You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
cryptpad/www/common/sframe-chainpad-netflux-inn...

415 lines
15 KiB
JavaScript

7 years ago
/*
* Copyright 2014 XWiki SAS
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
define([
'/bower_components/netflux-websocket/netflux-client.js',
'/bower_components/chainpad/chainpad.dist.js',
], function (Netflux) {
var ChainPad = window.ChainPad;
var USE_HISTORY = true;
var module = { exports: {} };
var verbose = function (x) { console.log(x); };
verbose = function () {}; // comment out to enable verbose logging
var unBencode = function (str) { return str.replace(/^\d+:/, ''); };
module.exports.start = function (config) {
console.log(config);
var websocketUrl = config.websocketURL;
var userName = config.userName;
var channel = config.channel;
var Crypto = config.crypto;
var validateKey = config.validateKey;
var readOnly = config.readOnly || false;
// make sure configuration is defined
config = config || {};
var initializing = true;
var toReturn = {};
var messagesHistory = [];
var chainpadAdapter = {};
var realtime;
var network = config.network;
var lastKnownHash;
var userList = {
change : [],
onChange : function(newData) {
userList.change.forEach(function (el) {
el(newData);
});
},
users: []
};
var onJoining = function(peer) {
if(peer.length !== 32) { return; }
var list = userList.users;
var index = list.indexOf(peer);
if(index === -1) {
userList.users.push(peer);
}
userList.onChange();
};
var onReady = function(wc, network) {
// Trigger onReady only if not ready yet. This is important because the history keeper sends a direct
// message through "network" when it is synced, and it triggers onReady for each channel joined.
if (!initializing) { return; }
realtime.start();
if(config.setMyID) {
config.setMyID({
myID: wc.myID
});
}
// Trigger onJoining with our own Cryptpad username to tell the toolbar that we are synced
if (!readOnly) {
onJoining(wc.myID);
}
// we're fully synced
initializing = false;
if (config.onReady) {
config.onReady({
realtime: realtime,
network: network,
userList: userList,
myId: wc.myID,
leave: wc.leave
});
}
};
var onMessage = function(peer, msg, wc, network, direct) {
// unpack the history keeper from the webchannel
var hk = network.historyKeeper;
// Old server
if(wc && (msg === 0 || msg === '0')) {
onReady(wc, network);
return;
}
if (direct && peer !== hk) {
return;
}
if (direct) {
var parsed = JSON.parse(msg);
if (parsed.validateKey && parsed.channel) {
if (parsed.channel === wc.id && !validateKey) {
validateKey = parsed.validateKey;
}
// We have to return even if it is not the current channel:
// we don't want to continue with other channels messages here
return;
}
if (parsed.state && parsed.state === 1 && parsed.channel) {
if (parsed.channel === wc.id) {
onReady(wc, network);
}
// We have to return even if it is not the current channel:
// we don't want to continue with other channels messages here
return;
}
}
// The history keeper is different for each channel :
// no need to check if the message is related to the current channel
if (peer === hk){
// if the peer is the 'history keeper', extract their message
var parsed1 = JSON.parse(msg);
msg = parsed1[4];
// Check that this is a message for us
if (parsed1[3] !== wc.id) { return; }
}
lastKnownHash = msg.slice(0,64);
var message = chainpadAdapter.msgIn(peer, msg);
verbose(message);
if (!initializing) {
if (config.onLocal) {
config.onLocal();
}
}
// slice off the bencoded header
// Why are we getting bencoded stuff to begin with?
// FIXME this shouldn't be necessary
message = unBencode(message);//.slice(message.indexOf(':[') + 1);
// pass the message into Chainpad
realtime.message(message);
};
// update UI components to show that one of the other peers has left
var onLeaving = function(peer) {
var list = userList.users;
var index = list.indexOf(peer);
if(index !== -1) {
userList.users.splice(index, 1);
}
userList.onChange();
};
// shim between chainpad and netflux
chainpadAdapter = {
msgIn : function(peerId, msg) {
msg = msg.replace(/^cp\|/, '');
try {
var decryptedMsg = Crypto.decrypt(msg, validateKey);
messagesHistory.push(decryptedMsg);
return decryptedMsg;
} catch (err) {
console.error(err);
return msg;
}
},
msgOut : function(msg) {
if (readOnly) { return; }
try {
var cmsg = Crypto.encrypt(msg);
if (msg.indexOf('[4') === 0) { cmsg = 'cp|' + cmsg; }
return cmsg;
} catch (err) {
console.log(msg);
throw err;
}
}
};
var createRealtime = function() {
return ChainPad.create({
userName: userName,
initialState: config.initialState,
transformFunction: config.transformFunction,
validateContent: config.validateContent,
avgSyncMilliseconds: config.avgSyncMilliseconds,
logLevel: typeof(config.logLevel) !== 'undefined'? config.logLevel : 1
});
};
// We use an object to store the webchannel so that we don't have to push new handlers to chainpad
// and remove the old ones when reconnecting and keeping the same 'realtime' object
// See realtime.onMessage below: we call wc.bcast(...) but wc may change
var wcObject = {};
var onOpen = function(wc, network, initialize) {
wcObject.wc = wc;
channel = wc.id;
// Add the existing peers in the userList
wc.members.forEach(onJoining);
// Add the handlers to the WebChannel
wc.on('message', function (msg, sender) { //Channel msg
onMessage(sender, msg, wc, network);
});
wc.on('join', onJoining);
wc.on('leave', onLeaving);
if (initialize) {
toReturn.realtime = realtime = createRealtime();
realtime._patch = realtime.patch;
realtime.patch = function (patch, x, y) {
if (initializing) {
console.error("attempted to change the content before chainpad was synced");
}
return realtime._patch(patch, x, y);
};
realtime._change = realtime.change;
realtime.change = function (offset, count, chars) {
if (initializing) {
console.error("attempted to change the content before chainpad was synced");
}
return realtime._change(offset, count, chars);
};
if (config.onInit) {
config.onInit({
myID: wc.myID,
realtime: realtime,
getLag: network.getLag,
userList: userList,
network: network,
channel: channel
});
}
// Sending a message...
realtime.onMessage(function(message, cb) {
// Filter messages sent by Chainpad to make it compatible with Netflux
message = chainpadAdapter.msgOut(message);
if(message) {
// Do not remove wcObject, it allows us to use a new 'wc' without changing the handler if we
// want to keep the same chainpad (realtime) object
wcObject.wc.bcast(message).then(function() {
cb();
}, function(err) {
// The message has not been sent, display the error.
console.error(err);
});
}
});
realtime.onPatch(function () {
if (config.onRemote) {
config.onRemote({
realtime: realtime
});
}
});
}
// Get the channel history
if(USE_HISTORY) {
var hk;
wc.members.forEach(function (p) {
if (p.length === 16) { hk = p; }
});
network.historyKeeper = hk;
var msg = ['GET_HISTORY', wc.id];
// Add the validateKey if we are the channel creator and we have a validateKey
msg.push(validateKey);
msg.push(lastKnownHash);
if (hk) { network.sendto(hk, JSON.stringify(msg)); }
}
else {
onReady(wc, network);
}
};
// Set a flag to avoid calling onAbort or onConnectionChange when the user is leaving the page
var isIntentionallyLeaving = false;
window.addEventListener("beforeunload", function () {
isIntentionallyLeaving = true;
});
var findChannelById = function(webChannels, channelId) {
var webChannel;
// Array.some terminates once a truthy value is returned
// best case is faster than forEach, though webchannel arrays seem
// to consistently have a length of 1
webChannels.some(function(chan) {
if(chan.id === channelId) { webChannel = chan; return true;}
});
return webChannel;
};
var onConnectError = function (err) {
if (config.onError) {
config.onError({
error: err.type
});
}
};
var joinSession = function (endPoint, cb) {
// a websocket URL has been provided
// connect to it with Netflux.
if (typeof(endPoint) === 'string') {
Netflux.connect(endPoint).then(cb, onConnectError);
} else if (typeof(endPoint.then) === 'function') {
// a netflux network promise was provided
// connect to it and use a channel
endPoint.then(cb, onConnectError);
} else {
// assume it's a network and try to connect.
cb(endPoint);
}
};
var firstConnection = true;
/* Connect to the Netflux network, or fall back to a WebSocket
in theory this lets us connect to more netflux channels using only
one network. */
var connectTo = function (network) {
// join the netflux network, promise to handle opening of the channel
network.join(channel || null).then(function(wc) {
onOpen(wc, network, firstConnection);
firstConnection = false;
}, function(error) {
console.error(error);
});
};
joinSession(network || websocketUrl, function (network) {
// pass messages that come out of netflux into our local handler
if (firstConnection) {
toReturn.network = network;
network.on('disconnect', function (reason) {
if (isIntentionallyLeaving) { return; }
if (reason === "network.disconnect() called") { return; }
if (config.onConnectionChange) {
config.onConnectionChange({
state: false
});
return;
}
if (config.onAbort) {
config.onAbort({
reason: reason
});
}
});
network.on('reconnect', function (uid) {
if (config.onConnectionChange) {
config.onConnectionChange({
state: true,
myId: uid
});
var afterReconnecting = function () {
initializing = true;
userList.users=[];
joinSession(network, connectTo);
};
if (config.beforeReconnecting) {
config.beforeReconnecting(function (newKey, newContent) {
channel = newKey;
config.initialState = newContent;
afterReconnecting();
});
return;
}
afterReconnecting();
}
});
network.on('message', function (msg, sender) { // Direct message
var wchan = findChannelById(network.webChannels, channel);
if(wchan) {
onMessage(sender, msg, wchan, network, true);
}
});
}
connectTo(network);
}, onConnectError);
return toReturn;
};
return module.exports;
});