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define([
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'/common/treesome.js',
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'/bower_components/rangy/rangy-core.min.js'
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], function (Tree, Rangy, saveRestore) {
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window.Rangy = Rangy;
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window.Tree = Tree;
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// do some function for the start and end of the cursor
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var log = function (x) { console.log(x); };
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var error = function (x) { console.log(x); };
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var verbose = function (x) { if (window.verboseMode) { console.log(x); } };
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/* accepts the document used by the editor */
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return function (inner) {
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var cursor = {};
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// there ought to only be one cursor at a time, so let's just
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// keep it internally
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var Range = cursor.Range = {
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start: {
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el: null,
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offset: 0
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},
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end: {
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el: null,
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offset:0
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}
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};
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// assumes a negative index
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var seekLeft = cursor.seekLeft = function (el, delta, current) {
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var textLength;
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var previous;
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// normalize
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if (-delta >= current) {
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delta += current;
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current = 0;
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} else {
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current += delta;
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delta = 0;
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}
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while (delta) {
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previous = el;
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el = Tree.previousNode(el, inner);
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if (el) {
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textLength = el.textContent.length;
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if (-delta > textLength) {
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delta -= textLength;
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} else {
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current = textLength + delta;
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delta = 0;
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}
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} else {
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return {
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el: previous,
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offset: 0,
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error: "out of bounds"
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};
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}
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}
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return {
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el: el,
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offset: current
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};
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};
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// seekRight assumes a positive delta
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var seekRight = cursor.seekRight = function (el, delta, current) {
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var textLength;
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var previous;
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// normalize
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delta += current;
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current = 0;
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while (delta) {
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if (el) {
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textLength = el.textContent.length;
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if (delta >= textLength) {
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delta -= textLength;
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previous = el;
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el = Tree.nextNode(el, inner);
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} else {
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current = delta;
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delta = 0;
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}
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} else {
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// don't ever return a negative index
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if (previous.textContent.length) {
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textLength = previous.textContent.length - 1;
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} else {
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textLength = 0;
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}
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return {
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el: previous,
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offset: textLength,
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error: "out of bounds"
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};
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}
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}
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return {
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el: el,
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offset: current
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};
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};
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var seekToDelta = cursor.seekToDelta = function (el, delta, current) {
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var result = null;
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if (el) {
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if (delta < 0) {
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return seekLeft(el, delta, current);
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} else if (delta > 0) {
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return seekRight(el, delta, current);
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} else {
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result = {
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el: el,
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offset: current
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};
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}
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} else {
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error("[cursor.seekToDelta] el is undefined");
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}
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return result;
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};
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/* cursor.update takes notes about wherever the cursor was last seen
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in the event of a cursor loss, the information produced by side
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effects of this function should be used to recover the cursor
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returns an error string if no range is found
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*/
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cursor.update = function (sel, root) {
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verbose("cursor.update");
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root = root || inner;
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sel = sel || Rangy.getSelection(root);
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if (!sel.rangeCount) {
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error('[cursor.update] no ranges found');
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return;
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}
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var range = sel.getRangeAt(0);
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// Big R Range is caught in closure, and maintains persistent state
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['start', 'end'].forEach(function (pos) {
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Range[pos].el = range[pos+'Container'];
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Range[pos].offset = range[pos+'Offset'];
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});
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};
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/* 0 -> neither is lost
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1 -> start is lost
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2 -> end is lost
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3 -> both are lost */
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/* sometimes the selection gets dropped and this doesn't realize it
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figure out why (TODO FIXME) */
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var isLost = cursor.isLost = function () {
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var state = ['start', 'end'].map(function (pos, i) {
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return Tree.contains(Range[pos].el, inner)? 0 : i + 1;
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});
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return state[0] | state[1];
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};
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var exists = cursor.exists = function () {
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return (Range.start.el?1:0) | (Range.end.el?2:0);
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};
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/*
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0 if neither
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1 if start
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2 if end
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3 if start and end
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*/
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var inNode = cursor.inNode = function (el) {
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var state = ['start', 'end'].map(function (pos, i) {
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return Tree.contains(el, Range[pos].el)? i +1: 0;
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});
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return state[0] | state[1];
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};
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var confineOffsetToElement = cursor.confineOffsetToElement = function (el, offset) {
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return Math.max(Math.min(offset, el.textContent.length), 0);
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};
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var makeSelection = cursor.makeSelection = function () {
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var sel = Rangy.getSelection(inner);
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return sel;
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};
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var makeRange = cursor.makeRange = function () {
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return Rangy.createRange();
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};
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var fixStart = cursor.fixStart = function (el, offset) {
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Range.start.el = el;
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Range.start.offset = confineOffsetToElement(el,
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(typeof offset !== 'undefined') ? offset : Range.start.offset);
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};
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var fixEnd = cursor.fixEnd = function (el, offset) {
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Range.end.el = el;
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Range.end.offset = confineOffsetToElement(el,
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(typeof offset !== 'undefined') ? offset : Range.end.offset);
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};
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var fixSelection = cursor.fixSelection = function (sel, range) {
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if (Tree.contains(Range.start.el, inner) && Tree.contains(Range.end.el, inner)) {
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var order = Tree.orderOfNodes(Range.start.el, Range.end.el, inner);
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var backward;
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// this could all be one line but nobody would be able to read it
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if (order === -1) {
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// definitely backward
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backward = true;
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} else if (order === 0) {
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// might be backward, check offsets to know for sure
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backward = (Range.start.offset > Range.end.offset);
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} else {
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// definitely not backward
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backward = false;
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}
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if (backward) {
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range.setStart(Range.end.el, Range.end.offset);
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range.setEnd(Range.start.el, Range.start.offset);
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} else {
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range.setStart(Range.start.el, Range.start.offset);
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range.setEnd(Range.end.el, Range.end.offset);
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}
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// actually set the cursor to the new range
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sel.setSingleRange(range);
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} else {
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var errText = "[cursor.fixSelection] At least one of the " +
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"cursor nodes did not exist, could not fix selection";
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console.error(errText);
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return errText;
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}
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};
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var pushDelta = cursor.pushDelta = function (oldVal, newVal, offset) {
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if (oldVal === newVal) { return; }
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var commonStart = 0;
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while (oldVal.charAt(commonStart) === newVal.charAt(commonStart)) {
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commonStart++;
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}
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var commonEnd = 0;
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while (oldVal.charAt(oldVal.length - 1 - commonEnd) === newVal.charAt(newVal.length - 1 - commonEnd) &&
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commonEnd + commonStart < oldVal.length && commonEnd + commonStart < newVal.length) {
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commonEnd++;
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}
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var insert = false, remove = false;
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if (oldVal.length !== commonStart + commonEnd) {
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// there was a removal?
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remove = true;
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}
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if (newVal.length !== commonStart + commonEnd) {
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// there was an insertion?
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insert = true;
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}
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var lengthDelta = newVal.length - oldVal.length;
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return {
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commonStart: commonStart,
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commonEnd: commonEnd,
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delta: lengthDelta,
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insert: insert,
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remove: remove
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};
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};
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/* getLength assumes that both nodes exist inside of the active editor. */
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var getLength = cursor.getLength = function () {
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if (Range.start.el === Range.end.el) {
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if (Range.start.offset === Range.end.offset) { return 0; }
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if (Range.start.offset < Range.end.offset) {
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return Range.end.offset - Range.start.offset;
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} else {
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return Range.start.offset - Range.end.offset;
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}
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} else {
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var order = Tree.orderOfNodes(Range.start.el, Range.end.el, inner);
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var L;
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var cur;
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/* we know that the cursor elements are different, and that we
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must traverse to find the total length. We also know the
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order of the nodes (probably 1 or -1) */
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if (order === 1) {
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L = (Range.start.el.textContent.length - Range.start.offset);
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cur = Tree.nextNode(Range.start.el, inner);
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while (cur && cur !== Range.end.el) {
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L += cur.textContent.length;
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cur = Tree.nextNode(cur, inner);
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}
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L += Range.end.offset;
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return L;
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} else if (order === -1) {
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L = (Range.end.el.textContent - Range.end.offset);
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cur = Tree.nextNode(Range.end.el, inner);
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while (cur && cur !== Range.start.el) {
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L += cur.textContent.length;
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cur = Tree.nextNode(cur, inner);
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}
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L += Range.start.offset;
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return -L;
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} else {
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console.error("unexpected ordering of nodes...");
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return null;
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}
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}
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};
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cursor.delta = function (delta1, delta2) {
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var sel = Rangy.getSelection(inner);
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delta2 = (typeof delta2 !== 'undefined') ? delta2 : delta1;
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// update returns errors if there are problems
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// and updates the persistent Range object
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var err = cursor.update(sel, inner);
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if (err) { return err; }
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// create a range to modify
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var range = Rangy.createRange();
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/*
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The assumption below is that Range.(start|end).el
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actually exists. This might not be the case.
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TODO check if start and end elements are defined
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*/
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// using infromation about wherever you were last...
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// move both parts by some delta
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var start = seekToDelta(Range.start.el, delta1, Range.start.offset);
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var end = seekToDelta(Range.end.el, delta2, Range.end.offset);
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/* if range is backwards, cursor.delta fails
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so check if they're in the expected order
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before setting the new range */
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var order = Tree.orderOfNodes(start.el, end.el, inner);
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var backward;
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// this could all be one line but nobody would be able to read it
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if (order === -1) {
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// definitely backward
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backward = true;
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} else if (order === 0) {
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// might be backward, check offsets to know for sure
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backward = (start.offset > end.offset);
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} else {
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// definitely not backward
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backward = false;
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}
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if (backward) {
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range.setStart(end.el, end.offset);
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range.setEnd(start.el, start.offset);
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} else {
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range.setStart(start.el, start.offset);
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range.setEnd(end.el, end.offset);
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}
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// actually set the cursor to the new range
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sel.setSingleRange(range);
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return {
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startError: start.error,
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endError: end.error
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};
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};
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return cursor;
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};
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});
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