUCH_FRIEND'); }
// this clone will be redundant when ui uses postmessage
cb(void 0, clone(friend));
});
};
messenger.getMyInfo = function (cb) {
@ -827,8 +651,8 @@ define([
if (o === undefined) {
// new friend added
curvePublic = p.slice(-1)[0];
eachHandler('new_friend', function (f) {
f(clone(n), curvePublic);
eachHandler('friend', function (f) {
f(curvePublic, clone(n));
});
return;
}

@ -172,6 +172,9 @@ body {
.more-history {
//display: none;
.hover;
&.faded {
color: darken(@bg-color, 5%);
}
}
}
.chat {

@ -31,6 +31,7 @@ define([
state.channels[curvePublic] = {
messages: [],
HEAD: info.lastKnownHash,
TAIL: null,
};
};
@ -97,24 +98,50 @@ define([
var displayName = data.displayName;
var fetching = false;
$(moreHistory).click(function () {
console.log('getting history');
var $moreHistory = $(moreHistory).click(function () {
if (fetching) { return; }
// get oldest known message...
var channel = state.channels[curvePublic];
var sig = !(channel.messages && channel.messages.length)?
channel.HEAD: channel.messages[0].sig;
if (channel.exhausted) {
return void $moreHistory.addClass('faded');
}
console.log('getting history');
var sig = channel.TAIL || channel.HEAD;
fetching = true;
var $messagebox = $(getChat(curvePublic)).find('.messages');
messenger.getMoreHistory(curvePublic, sig, 10, function (e, history) {
fetching = false;
if (e) { return void console.error(e); }
if (history.length === 0) {
channel.exhausted = true;
return;
}
history.forEach(function (msg) {
if (msg.type !== 'MSG') {
// handle other types of messages?
return;
if (channel.exhausted) { return; }
if (msg.sig) {
if (msg.sig === channel.TAIL) {
console.error('No more messages to fetch');
channel.exhausted = true;
console.log(channel);
return;
} else {
channel.TAIL = msg.sig;
}
} else {
return void console.error('expected signature');
}
if (msg.type !== 'MSG') { return; }
// FIXME Schlameil the painter (performance does not scale well)
if (channel.messages.some(function (old) {
return msg.sig === old.sig;
})) { return; }
channel.messages.unshift(msg);
var el_message = markup.message(msg);
@ -277,7 +304,6 @@ define([
var $chat_messages = $chat.find('div.message');
if (!$chat_messages.length) {
var $more = $chat.find('.more-history');
console.log($more);
$more.click();
}
return void $chat.show();
@ -350,22 +376,38 @@ define([
return $friend;
};
var isBottomedOut = function ($elem) {
return ($elem[0].scrollHeight - $elem.scrollTop() === $elem.outerHeight());
};
var initializing = true;
messenger.on('message', function (message) {
console.log(JSON.stringify(message));
if (!initializing) { Cryptpad.notify(); }
var curvePublic = message.curve;
var name = displayNames[curvePublic];
var chat = getChat(curvePublic, name);
console.log(message);
var el_message = markup.message(message);
state.channels[curvePublic].messages.push(message);
var $chat = $(chat);
var $messagebox = $chat.find('.messages').append(el_message);
if (!$chat.length) {
console.error("Got a message but the chat isn't open");
}
var $messagebox = $chat.find('.messages');
var shouldScroll = isBottomedOut($messagebox);
$messagebox.append(el_message);
if (shouldScroll) {
$messagebox.scrollTop($messagebox.outerHeight());
}
normalizeLabels($messagebox);
var channel = state.channels[curvePublic];
@ -409,12 +451,47 @@ define([
dataQuery(curvePublic) + ' div.sender').text(name).text(name);
});
var connectToFriend = function (curvePublic, cb) {
messenger.getFriendInfo(curvePublic, function (e, info) {
if (e) { return void console.error(e); }
var name = displayNames[curvePublic] = info.displayName;
initChannel(state, curvePublic, info);
var chatbox = markup.chatbox(curvePublic, info);
$(chatbox).hide();
$messages.append(chatbox);
var friend = markup.friend(info, name);
$userlist.append(friend);
messenger.openFriendChannel(curvePublic, function (e) {
if (e) { return void console.error(e); }
cb();
updateStatus(curvePublic);
// don't add friends that are already in your userlist
//if (friendExistsInUserList(k)) { return; }
});
});
};
messenger.on('friend', function (curvePublic) {
console.log('new friend: ', curvePublic);
//console.error("TODO redraw user list");
//console.error("TODO connect to new friend");
// FIXME this doesn't work right now because the friend hasn't been fully added?
connectToFriend(curvePublic, function () {
//console.error('connected');
});
});
messenger.on('unfriend', function (curvePublic) {
console.log(curvePublic);
console.log('unfriend', curvePublic);
find.inList(curvePublic).remove();
console.error('TODO remove chatbox');
console.error('TODO show something if that chatbox was active');
});
Cryptpad.onDisplayNameChanged(function () {
messenger.checkNewFriends();
//messenger.checkNewFriends();
messenger.updateMyData();
});
@ -425,7 +502,6 @@ define([
messenger.getFriendList(function (e, keys) {
var count = keys.length + 1;
var ready = function () {
count--;
if (count === 0) {
@ -433,29 +509,10 @@ define([
Cryptpad.removeLoadingScreen();
}
};
ready();
keys.forEach(function (curvePublic) {
messenger.getFriendInfo(curvePublic, function (e, info) {
if (e) { return void console.error(e); }
var name = displayNames[curvePublic] = info.displayName;
initChannel(state, curvePublic, info);
var chatbox = markup.chatbox(curvePublic, info);
$(chatbox).hide();
$messages.append(chatbox);
var friend = markup.friend(info, name);
$userlist.append(friend);
messenger.openFriendChannel(curvePublic, function (e) {
if (e) { return void console.error(e); }
ready(info);
ready();
updateStatus(curvePublic);
// don't add friends that are already in your userlist
//if (friendExistsInUserList(k)) { return; }
});
});
keys.forEach(function (curvePublic) {
connectToFriend(curvePublic, ready);
});
});
};

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