|
|
|
@ -16,31 +16,22 @@
|
|
|
|
|
*/
|
|
|
|
|
define([
|
|
|
|
|
'/common/messages.js',
|
|
|
|
|
// TODO remove in favour of netflux
|
|
|
|
|
'/bower_components/reconnectingWebsocket/reconnecting-websocket.js',
|
|
|
|
|
'/common/Netflux.js',
|
|
|
|
|
'/common/crypto.js',
|
|
|
|
|
'/common/toolbar.js',
|
|
|
|
|
'/common/sharejs_textarea.js',
|
|
|
|
|
'/common/chainpad.js',
|
|
|
|
|
'/bower_components/jquery/dist/jquery.min.js',
|
|
|
|
|
], function (Messages,/*FIXME*/ ReconnectingWebSocket, Crypto, Toolbar, sharejs) {
|
|
|
|
|
], function (Messages, Netflux, Crypto, Toolbar, sharejs) {
|
|
|
|
|
var $ = window.jQuery;
|
|
|
|
|
var ChainPad = window.ChainPad;
|
|
|
|
|
var PARANOIA = true;
|
|
|
|
|
var module = { exports: {} };
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* If an error is encountered but it is recoverable, do not immediately fail
|
|
|
|
|
* but if it keeps firing errors over and over, do fail.
|
|
|
|
|
*/
|
|
|
|
|
var MAX_RECOVERABLE_ERRORS = 15;
|
|
|
|
|
|
|
|
|
|
/** Maximum number of milliseconds of lag before we fail the connection. */
|
|
|
|
|
var MAX_LAG_BEFORE_DISCONNECT = 20000;
|
|
|
|
|
|
|
|
|
|
var debug = function (x) { console.log(x); },
|
|
|
|
|
warn = function (x) { console.error(x); },
|
|
|
|
|
verbose = function (x) { /*console.log(x);*/ };
|
|
|
|
|
verbose = function (x) { console.log(x); };
|
|
|
|
|
// verbose = function () {}; // comment out to enable verbose logging
|
|
|
|
|
|
|
|
|
|
// ------------------ Trapping Keyboard Events ---------------------- //
|
|
|
|
|
|
|
|
|
@ -82,67 +73,6 @@ define([
|
|
|
|
|
unbind);
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/* websocket stuff */
|
|
|
|
|
var isSocketDisconnected = function (socket, realtime) {
|
|
|
|
|
var sock = socket._socket;
|
|
|
|
|
return sock.readyState === sock.CLOSING
|
|
|
|
|
|| sock.readyState === sock.CLOSED
|
|
|
|
|
|| (realtime.getLag().waiting && realtime.getLag().lag > MAX_LAG_BEFORE_DISCONNECT);
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
// this differs from other functions with similar names in that
|
|
|
|
|
// you are expected to pass a socket into it.
|
|
|
|
|
var checkSocket = function (socket) {
|
|
|
|
|
if (isSocketDisconnected(socket, socket.realtime) &&
|
|
|
|
|
!socket.intentionallyClosing) {
|
|
|
|
|
return true;
|
|
|
|
|
} else {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
// TODO before removing websocket implementation
|
|
|
|
|
// bind abort to onLeaving
|
|
|
|
|
var abort = function (socket, realtime) {
|
|
|
|
|
realtime.abort();
|
|
|
|
|
realtime.toolbar.failed();
|
|
|
|
|
try { socket._socket.close(); } catch (e) { warn(e); }
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
var handleError = function (socket, realtime, err, docHTML, allMessages) {
|
|
|
|
|
// var internalError = createDebugInfo(err, realtime, docHTML, allMessages);
|
|
|
|
|
abort(socket, realtime);
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
var makeWebsocket = function (url) {
|
|
|
|
|
var socket = new ReconnectingWebSocket(url);
|
|
|
|
|
var out = {
|
|
|
|
|
onOpen: [],
|
|
|
|
|
onClose: [],
|
|
|
|
|
onError: [],
|
|
|
|
|
onMessage: [],
|
|
|
|
|
send: function (msg) { socket.send(msg); },
|
|
|
|
|
close: function () { socket.close(); },
|
|
|
|
|
_socket: socket
|
|
|
|
|
};
|
|
|
|
|
var mkHandler = function (name) {
|
|
|
|
|
return function (evt) {
|
|
|
|
|
for (var i = 0; i < out[name].length; i++) {
|
|
|
|
|
if (out[name][i](evt) === false) {
|
|
|
|
|
console.log(name +"Handler");
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
socket.onopen = mkHandler('onOpen');
|
|
|
|
|
socket.onclose = mkHandler('onClose');
|
|
|
|
|
socket.onerror = mkHandler('onError');
|
|
|
|
|
socket.onmessage = mkHandler('onMessage');
|
|
|
|
|
return out;
|
|
|
|
|
};
|
|
|
|
|
/* end websocket stuff */
|
|
|
|
|
|
|
|
|
|
var start = module.exports.start =
|
|
|
|
|
function (textarea, websocketUrl, userName, channel, cryptKey, config)
|
|
|
|
|
{
|
|
|
|
@ -155,86 +85,76 @@ define([
|
|
|
|
|
var doc = config.doc || null;
|
|
|
|
|
|
|
|
|
|
// trying to deprecate onRemote, prefer loading it via the conf
|
|
|
|
|
var onRemote = config.onRemote || null;
|
|
|
|
|
onRemote = config.onRemote || null;
|
|
|
|
|
|
|
|
|
|
var transformFunction = config.transformFunction || null;
|
|
|
|
|
transformFunction = config.transformFunction || null;
|
|
|
|
|
|
|
|
|
|
var socket;
|
|
|
|
|
|
|
|
|
|
if (config.socketAdaptor) {
|
|
|
|
|
// do netflux stuff
|
|
|
|
|
} else {
|
|
|
|
|
socket = makeWebsocket(websocketUrl);
|
|
|
|
|
}
|
|
|
|
|
// define this in case it gets called before the rest of our stuff is ready.
|
|
|
|
|
var onEvent = function () { };
|
|
|
|
|
|
|
|
|
|
var allMessages = [];
|
|
|
|
|
var isErrorState = false;
|
|
|
|
|
var initializing = true;
|
|
|
|
|
var recoverableErrorCount = 0;
|
|
|
|
|
|
|
|
|
|
var $textarea = $(textarea);
|
|
|
|
|
|
|
|
|
|
var bump = function () {};
|
|
|
|
|
|
|
|
|
|
socket.onOpen.push(function (evt) {
|
|
|
|
|
if (!initializing) {
|
|
|
|
|
console.log("Starting");
|
|
|
|
|
// realtime is passed around as an attribute of the socket
|
|
|
|
|
// FIXME??
|
|
|
|
|
socket.realtime.start();
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
var options = {
|
|
|
|
|
signaling: websocketUrl,
|
|
|
|
|
topology: 'StarTopologyService',
|
|
|
|
|
protocol: 'WebSocketProtocolService',
|
|
|
|
|
connector: 'WebSocketService',
|
|
|
|
|
openWebChannel: true
|
|
|
|
|
};
|
|
|
|
|
var realtime;
|
|
|
|
|
|
|
|
|
|
var realtime = socket.realtime = ChainPad.create(userName,
|
|
|
|
|
passwd,
|
|
|
|
|
channel,
|
|
|
|
|
$(textarea).val(),
|
|
|
|
|
{
|
|
|
|
|
transformFunction: config.transformFunction
|
|
|
|
|
});
|
|
|
|
|
// Connect to the WebSocket server
|
|
|
|
|
Netflux.join(channel, options).then(function(wc) {
|
|
|
|
|
wc.onMessage = onMessage; // On receiving message
|
|
|
|
|
wc.onJoining = onJoining; // On user joining the session
|
|
|
|
|
|
|
|
|
|
if (config.onInit) {
|
|
|
|
|
// extend as you wish
|
|
|
|
|
config.onInit({
|
|
|
|
|
realtime: realtime
|
|
|
|
|
// Open a Chainpad session
|
|
|
|
|
realtime = createRealtime();
|
|
|
|
|
realtime.onUserListChange(function (userList) {
|
|
|
|
|
var opt = {userList : userList};
|
|
|
|
|
// TODO : onJoining should only a a "newPeer" parameter
|
|
|
|
|
wc.onJoining(opt);
|
|
|
|
|
});
|
|
|
|
|
// On sending message
|
|
|
|
|
realtime.onMessage(function(message) {
|
|
|
|
|
message = Crypto.encrypt(message, cryptKey);
|
|
|
|
|
wc.send(message);
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
onEvent = function () {
|
|
|
|
|
// This looks broken
|
|
|
|
|
if (isErrorState || initializing) { return; }
|
|
|
|
|
};
|
|
|
|
|
// Check the connection to the channel
|
|
|
|
|
//checkConnection(wc);
|
|
|
|
|
|
|
|
|
|
realtime.onUserListChange(function (userList) {
|
|
|
|
|
if (!initializing || userList.indexOf(userName) === -1) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// if we spot ourselves being added to the document, we'll switch
|
|
|
|
|
// 'initializing' off because it means we're fully synced.
|
|
|
|
|
initializing = false;
|
|
|
|
|
bindAllEvents(textarea, doc, onEvent, false);
|
|
|
|
|
|
|
|
|
|
// execute an onReady callback if one was supplied
|
|
|
|
|
// pass an object so we can extend this later
|
|
|
|
|
if (config.onReady) {
|
|
|
|
|
// extend as you wish
|
|
|
|
|
config.onReady({
|
|
|
|
|
userList: userList
|
|
|
|
|
sharejs.attach(textarea, realtime);
|
|
|
|
|
bump = realtime.bumpSharejs;
|
|
|
|
|
|
|
|
|
|
realtime.start();
|
|
|
|
|
}, function(error) {
|
|
|
|
|
warn(error);
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
var createRealtime = function() {
|
|
|
|
|
return ChainPad.create(userName,
|
|
|
|
|
passwd,
|
|
|
|
|
channel,
|
|
|
|
|
$(textarea).val(),
|
|
|
|
|
{
|
|
|
|
|
transformFunction: config.transformFunction
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
var whoami = new RegExp(userName.replace(/[\/\+]/g, function (c) {
|
|
|
|
|
return '\\' +c;
|
|
|
|
|
}));
|
|
|
|
|
|
|
|
|
|
// when you receive a message...
|
|
|
|
|
socket.onMessage.push(function (evt) {
|
|
|
|
|
verbose(evt.data);
|
|
|
|
|
if (isErrorState) { return; }
|
|
|
|
|
var onMessage = function(user, message) {
|
|
|
|
|
|
|
|
|
|
message = Crypto.decrypt(message, cryptKey);
|
|
|
|
|
|
|
|
|
|
var message = Crypto.decrypt(evt.data, cryptKey);
|
|
|
|
|
verbose(message);
|
|
|
|
|
allMessages.push(message);
|
|
|
|
|
if (!initializing) {
|
|
|
|
@ -257,43 +177,40 @@ define([
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
// when a message is ready to send
|
|
|
|
|
realtime.onMessage(function (message) {
|
|
|
|
|
if (isErrorState) { return; }
|
|
|
|
|
message = Crypto.encrypt(message, cryptKey);
|
|
|
|
|
try {
|
|
|
|
|
socket.send(message);
|
|
|
|
|
} catch (e) {
|
|
|
|
|
warn(e);
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
var onJoining = function(optionnalData) {
|
|
|
|
|
var userList = optionnalData.userList || [];
|
|
|
|
|
if (!initializing || userList.indexOf(userName) === -1) {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// if we spot ourselves being added to the document, we'll switch
|
|
|
|
|
// 'initializing' off because it means we're fully synced.
|
|
|
|
|
initializing = false;
|
|
|
|
|
|
|
|
|
|
// actual socket bindings
|
|
|
|
|
socket.onmessage = function (evt) {
|
|
|
|
|
for (var i = 0; i < socket.onMessage.length; i++) {
|
|
|
|
|
if (socket.onMessage[i](evt) === false) { return; }
|
|
|
|
|
// execute an onReady callback if one was supplied
|
|
|
|
|
// pass an object so we can extend this later
|
|
|
|
|
if (config.onReady) {
|
|
|
|
|
config.onReady({
|
|
|
|
|
userList: userList
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
socket.onclose = function (evt) {
|
|
|
|
|
for (var i = 0; i < socket.onMessage.length; i++) {
|
|
|
|
|
if (socket.onClose[i](evt) === false) { return; }
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
socket.onerror = warn;
|
|
|
|
|
|
|
|
|
|
// TODO confirm that we can rely on netflux API
|
|
|
|
|
var socketChecker = setInterval(function () {
|
|
|
|
|
if (checkSocket(socket)) {
|
|
|
|
|
var checkConnection = function(wc) {
|
|
|
|
|
//TODO
|
|
|
|
|
/*var socketChecker = setInterval(function () {
|
|
|
|
|
if (netflux.checkSocket(realtime)) {
|
|
|
|
|
warn("Socket disconnected!");
|
|
|
|
|
|
|
|
|
|
recoverableErrorCount += 1;
|
|
|
|
|
|
|
|
|
|
if (recoverableErrorCount >= MAX_RECOVERABLE_ERRORS) {
|
|
|
|
|
warn("Giving up!");
|
|
|
|
|
abort(socket, realtime);
|
|
|
|
|
realtime.abort();
|
|
|
|
|
wc.leave()
|
|
|
|
|
.then(null, function(err) {
|
|
|
|
|
warn(err);
|
|
|
|
|
});
|
|
|
|
|
if (config.onAbort) {
|
|
|
|
|
config.onAbort({
|
|
|
|
|
socket: socket
|
|
|
|
@ -304,19 +221,9 @@ define([
|
|
|
|
|
} else {
|
|
|
|
|
// it's working as expected, continue
|
|
|
|
|
}
|
|
|
|
|
}, 200);
|
|
|
|
|
|
|
|
|
|
bindAllEvents(textarea, doc, onEvent, false);
|
|
|
|
|
|
|
|
|
|
// attach textarea
|
|
|
|
|
// NOTE: should be able to remove the websocket without damaging this
|
|
|
|
|
sharejs.attach(textarea, realtime);
|
|
|
|
|
|
|
|
|
|
realtime.start();
|
|
|
|
|
debug('started');
|
|
|
|
|
}, 200);*/
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bump = realtime.bumpSharejs;
|
|
|
|
|
});
|
|
|
|
|
return {
|
|
|
|
|
onEvent: function () {
|
|
|
|
|
onEvent();
|
|
|
|
|